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Showing content with the highest reputation on 01/28/2019 in Posts

  1. This is a big one for me. The campaign doesn't have co-op and there is no private session options now or in the foreseeable future. Also, it's not all about hunting and fishing. Some PvE'ers and co-op parties want to partake in the story and side missions of RDO as well like I (and my friends) do. R* created RDO as an experience for all players (PvP and PvE alike) and they have stated time and time again: ....or rather, an online shooting game meant to blend PvE and PvP gameplay together. What do I expect? ......balance. To be brutally honest, all I care about is that R* has recognized that many of their customers are not happy with the current trolling problem and they are willing to do something about it. Whether that will help or make the problem worse is another story.
    3 points
  2. I disagree. They should parley, leave the area or leave the game. They crossed that imaginary line the moment they opened fire depending one how and when they shot. Lol? Maybe I do need a shrink. This is my brain when I start fighting against griefers..
    2 points
  3. The problem I see with this solution is that basically all you are doing by sending lawman after them is feeding them xp. As for jail time, one in game day is not long at all, maybe two days and some monetary loss followed by public hanging.
    2 points
  4. How about this for a solution? You want to kill other players fine, but make it so that doing so triggers the wanted system like killing an NPC. If a witness(player or NPC) sees you killing another player, you are reported to the law. When the law brings you down, you are placed in "jail" effectively locking you out of online play for a set time period, say a couple of minutes. The more you kill before the law gets you, the longer your "jail" time. I think that would be a more realistic punishment for murder.
    2 points
  5. Well at 900 I guess you're a few generations ahead of the curve old timer!
    2 points
  6. It works just fine. I started a ps4 community and add all friends who message me stating they are from these forums. From there I'm able to join their sessions. Most of the time if no one even requests my help I will still pop in their session and keep a keen eye on them as i hunt for birds. If you are part of the Hell-4-Hire community don't be surprised if you see a friendly pink dot just out of rifle range. It's fun for me. I keep an eye on my flock from vantage points using binoculars or rifle scopes plus the mini map. Kinda feel like a private eye or something. I don't really need to grind for cash anymore(although I still do) so it keeps my interest .
    2 points
  7. Turning Armadillo into a cholera ravaged ghost town was not a good idea. New Austin lacks a decent social hub like Saint Denis or Valentine and Blackwater. The whole state seems empty. I'm hoping that long term there is a point to this creative decision.
    2 points
  8. Simply answered this game isn't Fortnite/Pubg or a Battlefield/COD game where it's all about PvP. If that's what you are seeking there are game modes specifically for that. This game allows you to immerse yourself into the world of Red Dead, I'm going to assume you never played the first Red Dead where there were Posse's of all types in there as we well as those who engage heavily with a bit of Roleplay in them (meetings, assassinations, alliances, wars, etc.). Also people Griefing is completely different from PvP. Literally the other day I was killed 4 times while trying to fish, firs time I brushed it off and didn't retaliate after the 3rd time I wanted to see when he would grow tired of killing a non violent person who just wanted to fish. After the 4th I got annoyed and sniped him, he then ran away and left the server. This kid didn't just kill me for the sake of PvP he completely "griefed" by just spawn killing me as I minded my own business and clearly didn't want to participate in PvP at the moment. Now the other issue is, it isn't a matter of just PvPing which I wouldn't mind engaging in from time to time, but the fact that the servers are all Auto Aim where you can literally be running, horseback riding etc.. and the aggressor literally just has to aim and tap the analog stick a little up and shoot with an instant kill doesn't seem fun to me. Now if Free Aim was the main aiming setting then I would be okay with someone randomly shooting me which would at least give me a fighting chance. People don't like being ran up on and instantly get killed with a headshot by someone going 20 mph on a horse, or constantly spawn killed with an easy headshot. In short Free Roams aren't about PvPing, people like to PvP and others simply don't. Which is why my Gang doesn't kill random players unless they're hostile. There are game modes, missions etc for PvP in the game and then there are other games out there where you can go and kill people over and over again, once again RDR online isn't that. I hope I don't come across as rude or condescending in any way it's hard to tell the text tone of a post lol.
