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Posts posted by YodaMan 3D
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2 hours ago, madfretter said:
If they do that, they really need to make sure the PVE is actually PVE, no loopholes for trolls to use. ARK has PVE and PVP servers and for the longest time it was easier to troll people on the PVE servers. That's why I'm leaning more towards penalties for trolling...lol
The Division as a mini game called Survival. In that you have PvE and a PvP mode. Thing is in both modes, you have shared content. So you can have 23 other players in your game. The trolls learned early on, they can agro NPCs and they will attack other players, hopefully killing them so they take take their loot or keep the NPCs attacking them so they can go in and steal the loot from NPCs. Or dumping Hunters, which is like the final boss to completeing each Survival game, so instead of you having to deal with one you now have 2 or more. Either so you kill their hunter or it kills you and they can steal your loot. From conversations I had with PvP players that did this cause they was upset that players didn't want to PvP with them.
So keep the game mode the same as is with just penalties, that is bad too. Trolls don't care about penalties. There won't or can't be a stiff enough that will affect them, they don't care what they lose. They will just take it from someone else.
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Separate servers for PvP and PvE players for free roam.
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18 hours ago, RON said:
So I wanted to vent a bit here and ask if this is something happening to anyone else. Happened to me 3 times now.
I join a server and a single player or maybe a small group just finds me and precedes to kill me for no reason. I spawn back in and within a few minutes they are right back by me and do it again. This happened 9 times the first time before I just gave up and shut the game off. I didn't have it happen for a few days after that and then I joined a server some odd days later and it started again.
Is there some kind of cheat allowing players to target others and kill them over and over again or something?
If you know someone's GT, you can search for them and then join their games, once you are on the same server you can set there and stalk them to death. I saw it being done on another game.
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On 12/22/2018 at 12:45 PM, madfretter said:
Exactly right Kean. People that play like this are the easy marks that breed and encourage griefers. If you feel the need to stand around, at least do it in a store or somewhere away from people.
Griefers breed griefers. If a player wants to PvP, then they need separate servers like in the 1st RDR and let the PvE players have their servers. That way there won't be no excuses for griefing.
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30 minutes ago, The Ugly said:
Maybe you should go back further than the last 2 days where I said I have helped people out before. I will kill someone hunting to get what they have but I can help someone if they message me for help. Youre acting like I been going back and forth the last two days. The only challenges I have in the game is I can’t play it how I want. Having NPC chasing me is not that challenging. I want to shot everyone and build up a bounty on my head. I want to be on the wanted dead or alive posters.
I was doing a treasure search and it just so happens someone was in the same area doing the same. I was ready to shoot him but he messages asking for help to find it. He was lucky his treasure box was in the same spot as where mine was. Just cause I’m an outlaw doesn’t mean I wouldnt lend a hand. If Cola kid and his posse need help catching someone and I am asked I will help. It won’t betray or backstab someone but after the job is done and we both walk away.. the next encounter we have might not be as friendly..
what would be the proper way to do this? I tell you give me your pelt and I won’t shoot you. You give it up and we then both walk away? Lol I highly doubt you would give me your pelt and if you do.. I am sure I will get shot as I am walking away lol
So if when a player spawns in we are suppose to message everyone before they just ride up and shoot us, that is if we can get spawned in and have time to message everyone. hahahahaha. Most players that grief aren't looking to team up if they are attacking you.
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On 12/28/2018 at 12:05 PM, The Ugly said:
Aww a gathering of snow flakes.. just buck up and fight then off.. I target people who are in my path and have cross path with people who chase you around the map.. just fight back..
Well Troll, call it what you will. Truth is I loaded in and before I completely spawned in, I was already dead. Waited for the re-spawn and the same player killed me once again before I completely spawned. And again and again, till I eventually got the whole parley thing. Now how exactly are you suppose to deal with that. Simple fact is you can't always troll the trolls, now that was the last time I got online to play. Not much fun when a troll feels the need to troll. Still waiting on Rockstar's response to this.
