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Posts
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Posts posted by Savage_Reaper
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5 minutes ago, The_Liquor said:
Ok... but still, after you kill them they’re easy enough to evade while they respawn, unless you’re a red dot constantly... have you considered maybe that they don’t suck as bad as they do, but are deliberately goading you into shooting them over and over until you rack up enough bounty to snap?
Regardless, there is no reason you absolutely have to rack up massive bounties. But I still think if you’re shot at first, you should e exempt from Bounty and aggressive player status for defending yourself
I was holding a wagon for a mission. Had 10mins on timer. So for 10mins this tool and his cronies kept coming to me.
Well as of now, if you defend yourself, your the "Bad Guy".
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17 minutes ago, Kean_1 said:
I can only speak from my own experience but we haven't really had any issues so far with griefers. .....but then again, we tend to avoid those colored threats on the map. I also find they are also much easier to evade once they have you in their sights as we can now use terrain and distance to disappear from their radar. I did that with the guy I had to kill the other night. I didn't repeatedly go after him. I simply rode on and within seconds, we were out of his range.
It's hard enough to find fellow players sometimes when they spawn in. We use that to our advantage when trying to get away from annoying griefers / trolls.
I'm sad to hear about the feud feature being an "option" for the aggressor. Personally, I think that should be forced. In fact, I think I'll submit feedback on that to R* as well as the self-defense/bounty concern.
In all honesty, we have found RDO to be a more friendly place in our travels after the update. It seems (again, IME) blue players are becoming more trusting of other blues that they come across.
Has nothing to do with finding players. When they shoot at me, it is always in the back. They want to try and get an easy kill or cheap shot. I have no problem defending myself but I have seen an increase in players taking pop shots at you.
I was in Rhodes last night and this guy was on top of one of the house picking people off (still blue). I shot him and he followed my posse around on a mission. I didn't chase him, but he kept coming back like a mindless zombie. Than he called in two buddies to form a posse. There is no way I'm going to give a moron like the satisfaction of getting a kill on me just to parlay. Hell no. BUT....I shouldn't be punished is he keeps eating my bullets.
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13 minutes ago, The_Liquor said:
....well, you could parlay. I mean, there’s no reason to rack up a massive bounty just because some kid shot at you first. That being said, being shot at/killed should automatically make you exempt from accumulating bounties for actions taken against the shooter and his posse for something like 10 minutes or so...
They have to kill you in order to parley. I am not going to stand there and get killed on purpose. Sorry. That ain't me.
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14 minutes ago, HuDawg said:
Defending yourself against a posse for 10-20 mins is can net you a $20-30 bounty fairly quickly. This I know 1st hand.
It starts with one player in the posse.. The rest of the posse shows up. And its turns into sh*t show. Especially if they act like mindless lemmings who keep running and gunning at you.
They just keep spawning after you kill them.. keep coming right back.
Exactly . I can't stop running into them. Then I am punished because a posse who can't shoot for crap keeps coming at me? The new system is a joke. I have tried to feud with so many posses, but none wants to accept. They rather keep shooting at my posse and feeding us kills/giving us high bounties. Next thing we know Dog the Bounty Hunter and his Merry Men show up. Weak. I have had more people shoot at me since update than every before. Granted most suck and parley after I kill them once, but it is annoying. The update Tuesday was for two reasons. 1. Cut the balls off the economy by nerfing hunting because players with tons of cash will not buy Gold Bars. 2. Punish the player base for all the people who abused the St Denis Cop Ladder BS to level up.
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I just am not a big fan of a lot of this update. I had a level 16 last night keep coming at me like a mindless lemming. He never killed me but I had to kill him 10+ times. Under these new changes, I would be labeled as a toxic player or whatever people call it. The game will show that I keep killing the same person over and over. Fued with a player like this is pointless. Besides, no one ever accepts those things anyway. I see people defending themselves getting screwed over in this update but we shall see. Not a fan of watering down parts of this game.
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1 minute ago, HuDawg said:
Kind of meh.. This is what the hinted at a while ago. Should not take this long to add such minor changes to the game. Game needs an injection of content they are holding back for the sake of drip feeding. With free aim and and private lobbies.
NPC bounty hunters? Why?
Killing other players gets you a bounty? Ok then everyone will just keep killing myself over and over again after they kill players to avoid NPC Bounty Hunters.
Infact I can already see friends killing each other.. Just to get bounties and then just kill the NPCs that come for it.
Bounties should be put on players, by other players.... and paid to players who get the bounty.
R* really needs to get their sh*t together.. Or this game won't matter anymore once they get out of beta.
Exactly. Seems stupid. I need to be selling the stuff R* is smoking.
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23 hours ago, Renascent said:
So I've noticed a weird trend this week and I am sure it's not people just disconnecting coincidentally. This happened to me and my friend/posse as often as 5-8 people an hour. But like, someone will either run up or suddenly spawn next to or near me. Either shoot at or kill me, then immediately log out or run away and log out. This happens almost everyday and I can't for the life of me think as to why someone would log in to shoot someone once then log out, or run up to you and do that then log out. Anyone can enlighten me?