    2 points
  9. I for one am tired of looking over my shoulder all the time and running around in crouched position just to avoid a$$hats. There is a large community that plays the game as intended but there is also a large segment that wants to make the whole damned place a big fortnite and frankly I am tired of these people. We need invite only sessions and we need them sooner rather than later. But the a$$hats have also paid there money and deserve to play it to there liking. So again we need invite only sessions. The best answer in my opinion. I continue to put that into my feedback on daily basis and I encourage all of you to do the same.
    2 points
  10. Although I'm not really good at PvP as my reflexes are not there anymore, I don't mind getting into the occasional gun fight for a brief period. Events as you describe could be added and done in structured events, this would allow people to participate when active and go sell their wares when not. There is no reason why this game cannot cater to both types of players, furthermore, the way the game's auto aim is set, this will never give a true PvP feeling. And yes, we have the single player mode for hunting and whatever, but some people would like to do those activities and exploring along side friends without having to worry about losing all their pelts and such just because some random was bored and decided to kill them while they were fishing or whatever.
    2 points
  11. Any acceptable protocol when it's ok to Shoot First? Slow and Steady helps for some extra time to make a decision, but the idiots running around lassoing people will negate SAS. Here are my few situations where I shoot first now. 1. The double back: Someone passes me and turns to follow. I shoot first! 2. Someone is coming from behind and follows after I make a move off road. I shoot first! 3. Someone comes directly at me when I'm not on a road. This can be a bit tricky and normally use SAS and give this a slight pause to see if they go pass. If they slow up or circle, I Shoot First! Any suggestions?
    1 point
  12. Just thought I would give a wee shout out for this film, currently showing on a popular movie streaming platform, just in case it had passed anyone by, it's by the Coen Brothers. I'm kinda surprised not to see it mentioned here, cos all the way through it screamed RDR2! at me. Loved it, loved the scenery, loved the characters, loved the humour, black as black as it was... Wonder how it would go down if they played it in the tent at Valentine..?
    1 point
  13. Instead of focusing on fixing the bugs which have persisted since launch so they can release new MEANINGFUL content, they focus on working on Gun Rush.
    1 point
  14. I think that's the problem right there. This isn't an online shooting game. COD is. Far Cry is. Over Watch is. I would classify RDO as more of a Western Sim. Yes, there can be and should be a "you can get shot at anytime" component, but that isn't the focus of the game. It's also something that I should be able to opt INTO. Sometimes I'm on to fish for a few hours to gain enough money to buy that new gun I want. It's hard to do and gets annoying when some random comes up and kills me. I could ALMOST see the pointif there was some type of benefit to the "griefer". I'm all for PVP, WHEN I WANT to be in PVP, not when some jerky-jerk decides I should be.
    1 point
  15. agreed people were fighting us on the hills eventually someone parleyed with me so I couldn't even attack them yet they were able to attack my posse members, felt like it was a huge mistake and disadvantage. instead of Parleying a player make it the Posse or the favorite passive mode where they can attack other players either.
    1 point
  16. Cause it was advertised that there was PvE End Game. There wasn't. PvE End Game was going into the DZ to be Sheep. For the longest time, PvE was refused any kind of End Game Experience. Ubisoft/Massive added HVTs, LZ Bosses, and eventually WSP. Rewards for the longest time was still better in the DZ then any where else. Players liked the PvE. PvP players refused to share. Any time PvE players asked for anything, terms like snowflake, entitlement, carebears, etc..........was thrown at them. At one PvE players was able to build Skill Builds, which could hurt the PvP players in the DZ and PvP players cried for nerfs of everything. If I pay just as much for the game as you or anyone else, am I not allowed to make suggestions that can improve the game. Many times players asked for stuff and they wasn't doing it to be selfish, yet was rejected and ridiculed for it. Now Rockstar that is different style, but in GTAO they punished the PvE players for being in different lobbies, safe lobbies if you will. PvP players who griefed those same players went unpunished. No balance was ever tried, if anything they gave more options to grief with. Rumors and just rumors I am hearing, they are going to use the same business model for RDR2. Are you in the agreement, Rockstar should just say FU to all those players who don't like to be griefed. Maybe they shouldn't have bought the game, no refunds and a big FU to boot. How dear them think they should be able to enjoy the game. Quite simply put. Rockstar says they want to make it right and fix the griefing issue. It isn't about players putting themselves through anything. It's about Rockstar doing as they say they would and fix griefing.