Don't get me wrong, I don't mind PvP, but I don't and won't understand the need for players seek every advantage to get an easy kill. I personally what my opponent's to know when they are facing a better opponent. Some of the crap i have seen on here and other similar games. Seriously, if you have to go and attack a player who is fishing or hunting or participating in an event that really doesn't require your interaction. Now if it is a mission that announces to the whole world and ask you to intervene, that is different, cause that is a PvP event. Attacking someone who is just spawning in over and over and you are clueless whether if they are going to participate in PvP, is just being a troll.
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Rumor I have heard they are working on the Gold thing and I read somewhere they have to be careful not to allow players being able to use real money to play in the game. Some legal mumbo jumbo. After they get that worked out. Then we should be good.
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Wishing each the happiest of holidays pending your choice of celebration and hope it brings a Happy New Year!
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19 minutes ago, madfretter said:
Yea, could be either way I guess... It's more of a deterrent to stop griefers from farming the butchers for cash
Stealing hunting carcasses could could be a reason to grief, I think most griefers would more likely do it just to be an easy kill.
I read online and the person who posted didn't say which butcher, but there is one where a player can climb on top of a building and set there all day long and you won't see him from the butcher shop. Yet he can kill player after player. He said at one point, got the whole town going cause he started sniping players and they figured it had to be one of the ones near by. They just started shooting each other, when that happened the NPCs started shooting everyone. He just sat back and laughed. When I asked what was so fun about that, his response was it made me laugh and no one even came looking for me.
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1 hour ago, madfretter said:
This is pretty much the same thing as call of duty right and the perks , right? I thought most pvp'rs loved that option
In a PvEvP free roam, where it places even more separation between PvE built characters and PvP built characters. It would increase the griefing. So far there isn't much difference between builds, but if it gets to the point where a PvE character can no longer harm a PvP character, then the PvP character can grief all day long and there isn't a thing you can do about it. Different playstyles make it hard for all to enjoy the game.
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15 minutes ago, HooverRAD said:
Yeah... There's death matches and stuff for a reason..
Well in free roam there are players that are actually running around shooting each other. Why shoot the player dealing with a merchant or a butcher?
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So last night I got on, tried a few missions and no one would join. Tried to join others a few times, Posses I joined sent me messages that though they had room, didn't know me and didn't want to take the chance. I apologized and left. On Xbox, I sent out a few feelers to the game club for players supposedly want to join up and got no responses. So I decided to just go hunting and or maybe do some fishing. While hunting a came across a buck, started to aim when I saw another player appear on my map, that comes riding through and shoots and drops the deer. Then rides on chasing other deer. So I pick it up and chase after him. Thinking maybe the player would like that which he killed. He killed several animals and never stopped to pick anything up, but did ride back and meet up with me. I sent him a message, letting him know that I got his deer. I remove it from my horse and drop it at his feet. Then I leave to continue to hunt. When he sees me mount up, he does the same. Leaving the deer where it laid. So I go and hunt, takes a few minutes. Noticing he isn't far away. I see an animal and take a shot. Before I know it here comes again, running everything off and shooting everything he can. Once again, leaving everything behind. So I said another message, stating my purpose to hunting collect pelts and sell whatever I can. No response. So I start hunting again. Rinse and repeat. At this point I ain't hunting as much as walking through a graveyard of carcasses he has left behind. Now collecting is easy, but I am feeling I am not enjoying this part. I am getting no experience.
So I move onto fishing, a few minutes in he shows up and stands there while I fish. No big deal. Right? Wrong. This person then proceeds to start shooting at them and then starts throwing in dynamite. So I politely message, hey that isn't helping. If you would rather join up, I would be glad to help ya do whatever. Are you interested? No response.
