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YodaMan 3D

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Posts posted by YodaMan 3D

  1. At this point, they are trapped between a rock and a hard place.  Cause if you reset and players didn't know, huge backlash.  If they don't then they allowed a bunch of glitch users cheat the system and got themselves set up really well for new players that won't stand a chance.

  2. 5 minutes ago, HuDawg said:

    R* cannot ban people for leaving and joining new games.

    And taking advantage of fresh items spawns is not cheating.   

    R* needs to make items spawns random if they have a problem with players who farm these items.

    Many Friends on mine of GTA used to actually 'cheat'.. Duping cars/money glitches.  They had hundred of millions.

    None of them ever got banned...

    But you can't compare that to farming fresh items spawns in RDRO since thats 100% legit.   

    Seeing how you don't want to feel bad about cheating, then don't.  Once this becomes the real game and players continue to do it and it becomes an issue to Rockstar.  They will ban players.  You are right, not all players got banned for duping cars, but those who did got permanent bans.  They too argued that they didn't know it was wrong.  They still didn't get to play GTA: Online.  You are also correct they probably won't ban you for joining and leaving, but I do see what you are doing being the same as the players who tried to cheat in GTA.  You don't and won't cause you don't want to admit what you are doing is wrong.  Let's play this out and see what happens.  Maybe you won't ever get banned, whiles others might. 

    I am positive that if you look up the Terms of Service for their online game.  You will see that these of things will be covered there and if you get caught.  You will be banned.

  3. 1 minute ago, HuDawg said:

    R* isn't going to ban people for NO reason.

    Joining a game.. Ransacking a few drawers and leaving the game..     Is not cheating.

     Hell, joining games.. lootings and leaving is something people have been doing in in mmos  and action rpgs loot based games for years and years.

    if you're are gonna call some one a cheater, you should at least point out what 'rule' they are breaking.

     

    Yet you see that as how the game is suppose to be played.  Load up, loot, leave, risne and repeat.  Just because players have been cheating the system, doesn't mean they aren't cheating.  

    Check the Terms of Service for the game.  You will find that they will cover their bases for these things.  

    Yes, they will ban you for these kinds of things.  They did it to players in GTA: Online.  Players that wasn't given a second chance, permanent bans.  You want to cheat, good for you.  When you get banned, you will always be able to tell Rockstar, that isn't fair, players have been doing it for years.  Not your fault, no one warned you that you was cheating.   Maybe they'll believe you.  

     

  4. 1 minute ago, BropolloCreed79 said:

    Oh, players like me would find away to circumvent the system.  That's my specialty.  

    Not that I'd troll people with it, mind you, but I excel at that sort of thing--finding vulnerabilities and exploits.  Hell, you could probably max you honor in ten minutes of riding around a town and saying "howdy" to everyone.

    I have no doubts, but I am sure that their honor system could be tweaked to accomodate it.

    • Like 1
  5. 52 minutes ago, Kean_1 said:

    Sounds good to me although I'd say leave them lit up for a few minutes .   .....or maybe within a certain perimeter from where the offense occurred forcing them to leave the area or prepare to defend themselves.  With the bounty you mentioned of course.  

    What about allowing one posse to play the part of marshalls that can perhaps spawn in to the region where an offense takes place?  ....but knowing trolls, they'll likely infiltrate that mechanic and it would backfire.

    Apparently, I used up all of my likes for the day.  I don't have a problem that if they allowed players with a high enough honor  in the honor system to be Marshalls.  

    • Like 1
  6. 11 hours ago, Harley clark said:

    Right we can wear boots under/over pants collars unbuttoned or buttoned shirt sleeves up or down so why can’t we wear our vests unbuttoned.. I just wanna do this.

    9E3C330E-7CB3-4A80-809D-DA8BB628049F.jpeg

    Shirts are buttoned all the way to the eye brows, yeah I can see the vest is a major issue.  

    • Haha 1
  7. On 12/1/2018 at 6:09 AM, Cliffs said:

    And then he went on a forum somewhere and complained about this arsehat named H...C... that shot him because he shot him before....do you see how that works?