    1 point
  17. Rockstar's promotional material says Red Dead Redemption 2 Online is to be a "fun and fair environment for everyone" and that we can "Explore the world solo or with friends." Getting headshot while spawning in or while fishing doesn't quite fit that bill for me. Rockstar is going to do what they are going to do. I just wish they would be more honest about it. If they want the bullies to continue to act that way with no repercussions, they need to say so and let us know they're not going to follow what was said in their promotional material. Some people actually counted on them keeping their word (as stated in their own press releases). Of course, it's still a beta and maybe Rockstar will clean up the mess that this game is now. My best solution is to give us PvE servers along with whatever these servers are now. If that's not going to happen, I'm in favor of punishment fitting the crime for these back shooting bullies. If the combat is not mutual combat, the perpetrator needs to be dealt with, just like in the Old West. Loss of money doesn't hurt enough and neither does time in jail. I want 10 of their levels to disappear for every occurrence of nonmutual combat and their loss of levels would also prevent them from using weapons, clothing, etc., based on their new level. Sure, you can grief if you want, but it's going to cost you. I'd take that headshot a little better knowing there are some actual consequences behind the act.
    1 point
  18. No joke, I've restarted online about five times now (the most recent being two weekends ago), and I'm not the least bit sorry. Sure, I'm probably about fifty or so levles behind where I should be, but the only thing I've lost has been some clothing. Not a big deal, imo. But now, I'm finally happy with the end result. If my laudanum-addled, overall-clad, shirtless, alcoholic with a heart of gold could just get into Gun Rush games with more frequency, I'd be happy.
    1 point
  19. To be fair, a lot of these morons will keep running at you . You have to kill them repeatedly. They are dense and can’t take a hint. But I will happily kill you as many times as you like. No need to chase you because you keep coming to me with your lemming mentality. Much like The Divsion, people want an open world game to cater to a certain pve crowd. The DZ was a sh*t show but I loved the chaotic vibe. I bought the game knowing this and was fine with it. I wouldn’t expect a game to cater to my play style. If I don’t like it, I move on ( ie For Honor). This argument will never end because PVE only players want to hunt in peace and harmony, others want to watch the world burn and people like me learn to adapt. Best thing R* can do is stick to whatever their vision is for the game. When you start chopping and dicing core mechanics.....you end up with a waterdown product. This is the main reason I left Destiny 2. Bungie listened to the whiners, causing a watered down product.
    1 point
  20. Why exactly, would you kill another player 50 times for killing your friend once? During those 50 killings, is there at some point that, that you may stop and ask yourself. You know this player hasn't stopped me yet? Just maybe he or she may have learned their lesson? At some point they may have just stopped firing back at you? Just saying, at some point it is you being a di*k. Your point was probably proven 47 killings ago. As stated before, they quit blocking content and private lobbies could be a fix. They always block content, cause they want us all in the same servers. So your Band-aid server fixes nothing. Now what you are calling band-aids are weak ass attempts at fixes that they had no interests in fixing. Proven by them giving new and better ways to grief. If they want to fix, they need fixes. Your private lobbies where they punish players for PvE. Is super weak ass attempt at fixing. Cause they aren't fixing anything they are running away from it. They are separating their player base and then have to push players back to where they want them. PvEvP doesn't work without balance. FFA is called fortnite, or gunrush, or PvP only modes. Just remember PvP doesn't need the PvE. They can settle on some small map and be perfectly fine.
    1 point
  21. Same, however i hate going to a restaurant and spending good money on a steak then gagging on the propane aftertaste. I use propane myself, and never get that propane flavor. There has to be something wrong with the restaurant (outback steakhouse for one) when you get that overpowering propane taste. Last time i went there i returned my steak twice then told them not to bother with the third one, just bring my bill. they charged me for all 3 steaks. after a nice discussion with the manager and the waiter i had they wanted to give me a free meal. Seriously, they wanted me to return and eat their garbage again. Just to get out of there i accepted and gave the free meal to a co-worker.