For the most part I really didn't have an issue with this player, who ever it was. They never attacked me, but seemed insistent on making it easier for me to accomplish some of my goals. Almost to the point of removing the whole experience. The no responses seemed to be griefing to a point.
So I changed servers and join a posse, that consisted of 2 other players. We are in St. Denis, so I stop to get ammo from the post office. While inside I get kicked from the group. Odd? Go outside and my horse is dead? Odd? At this point the other 2 are on the opposite side of town. Really odd? So I know I have to kill 2 minutes for my horse. When these 2 come around and start shooting at me. I hear one them claim that they killed my horse and the other makes a statement that this is the easiest way to get players to PvP where you want, by inviting then kicking them and hunting them down. Tired and not in the mood. I just shutdown for the night.
Then got thinking about all the ways players can now grief. You could actually be to helpful to the point that the player can't enjoy themselves or you could actually invite them have them come to you and then grief them.
So in what ways have you been griefed that seems out of the ordinary?
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10 hours ago, Nomad said:
Because I'm an outlaw. Next time initiate or accept a feud round with the person shooting you and maybe earn some XP out of it.
OR you could actually engage players who are actually participating in PvP.
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3 hours ago, Euphoric77 said:
As soon as the store went online they removed the unlocked gold bar purchases - I checked at that time as I had around 50 gold bars and could not buy the Arabian. Thank god I didn't as the Fox Trotter feels better and is faster.
Maybe that is the route I should go in. Thanks,
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15 minutes ago, Kean_1 said:
If you guys really want to help effect change, submit your feedback to R*. Provide them with the details of your experience with the gold bar system.
I suspect it's an oversight if it is occurring as some describe and not intentional deceit but then again, some will automatically assume the worst regardless.
I have and yet wait to see if it comes to any fruitation.
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@MaryW That only seems to happen if I am having fun and doing well without griefers.
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The days of players wanting to prove their worth against peers are long gone. Video game players about, cheating, glitching, hacking, abusing, griefing, rather then prove they are better. I used to run into this in GTA Online. Be doing a race and have players intentionally run me off the road. It wasn't that they couldn't beat me in most cases, they had better beefed up vehicles. They didn't just want me to lose, but out instead force me in a situation that I just couldn't finish.
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1 hour ago, BropolloCreed79 said:

No. One of the key elements necessary to prove fraud is intent. Unless there's a paper trail via inter-company communications (email, memos) that proves this was an intentional element implemented to induce the customer to purchase gold via microtransactions, this does not rise to the level of fraud.
This thread is the exact reason why I've elected to hoard my gold that was awarded, and not purchase additional gold until the mode is out of Beta.
The final product is going to be different--which is why online games have Terms of Service or License Agreements that specifically state that as a consumer, you don't actually own the game, you're just purchasing a license to access a service. It's an important distinction, one which allows for on-the-fly changes to come without warning and with very few protections built in for the customer.
A lawsuit will also be immediately challenged by R*. For those of you who skipped the EULA for Red Dead (and Red Dead Online):
MISCELLANEOUS
If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected.
BINDING INDIVIDUAL ARBITRATION - PLEASE READ THIS SECTION CAREFULLY. IT MAY SIGNIFICANTLY ALTER YOUR RIGHTS, INCLUDING YOUR RIGHT TO FILE A LAWSUIT IN COURT.This binding individual arbitration section will not apply to the extent prohibited by the laws of your country of residence.
You and the Company agree that should any dispute, claim, or controversy arise between us regarding any Company products or services (hereafter a “Dispute”), whether based in contract, statute, regulation, ordinance, tort (including fraud, misrepresentation, fraudulent inducement, or negligence), or any other legal or equitable theory, except for those matters listed in the Exclusions From Arbitration paragraph below, and expressly including the validity, enforceability, or scope of this ‘BINDING INDIVIDUAL ARBITRATION’ section (with the exception of the enforceability of the Class Action Waiver clause below), shall be submitted to binding arbitration, as described below, rather than being resolved in court. The term “Dispute” is to be given the broadest possible meaning that will be enforced and includes, for example, all matters arising under this Agreement, the Privacy Policy, the Terms of Service, or any other agreement with the Company. You understand that there is no judge or jury in arbitration and that court review of an arbitration award is limited.
