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YodaMan 3D

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Posts posted by YodaMan 3D

  1. 16 hours ago, BropolloCreed79 said:

    Of course.  The butcher I go to will actually make Italian sausage for me out of venison using pork fat, and put it into 2lb bricks.  So when I make venison chili, I usually do a three way split of pan-seared chops, ground venison, and sausage.  

    Now I'm hungry. 

    My family was butchers by trade and deer season, meant we ate lots and lots of venison.  Chilli made with ground venison was always popular during the winter months.  Most I know have, had never tried it, but when they do.  Making it with hamburger never seems the same.

    • Like 1
  2. 2 hours ago, BropolloCreed79 said:

    Understandable.  There's a different culture and history involved--if I'm reading it right, hunting was more a landed gentry thing over there, correct?

    It's actually not that popular here either on a localized level, but the enthusiasts will travel thousands of miles for good hunting.  I live about two hours from some of the best deer hunting east of the Mississipi, and people come from outside the country to hunt here.  

    There's also all sorts of subcultures within the community.  There's folks (whom I don't agree with) that only hunt for trophies--usually in this case, bucks with big racks. 

    Some do it to assist with population control and donate the meat to shelters/food banks.  Deer overpopulation is a big issue here, and they waste away from lack of food or illness if there's too many of them.

    I've become pretty good at judging the relative size of a deer, and as long as it's more than a few years old, I shoot to fill my tags as quickly as possible.  It's all about the meat for me--I can fill a deep freeze with two decent sized deer and not have to buy meat for the better part of a year if I take three or four (depending on bag limits).  That's huge, and when you do the math, including processing the meat at a butcher and licenses/tags to hunt, you still come out at $2-$3/lb for the meat.  My dad taught me, but never forced me into it, and I plan on doing the same with my kids.  Either they like it or they don't.  For me, it's two to three days out of the year to just unplug from everything.  Total radio silence and a lot of solitude.  It's invigorating.

    And then there's the rush when I've been waiting in the woods for hours and hear a twig snap from behind.  Nothing else like it when I see that deer and draw a bead.  My heart starts pounding hard enough that I swear it's going to jump out of my chest.  My hands start to shake.  Then there's the steps involved with lining up the shot: drawing a bead, breathing, proper form and stance, steadying hands, disabling the safety and firing within moments of each other (the deer will hear the 'click' of the safety being disabled, and I'm not sitting with a gun in my hands for potentially an entire day without the safety being engaged--that's how stupid accidents happen).

     

    Do you make deer chili?

    • Like 1
  3. Can any of you tell where or give a link.  A friend said he saw video, supposedly released by Rockstar.  It supposedly showed all of the activities and according to my friend it almost sounds like you spend most of your time gathering supplies for the gang and that this will be way different then RDR.  Almost sounded like it was going to be a survival version of the Sims.  I like the amount of loot gathering in the 1st game, but not sure I want to spend all my time gathering supplies and do the occasional mission here or there.

  4. 4 minutes ago, Archbell said:

    I agree that there are some sick people in this world but putting a feature in a video game which allows players to port their face onto their virtual character is not gonna contribute to some psycho deciding to go on a rampage in real life, it's not even a drop in the ocean.

    If certain people have difficulty differentiating between real life and a video game that shouldn't affect the artistic/creative vision of a developer.

    Violence is as old as mankind itself and blaming any entertainment product for a rise in such behaviour is ridiculous, if it was a major issue and there was a link between people invisioning themselves in violent situations and those same people committing violent acts governments would be moving to confiscate VR Headsets from people and taking their computers just incase they Photoshop themselves into P. P. Rubens' Massacre Of The Innocents.

    The amount of attention given to mental health problems is an issue but putting ridiculous restrictions on art, video games or movies is not the answer, it's moronic.

    I do not question the artistic visions, I personally don't blame entertainment for all that is wrong with the world.  I believe that mental health is a major issue.  Now a few years back and I wish I could remember more about the discussion, but a friend had read a article, that was about a study of how people play video games that give you a right and wrong scenarios, gives you incite on their personal psyche and gives even more incite on how they will react to real life decisions.  This was in the lines of his major in college and he wasn't quite buying it, saying that the study was way to small scale to ever prove anything.   Since we have both played online games together on and off, it brings up that old debate.  Most say they aren't like that in real life, but their actions and their words in the heat of game play far often makes people wonder.  

  5. On ‎9‎/‎20‎/‎2018 at 10:56 PM, elmZ said:

    That is all it took you? Sheesh, just for the hatchet it took me like 6 hours cause I kept getting some kind of stupid glitch. The gun was no problem though.

    For the gun I just went to the Amusement Park and unloaded, when the cops became overwhelming.  I would just jump of the side of the pier and swim under till they left.

    The ax my son, who lives for YouTube, knew where everything to do and where to go.  So I flew through that.

    • Like 1
  6. 2 hours ago, Benjo said:

    Although I spent hundreds of hours in offline mode (rarely went on online, if ever after the first few times), I only played the story mode once. I found a lot of the missions repetitive and boring and the thought of replaying them even now after all this time makes me balk at the idea. 

    Are you sure you want to buy the sequel?  I do have doubts about Online, mostly because of how they did GTA Online?  Yet I am excited to see what they have done and look forward to playing for hours and hours.

  7. 55 minutes ago, BropolloCreed79 said:

    That's more on the designers making the DZ the way they did.  You can't incorporate PVP elements into a PVE game scenario and gate loot or content for said PVE content in a PVP zone.

    To their credit, they modified a lot of the mechanics in the DZ.  People can't just randomly gank you by surprise anymore--you get a warning that someone is going Rogue now, which allows me to put on my shield and melt their face with my House.  I've avoided the PVP aspects of The Division otherwise, and have been perfectly satisfied, nay, happy, with the end result.  