    1 point
  22. Again.. Private lobbies is not a band aid. The game is designed to be a FFA in public free roam. Band Aids are what you want. And you have offered nothing that would stop griefing. Because when you talk about griefing you talk about getting killed by players. Which is pvp. So you want a band aid that prevents pvp from happening in a game where PVP is part of the game design. Game needs private lobbies. If you want to think of private lobbies as slap in the face or ban aid, that's your choice. Most people will simply see that as a simple solution because that allows you to control who you play with.
    1 point
  23. I usually lone wolf when not enough of my friends are on or they doing that story mission farming thing. I've always been capable of going alone and I do like it cuz I don't have to watch anyone but myself and I die less or get dragged into unnecessary situations when alone. Plus I like to hunt with just a bow and lasso, makes it more fun but sometimes takes more time and most people are impatient. Just network well and I have a good 30+ people to run with when I choose to log at all hours. I've had some good belly hurtin laughs with the people I play with.
    1 point
  24. I find the best way to deal with griefers or whatever, is getting better or having some gunners in your posse. This keeps them accountable. If they attack you and you annihilate them, they will retreat most times. Learn to defend yourself. I remember I use to sherpa groups in the Dz(The Division), and it would drive me nuts when the group got jumped people rather flee than fight. Why not fight back??!! It was part of the game as much as it is in RDRO. Predators always go for the easy meal. I don't want this game to get watered down into a Western Farmville. Private lobbies is the balance, otherwise you kill the essence of Free for All. Many players don't mind being among the wolves and hyenas. For players that don't, Private servers would be your safe haven.
    1 point
  25. Real constructive and mature reply there. This game has more to offer than fishing and hunting and could be a great online experience if R* put in some effort. Adding more dynamic events and tweaking the behaviour and attacks of the npcs would go a long way in fixing this game. With the hard lock auto aim and the slow, clunky movement's of our toons, this will never be a good PvP experience.
    1 point
  26. Well yeah! Why not? Best plan for dealing with griefers is to remove those who really want to PvP into PvP game modes. So it is just griefers and PvE players, how could they go wrong with that plan?
    1 point
  27. Running or galloping directly at me online and are within 10m, then boom, out go the lights. Following me? I circle around and if you are still following me I ambush you.
    1 point
  28. Simple. I want to be able to have a campsite that doesn't move around at random. I want to be able to choose the area of my campsite sapwns.
    1 point
  29. Myself and another friend almost got shot down by some guy until he heard our voices (both of us women). Then he came over and started showing off and talking about how much money he has in game and irl lol. But for real I don't even bother with in game chat unless someone looks like they trying to get my attention. I'm usually in party chat anyway so I can't hear anyone.
    1 point
  30. But it is, as I have state before players can hunt, fish, shoot other. It can be a socializing online game. Just because there are many who refuse to allow it to be so. There is no reason why PvP and PvE can't co-exists, problem is if given a choice, some PvP players would rather attack a player who is not involved with PvP vs actually attacking those who are. Some players take offense to farming for hours and some player rides in for no reason then to destroy their experience. If given a choice, don't pretend that you don't have a choice and that it is someone else's fault cause one has no self control. What if the campaign allowed you to do it with friends and not just solo? Thing is that would be co-op and that isn't an option. You found the campaign as boring, but are you the only one who played it? Are others wanting to have those kind of interactions with friends? If you feel PvP is the only way online works, don't they have game modes specific for that? You don't need free roam to attack others. Riding around all the time and attacking players that I see fishing or hunting non-stop till they attack back, seems boring to me especially when I pumping my chest screaming that I am great at PvP.
    1 point
  31. Haha, always amusing when there's a bunch of dude's trying to impress a girl in a game. Like, it's never gonna happen
    1 point
  32. There are times when I've wanted to shoot him just so he'd stop playing that damn harmonica. LOL!šŸ˜‰
    1 point
  33. Oh if only... a punch even, a slap, a cutting remark or a sly dig, anything. I dislike the complete absence of interaction, it makes for an awful atmosphere at camp, and on the nights he's pitched my tent facing outwards, the mangy old muskrat, just awful. I try whistling but it doesn't help really... There is a part solution by forming a persistent posse, you get to choose your county, I've tied my camp to Scarlett Meadows, where I generally run around in aimless circles having fun and cackling (with the mic switched off thankfully...). It's called Scarlett's Hen Party but I don't imagine anyone else will ever turn up. It'll be just me and him and a bottle o beer. Cheers bigears...