Exclusions From Arbitration. You and the Company agree that any claim filed by You or the Company in small claims court on an individual basis are not subject to the arbitration terms contained in this Section. In addition, the Company or You shall have the right to seek an injunction against you in court in order to preserve the status quo while an arbitration proceeds.
Class Action Waiver. THE ARBITRATION PROCEEDINGS DESCRIBED HEREIN WILL BE CONDUCTED ON AN INDIVIDUAL BASIS ONLY. Neither You nor the Company shall be entitled to join or consolidate disputes by or against other individuals or entities, or to arbitrate any dispute in a representative capacity, including, without limitation, as a representative member of a class or in a private attorney general capacity, in connection with any Dispute. Further, unless both You and the Company agree, the arbitrator may not consolidate more than one person’s claim. The arbitrator may award any individual relief or individual remedies that are permitted by applicable law, but may not award relief against the Company respecting any person other than You.
Right to Opt Out of Binding Arbitration. IF YOU WISH TO OPT OUT OF THIS BINDING INDIVIDUAL ARBITRATION REQUIREMENT, YOU MUST NOTIFY US IN WRITING WITHIN 30 DAYS OF THE DATE THAT YOU ACCEPT THIS AGREEMENT BUT ARE OPTING OUT OF BINDING INDIVIDUAL ARBITRATION, UNLESS A LONGER PERIOD IS REQUIRED BY APPLICABLE LAW. Your written notification must be mailed to TAKE TWO INTERACTIVE SOFTWARE, LEGAL DEPARTMENT, ATTN: ARBITRATION OPT OUT, 110 West 44th Street, New York, New York, 10036. Your notice must include (1) your full name; (2) your mailing address; (3) your Social Club online ID, if you have one; and (4) a clear statement that you do not wish to resolve disputes with the Company through arbitration. You are responsible for ensuring the Company’s receipt of your opt-out notice, and you therefore may wish to send a notice by means that provide a written receipt.
Notice of Dispute. If you have a Dispute with the Company, you must send written notice to TAKE TWO INTERACTIVE SOFTWARE, LEGAL DEPARTMENT, ATTN: ARBITRATION OF DISPUTE, 110 West 44th Street, New York, New York, 10036, in order to give the Company the opportunity to resolve the dispute informally through negotiation. Notice must be provided within two (2) years of the Dispute having arisen, but in no event after the date on which the initiation of legal proceedings would have been barred under the applicable statute of limitations. The failure to provide timely notice shall bar all claims. If the Company has a dispute with You, the Company will provide notice to the address it has on file for you, if possible. You and the Company agree to negotiate the Dispute in good faith for no less than 30 days after notice of the Dispute is provided. If the Dispute is not resolved within 30 days after receipt of notice of the Dispute, the Company or You may pursue the claim in arbitration as provided in this section.
Arbitration Rules and Procedures. Arbitration shall be subject to the U.S. Federal Arbitration Act and federal arbitration law, and shall be conducted by Judicial Arbitration Mediation Services, Inc. (“JAMS”) pursuant to the JAMS Streamlined Arbitration Rules and Procedures effective July 1, 2014 (the “JAMS Rules”), as modified by this agreement to arbitrate. The JAMS Rules, including instructions for initiating an arbitration, are available on its website at http://www.jamsadr.com/rules-streamlined-arbitration. The Company will pay its arbitration costs as required by the JAMS Rules and, in the event that you are able to demonstrate that the costs of arbitration will be prohibitive as compared to the costs of litigation, the Company will pay as much of your arbitration filing and hearing fees as the arbitrator deems is necessary to prevent the arbitration from being cost-prohibitive as compared to the cost of litigation. Each side shall pay his, her, or its own attorneys’ fees and costs unless the claim(s) at issue permit the prevailing party to be paid its fees and/or litigation costs, in which case the arbitrator shall award fees or costs as required by the applicable law.