    And then we would have the full story now wouldn't we.  We could judge for ourselves.  If the game doesn't extablish a balance then players need to be able to vent.  2 sided coin and I personally have no issues hearing both sides.

  8. 5 minutes ago, BropolloCreed79 said:

    One thing I can say with certainty is that if RDO's online component doesn't see some serious improvement before March, I'll gladly waltz over to TD2 with no qualms about leaving RDO behind.  I didn't pay for RDR2 to play the story and move on--it's literally half the game.  The online in it's current iteration (yes, I know it's a beta) is an incongruent, broken mess.  

    TD was like that for it's first year, but I'd be willing to bet that the beta for TD2 is MILES above where the RDO beta is now.

    Well IMHO, if you already played The Division, you already played The Division 2's Beta for 3 years.

    • Haha 1
  9. 13 minutes ago, Kean_1 said:

    Removing blips is a double edged sword giving trolls anonymity as well.   They could simply lie in wait in towns, at mission starting points, post offices, etc. and still have a clear advantage over their victims.  At least now I can see what towns they have infested and wait or move along.  

    I was an advocate too for removing blips (and still am), but they need to do more to discourage trolling and penalize that kind of behavior.  Some may say that ruins their fun but they are also ruining the fun of others.  

    We really need invite-only sessions and/or passive options (that trolls cannot use to their advantage).

    What if you kill a player, you spawn on the map for say 10 seconds.  That way Trolls will be lit up like a Christmas Tree all day long.   Put a bounty on them where they get shot at by NPCs as well as PCs.  Trolls don't like it when they can be seen and everyone is against them.

    • Like 1
  10. 10 minutes ago, BropolloCreed79 said:

    Call me a coward all you want, but I loved PvE Survival, and miss it all the time (deleted TD to make room on my HD for RDR2).

    You won't hear that from me.  I prefer the PvE over their stupid idea of PvP, which gives no PvE player a chance to win at all.  I mean when a PvP player can kill any PvE player with just one shot and you can have a room full of PvE players and they can't scratch the health of a PvP player when all focus.  There is a problem, then for the longest time force the DZ onto those players.  Nah!  You won't get disrespected by me.  I wish you good luck regardless of which you want to play.

    • Thanks 1
  11. 11 minutes ago, Norvalk said:

    So I don't have a problem with the PvP, I actually like that aspect of the game, but I don't like that every player is pinpointed on the map.  There is no option to "watch your back" and it is virtually impossible to go at it alone.  Leave the PvP as it is just remove the player blips from the map.  If you want to hunt other players, at least give them a fighting chance.  

    In a PvEvP Enviroment, not all players are wanting to PvP.  Yet they are on the map for all to see and nowhere to go and hide.  Think we all know not all PvP players are actually looking for PvP.  They want easy kills and then run away till you get tired of chasing them.

    • Like 2
  12. 30 minutes ago, Truth said:

    That's exactly why I never bothered with that gold bar exploit in story mode. It makes a large part of the game entirely pointless. Now I have 10 gold bars PLUS 2k on top of that and nothing to spend it on...

    Point is, you'll get there one way or another. You'd might as well enjoy the ride. This is just a game after all, if you're not enjoying it then you shouldn't bother.

    That is why I am still in Chapter 3  and doing as many of the side tasks as I can.  Everytime I go to camp Dutch is in his tent," Arthur, we need to talk!"  and I just walk on by.

    • Like 2
  13.  

    8 minutes ago, BropolloCreed79 said:

    Not in The Division, but definitely used this on PS4 for Friday the 13th: The Game.  

    So far, so good.  I'm willing to wait in a queue for a bit longer to ensure I don't get grouped up with cowards who need safety in numbers to play the game.

    There was some cheaters in The Division that I intentionally avoided in Survival PvP, (CronusMax Users).  Reported them to both Xbox and Ubisoft.  I saw them for months afterwards, so I stepped away from PvP Survival cause I knew I wouldn't beat them in a gun fight if we met up right outside the spawn point, at least till I would be able to find a gun that I could use.