    1 point
  34. Were there any DLC packs for GTA V? No. Did R* make a gazillion dollars from GTA V? Oh yes. I think that RDR2 will be the same, there’s enough in the core game to keep casual offline gamers happy for many moths (as opposed to the few days gameplay for titles like Tomb Raider and Call of Duty). I believe that R* will add more to the online aspect of the game and pretty much ignore story mode. Online is where the money is, this has been proven time and time again for many popular franchises. I personally prefer story mode, I don’t have the time or mentality for online gaming. Will the lack of story mode DLC stop me from enjoying RDR2? No, not really- there’s plenty for me to do in this world.
    1 point
  35. Yes kean spot on.no bullying here.we just trying to find a way around the game as of now.as many friends from all over the world trying to get a wayin the same lobby.theres always a way.4 posse leaders to start with.and will just take time to fill the lobby.
    1 point
  36. Maybe he's just talking about having as many friends as they can get join the same session. I see nothing wrong with that and it actually sounds pretty cool if they can do it. .....given we don't have any private session options.
    1 point
  37. Just note that the link above is to the "online" feedback page. The "Feedback" option is for feedback regarding RDO only. However, the "Bug / Technical Issue" option will take you to their Support site which will allow you to report problems, etc. for both online and the campaign (the one I linked to).
    1 point
  38. That's hush money so we won't complain about the lack of content in this update. 😁
    1 point
  39. Finally got the final satchel. I found the wolf up on the frozen lake fighting a grizzly, and the cougar was remarkably easy once I knew where to go.
    1 point
  40. I don't have to share the spoils of victory. Like beer. That's two big things, right there. You know you'll never get "The Bro Show" in your posse. I'd sooner trust Micah to cover my back than group with a bunch of Rando Calrissians.
    1 point
  41. I know right? that's when I change my posse name to "is hunting (players name)" so they know they just received my full attention. I imagine what goes through their head when they see my name above my character and is sais..... Just using your name as an example but you get the idea. I change my posse name all the time depending on mood whenever I'm playing solo so I can display info to others. (most probably never notice but some do).
    1 point
  42. Love all of these ! A couple I have would be catching wild horses and a place to keep them. Outfits from animals like in story mode. Hidden caves , ability to pan for gold , ghost riders that come for grieves , biggest fish and animal stats that can be chased and posted to a leader board. And last but not least many more missions and guns ! Lol
    1 point
  43. 1 point
  44. Please show me the statistics where illegals are causing all the crime and or making this country unsafe, and don't just quote Fox News please. Also if you build a wall (and there is some built already) they will just dig under it. Build it 10 or 25 or 100 feet below ground they will just dig a little deeper. All republican presidents in my lifetime have needed fear of something to stay in power. Nixon had Vietnam, Reagan had ussr/cold war, Bush 2 had 911 and Trump came in with the fear of the awful vegetable pickers! A physical wall is wasteful and in that right very republican. A better smart wall is a great idea. There is no logic to thinking criminals are all coming here when the corrupt countries they are currently in offer much better opportunities than the US.
    1 point
  45. The third image is real life and the other 3 are from the game?
    1 point
  46. Here is a suggestion to add to r* suggestion box, If a griever shoots 4 random players out of mission then that griever losses all other dots on map plus his dot is red for x amount of time. That penalty is tied to griever to in game time so there is no escape. Problem solved IMHO
    1 point
  47. Agreed..... I don't like the parley system but it should at least be applied to the whole posse or why don't they just make it that the player can't be killed by anyone in the session and vice versa for those 10 minutes?
    1 point
  48. Wow, awesome photos. Welcome to the forum!
    1 point
  49. Sligshot for small game. or blowgun with tranq darts or poison
    1 point
  50. Well in that case, bring on the phased plasma rifle in 40 watt range. Why let any sense of reality stop us, right?
    1 point
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