Location of Arbitration. At Your option, if an in-person hearing is required under the JAMS Rules, the hearing will occur either in New York County, New York, or in the United States county in which You reside.
Decision of the Arbitrator. Any decision or award by the arbitrator shall be final and binding on the parties. Unless otherwise agreed, any decision or award shall set forth the factual and legal basis for the award. The arbitrator shall be permitted to award only those remedies in law or equity which are requested by the parties and which the arbitrator determines are supported by credible relevant evidence. Any decision or award may be enforced as a final judgment by any court of competent jurisdiction. If either party unsuccessfully challenges the validity of an award, the unsuccessful party shall pay the opposing party’s costs and attorneys’ fees associated with the challenge.Legal Translation. You are hosed and nothing you can really do about it.
@BropolloCreed79 See I can translate to and do it in fewer words that most will understand.
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I have experienced this, where I logged off and later came back to have half my money gone.
Now you have expenses like stable fees and some other things. Now the other day I got into it with some other players and after I got hem to leave me alone, I noticed that my money was lower then when I started and I died more then a few times being out numbered 3 to 1. In the campaign, I know if you die too often you will lose money. Figured it was the same in Online mode.
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On 12/15/2018 at 4:55 AM, Tenti said:
I loved this game (story mode), but I've never got on with online play (I'm the wrong side of 50 now and hate being "owned" by lightning fingered 14yo with time to burn). But as I love playing around in this "world", and as I could get in on Day2, I thought I'd give it a go. On the whole I love it, but I am seeing many comments about "Griefers" (new word for me). But are they really a problem?
I read other posts on here, with some great tips/tactics on how to deal with them. So I played last night with the intention of trying these new techniques..and not one person randomly shot me!! To be fair, I have played Beta for at least 30hrs and I have been shot for no reason about 10 times. Most often just a late 19th century drive-by. A couple of times someone has tried I was able to defend my self and send them packing (which felt great!!).
The one time I did get "owned" was when I mistakenly "sniped" someone (I'm claiming mistaken identity), who then hunted me down and killed me 5 times in a few minutes. I got the offer for a parley/feud but tried to kill him again (another death), at which point I said "You are totally kicking my butt!", we chatted about how he'd got his levels, and I ended up posseing up with him and he showed me how he'd levelled up, and gave me lots of tips etc.
For me, there seems to be several ways to play the game. Alone, focusing on hunting fishing etc, I've been able to do this (mostly) untroubled. Its just getting to the limited Butcher's shops that is the problem. Secondly, I think you need to posse up. It is so much easier when someone has your back (especially if they're quite good!), also its better for doing many of the missions. But therein lies my problem. Being a "giffer" (oldie!) I don't have a network of online friends. I have friends (a few) but they don't play online at all. I am hoping that once I've done my 20 posts, I can try to find some posse members on here as I think its the way forward.
I also feel that this so-called "griefing" problem could get worse. However, for me, I think it's much more fun to get two posse's and re-enact "Gunfight at the OK coral". I'd also like more gunfighting (duels) rather than outright murder.
I think GTA V, went too far down the "just shoot everyone on site" philosophy. With RDO I think R* have the makings of something great. But if it is going to develop into a genuine and immersive world, there needs to be some way to "police" the "griefers" (I prefer murderous psychopaths).
Here's a thought, how about have R* sponsored Pinkertons. Other higher level "honorable" players who set up as law-keepers and track down repeated offenders. Its what happened in The Wild West. I'd wear a Tin Star, it'd be funny.