    Not always with the lag and latency.  I have actually hit pulse, looked around, see no one anywhere, focus on NPCs, within seconds, get blasted from behind, get sent to the checkpoint, and then get then old "by the way someone in your vicinity is going Rogue".   My internet isn't that bad.  TD has issues.

    Now GTA:O, I have seen similar issues where players are bored and all they do go and find players that can't fight them back.

  8. On ‎9‎/‎19‎/‎2018 at 5:05 PM, Archbell said:

    I like the fact that Rockstar are putting a focus on incorporating role-playing and morality but I can't lie that I had a slight chuckle when I read the IGN Q&A and saw that this was one of the things they are focusing on, I guess their not blind to the fact that they built the platform for one of the most toxic multiplayer communities to ever grace the world of gaming.

    It isn't just the gaming industry,  there are many players who thrive on the aspect to bully or grief others.  GTAO, The Division.  In PvP it isn't about competing as much as just picking on others.

  9. On ‎9‎/‎11‎/‎2018 at 2:59 PM, Archbell said:

    I think being able to port your own likeness onto your Red Dead Online character would be a great feature although I think the likelihood of Rockstar implementing a feature like this is very slim, it's just not they're style.

    But if it was on the cards I don't think they'd steer clear of it because of gun issues in the US, that's would be political correctness gone mad. Anyone who links a Western third person shooter game where you can play as a virtual version of yourself to current gun issues is a complete moron.

    Anytime in a society where people have a lack of self control and even less ties to taking responsibility for their actions.  I can see given players that connection where they can live out some sick fantasy where they can run around kill without any rhyme or reason.  Some can't control their own actions and have trouble separating real life verses a game.

  10. I like it was in the 1st RDR, where you had PvP servers and PvE servers.  If you are into free for all, then play PvP mode.  If you prefer co-op or solo, then play the PvE mode.  You do the exact same thing on both, but you don't have the toxicity on both.  Individual loot drops, so you don't get a player doing all the work and some idiot run in just to grab the loot.

  11. My son keeps asking how I am going to play RDR2.  I responded with, well generally I play the good guy no matter what game I play.  He then tells me that isn't what he meant.  Seeing how I make him watch westerns with me, which character would I be most like when playing RDR2, when making choices.  To this I wasn't quite sure how to answer, cause well I have watched lots of Westerns in my life.

    I eventually said I would probably be like Wyatt Earp.  I know right from wrong and will stand up for what I believe in, and I have no problem standing up for my family and friends.  He smiled and looked at me and said that was exactly what he thought the last time we watched Tombstone.

    So which TV or Movie character is your role model for the old west?

  12. On ‎9‎/‎11‎/‎2018 at 3:47 PM, BropolloCreed79 said:

    It's a terrible burden, being a font of useless knowledge.  I can't remember my mother in-law's birthday, but I can tell you who won the 1998 Rose Bowl off the top of my head:

      Hide contents

    Michigan over Washington State, 21-16.

     

    Speaking of Birthdays, if FB doesn't remind me, then it didn't happen you wasn't born.  Then again I can tell you just about anything about RDR, Star Wars, or Star Trek.  Go figure.

  13. On ‎9‎/‎15‎/‎2018 at 10:59 AM, Bie said:

    if Charles is a superior Hand 2 Hand fighter than Arthur

     

    1536249668-2616-artwork.jpg

    A relatively recent recruit to the gang, Charles is quiet and reserved but extremely competent in everything he does and virtually unbeatable in a fight. A decent, honest man who also happens to be deadly.

     

     

    Dmcjcl1X0AA2Zsg.jpg

    Dutch's most dependable and capable enforcer since he was a boy, the outlaw life is all Arthur has ever known. Sharp, cool-headed, and ruthless, but with his own sense of honor. A man who gets the job done.

     

    so how is it possible that Arthur is a better enforcer than Charles, if Charles is a better h2h fighter than Arthur?

    You know some have natural leadership, while others don't want to lead at all.  Arthur has been around since the creation of dirty, he is seasoned.  He may not have to kill anyone, while he can convince Charles to do it for him.

    Think Wyatt Earp and Doc Holliday, Wyatt was good gunfighter, but he was remembered for being a better lawman, where he didn't have to always fight.  Sometimes his tongue settled things quicker.  Meanwhile, Doc had a short fuse and was quick to the draw, hard to beat in a gunfight.

    Edit:  Arthur maybe one of the few people that Charles respects and listens too.  The calm word of reason that may not exist in Charles world normally.

  14. 2 hours ago, Benjo said:

    $10,000,000 to buy, $30k to add crew emblem, $100k for gun safe.

     

     

    Earn $4 per bank robbery. 

    No thanks!  I will make do without the train.  If they want that much for a train, I would hate to think how much they would want for a horse.  And @ $4 a bank robbery, I would die more then I would ever make.

  15. On ‎9‎/‎13‎/‎2018 at 5:57 PM, FLIP said:

    You wouldn't have to be involved in this though. But the whole point of games like this online is to either work solo against everyone else or form a gang and fight other gangs.

    In GTA:O, players could just put a bounty on you.  You didn't have to participate in that either.  Doesn't mean while exploring I should have to PvP online.  To me if you want PvP, then create PvP.  I personally am not a fan on griefing online, just because others are bored doesn't mean that they need to disturb someone else's game.   You want to search for treasure and make it a online mission competition type thing, then go for it.  I just don't want to be part of the, "Hey look a player over their doing his own thing and here we are bored.  Why don't we just go over and grief him till we can make him rage quit."

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