  14. 2 minutes ago, Kean_1 said:

    That's the thing....  I don't know if it works.  I never tried to see if someone I blocked ever showed up in a session with me again.  I just started blocking RDO players last night that I observed were trolling others.  

    Different beast, but I used it in both GTA:Online and The Division.  Blocking players using the Xbox User block.  I often kept a list of players that I didn't care for and found them still in my online game instances.  

    Yes, I am fluent in blocking players using this step.  Surprises me at times when there are still players that I can play with online.  :)

    • Haha 1
  15. Saturday or maybe Sunday, several groups was in Tumbleweed.  All getting along no ignorance.  Very peaceful and yahoo comes riding in shooting left and right kills several NPCs and a PC or 2.  So those in my Posse, take cover and send this yahoo to the cementary.  Before he hits the ground, we all have bounties and head for the quick exit out of town.   Soon as we get out of town, the bounties go away.  We go back to Tumbleweed and there are no issues.  

    1st.  We shot in self defense.  Got a bounty?

    2nd, Ride out of town and then return.  No bounty?

    3rd, Unfortunately, he didn't live long enough to get a bounty and the NPC next to me didn't shoot back at him, till my Posse killed the guy.  Then it became hunting season on us.  WTF?

  16. Players were claiming to sell wild horses online.  Supposedly the 1st few days it was fairly quick money if you was good at it.  I was never able to find a stable that would buy them.  I haven't been able to sell stolen horses either, but didn't find that one fun.

  17. 6 minutes ago, Moosh89 said:

    Wait... you can SELL *Wild* horses in Online? 😮

    Spoiler

    OOPS!  Supposedly it was one of the faster ways to make money, all things considered.

    Sorry!  Didn't realize people didn't know.

  18. Saturday, I joined a group that wanted to hunt horses and go sell them.  We went out each eventually found a horse, but no one would take them.  Our leader said he saw on his screen that apparently one of us hadn't accomplished something online and it would never let us sell horses.  Yet it never said which player.  So how do we sell horses?

  19. 3 hours ago, Cliffs said:

    I hear ya Harley, so as not to start a forum feud with you, I want to be able to play like you also but alas, it is online MP.

    So then you understand that PvP players and PvE players can co-exist as long as both sides watch what they are doing.  For example I see a player hunting or shopping or fishing.  I will go out on a limb a say those people don't want to PvP.  Now if I see a group of players running around shooting everyone and everything, then I am pretty sure they want to PvP.  

    Now from what I read from you.  You think they are there, they want to PvP with me regardless of whatever they seem to want to do.  Am I correct?  I have seen too many players that state they want to PvP, yet runs for the hills when it arrives and they get sent home with their tales between their legs and that isn't just in this game.  Rockstar really needs a separate server like they did with the 1st RDR.  

    • Like 1
  20. 2 minutes ago, Kean_1 said:

    You're talking about reporting a player and that can be done from within the game if you wish to do that. We were discussing blocking a player so that you won't get matched with them, receive msgs, etc.  There is nothing for anyone else to review.  

     You can also go into that player's profile and block them, but I have found in other games where I am up playing with the same players whether I want to or not.

  21. 2 minutes ago, Kean_1 said:

    So it has to be sent in for review first?  You can't determine who you don't wish to play with?  That doesn't sound right.

    I could understand that process for disciplinary action but not blocking as that onky affects you and the player you don't wish to play with.

    Most companies want proof so that they don't have waste time replicating the issue.  You can also go into that player's profile and block them, but I have found in other games where I am up playing with the same players whether I want to or not.

    So long term report and provide proof.  They will get around to reviewing it at their pace.

  22. Yesterday, I had spent more then a few hours hunting.  Looking to upgrade weapons and horses and what not.  I hit just under a $100 when I had to quit.  So I exited the game and came back a few hours and started to hunt some more and when I went to sell my goods.  I was about half and realized I haven't bought anything .  I don't know if this is by design or some other issue.  Thing is I didn't take a photo so I had no proof to send Rockstar to prove one way or another.

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