Anyway, going back to my opening question; no, I don't think that griefing is a huge problem at the moment, they can be avoided. R* could help, by reducing the need to visit the very limited number of places to sell stuff; perhaps introduce a few "mobile" trappers around the world. They could also stop sending my camp to New Austin, there are no shops and its pretty lawless as you'd expect and I certainly don't want to go all the way down there just to do some cooking. (I know I can move the camp but $2 is $2). However, as Beta ends and more people join I think there is the possibility that griefing could be become an issue.
However, I think the way forward is co-op. I've done a few posses and it is definitely easier. Its definitely harder to grief/troll someone when there are 3 others to retaliate while you respawn and get your horse back.
I think it griefing in this game really depends on what server, what time of day, whether it's a full moon, type stuff. I have a friend who claims that he hasn't encoutered random PvP in the game, no griefing at all. I on the other hand have been fishing and been shot in the back and been lassoed a few times, meanwhile the players run off if I fight back.
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I have had similar issues. Been saving up gold and then when I had enough the option to use it to buy things was gone. It appears that they have removed the option so that you have to reach a certain level and have the right amount of gold. For some things I guess you can still buy with gold regardless of level, but the best stuff you are hosed.
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Hope to be able to run with you guys this weekend.
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2 hours ago, Euphoric77 said:
I agree although for OP it may be a let-off. It is good that you need to level up before being able to buy with gold bars. Please remember that it gives you the benefit of not having to grind ingame cash or gold now that you can acquire gold through spending real life money. Also do not forget that you basically received 5 gold, then 20 and again 15 from Rockstar for playing from the start.
I am not sure how much time you spent on the game, but untill now it has only been about grinding xp / cash and gold and in the end this will continue. The guy with the Arabian has done this as he must have been level 70 or grinded lots of gold bars in pvp meaning most likely he already is quite a high level as well before he could acquire the gold to get it (48 gb - 40 is still 8gb of grinding).
I bought the big package of gold and used it on some gun upgrades / fox trotter / clothes / tent / fast travel and camp looks along with a saddle upgrade. All because I wanted to use my hard earned grind dollars on ability card upgrades which you cannot buy with gold. All these items I had to be the appropriate level for in order to acquire them and besides the obvious benefit of having the ability to more efficiently use the cash there is no real benefit I have towards other players by doing this. I still need to be the level to obtain the item.
Or maybe he didn't level up and upgraded with gold and real cash before the deadline. Now there is no way for me to even the playing field. I have earned guns, not concerned there, but as of right now. Recently got griefed by a player that I couldn't catch his horse, he had the Arabian. So for those who have that advantage now can grief, knowing even though they are only a few levels higher or lower has an extra advantage.
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2 hours ago, HooverRAD said:
I think removing the ability to circumvent the level system is a good idea. Would you want a level 6 player, who got gold for Christmas, sniping the hell outta you with a Rolling Block again, and again and again... Na, me either.
It makes levelling up a thing that seems worth doing. As it stood, there was no real point to it if you had more money than sense. Does it suck that I can't buy that leather duster I had my eye on? Sure, but it's gonna be that much sweeter when I get to the appropriate level, and am able to slip my arms into that magnificent looking coat.
No I don't, but then again I don't want some one who beat me to a undecided deadline to be sniping me either. So now that I am I have earned the money to help catch the griefers that have already take advantage of this. Now they have an even bigger advantage, cause I can't even the playing field. I am ok with that, if Rockstar gets off their butts and install an anti-griefing software. That probably won't be till after the New Year. Then again, maybe I will get lucky and get on a griefless server.


Ghosting - or cheating
in Red Dead Online
Posted
Maybe or maybe not.
As for this glitch, i have seen it more then a few times. A group of players will start sh*t, then when unloading on one, they just gray out or ghost. Can't be hurt. Their buddies un-ghost and shoot you in the back. Reported one pair and never heard a word from Rockstar. Don't if I will, but have encountered them a few times.