Had someone pull that on me. But the "Recent Players" tab seems to be working on PS4 now. So I followed him to his new server a few times. Don't know if he learned his lesson, but he might at least think twice now. I hate wasting explosive ammo, but he caught me in a bad mood.
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2 hours ago, cadashka said:
Yesterday was the first time my posse encountered a posse of 3 who were obviously running with Slippery Bastard. Everyone of them. They were running with constant Dead Eye only to drop out while aiming and instantly jumping back in to Dead Eye. Topping this with explosive ammo. We were a posse of 7 and tried our best but had no other option then jumping to another session.
Is there a counter strategy against this? This is unbelievable nonsense from Rockstar. We have had a few low level people in our posse mostly unaware of this card at all.Best counter is you have to learn to free aim. I love the perk. I use it to annoy varmit spammers. I think it is a brilliant perk. Every card set up can be countered. I faced a posse doing the same thing last week. But that is why I keep a scope on my Lancaster.
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23 hours ago, Renascent said:
The silver turkoman was too tempting to pass up when I reached the rank. I was 15 short so I got the $20 deal after that offer and bought a new outfit with the extra. I haven't bought any since. But like someone else said, to be fair the game has given me tons of playtime and I've made a lot of friends so I don't mind giving some dollars here and there.
I hear you. That is my main horse.
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6 minutes ago, jnaron_ngc said:
Well thanks for all the responses. It sounds like solo playing is my issue as far as XP goes. My connection prohibits me from trying posse play because I don't want to crash the lobby.
I play everyday for several hours and just cracked lvl 22.
Any ideas on gaining XP fast playing solo welcomed.
Showdown would be your best bet IF you are trying to do it fast. You can still grind missions solo. Just go in areas with little to no traffic. Replaying the story missions pays ok. The Teddy Brown mission provides a descent amount of Xp.
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I cracked 100 the other day . It really isn't that hard. Just be efficient with your time . My posse and I mainly grind out missions and keep resetting awards. You rank up pretty fast that way. Some people do a boat load of Showdown. I ran into a 221 last night in Rhodes.
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24 minutes ago, YodaMan 3D said:
Don't we already have trigger happy and paranoid players. What happened to anything can happen and it's a nice surprise when PvP happens.
I personally think this is to balance out any actions taken to nullify greifing. Now those who grief have the element of surprise, knowing that they will have to pay for it later. It's just like a credit card. Do stupid things 1st and pay for it later.
To me as much as I hate this, to me it could be better then the whole map knowing where I am. So I only have to deal with x amount of knuckleheads, not all of the knuckleheads.
I care less , but I can see a sea of tears coming from this. " I was just trying to hunt and this 4 man posse appeared on top of me."
Don't think it will nullify a thing. In fact I see more griefers camping the butchers and shops because they know eventually someone will come by. I honestly think griefing will spike in all towns. People will just camp towns waiting for other players to roll through. Every roof top will have some tool waiting.
I don't mind open world PVP but you have been quite adamant that others don't. I think this will force them into situations "they" don't want to be in. I like being able to see the whole map. It helps in mission, tracking griefers, seeing what parts of the map has high traffic,etc. The Companion App keeps a lot of players safe and aware of their surroundings as of now. Taking that from them is foolish to me.
And what server are you on were 31 other players are after you??
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57 minutes ago, Tenti said:
Could all be interesting, esp the Bounty / Rogue players elements. However, I really don't like the sound of Proximity Based blips. I have never had anyone chase across a map just to shoot me (anyway I'd see them coming), the issue as it is just people killing you because you are there. If you cant see where people are on the map then you can't select a quiet area to avoid other players if you want. I just can't see any benefit in this at all.
I think it will be a disaster as well. It is going to create trigger happy and paranoid players when a another player/posse suddenly appears out of no where. I think it would escalate people getting shot.
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10 minutes ago, Renascent said:
To be fair I feel that players 1-10 should be matched into sessions with each other. Like kind of a training mode so they aren't completely blown away by someone rank 50+. But it could work all around. Like ranks 20-30 and so on could be matched together in a session. Kind of like a loose initial grouping.
I thought they did something over the weekend. I kept being put in lobbies with players 36 to 180. I rarely saw real low players. I would every now and than, but not often. My posse felt bad for this Level 6 player trying to solo a 3 bag mail run in Rhodes. So we posted up at the post office and shot anyone trying to steal his bags.
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12 minutes ago, YodaMan 3D said:
Why is it so tough to stop griefing to you folks. It can be done and if the idea to stop it offends you. Then you must be griefing.
I agree, fighting back is an option. What if it isn't. If a player has the right card set up that a level 10 player doesn't got the guns or the cards to be able to hurt him. It is a waste of time.
So then you say if you can't win, run, change servers, or quit playing the game altogether.
There are options that I feel unexplored cause players assume it can't be done or scared it can be.
I just think it's stupid that instead of coming up with new and fresh ideas that everyone wants to assume it can't be done. If you are smart enough to come up with new ideas on how to grief. You are smart enough to find ways to stop it. Options, fighting back, running, quitting(down right stupid option), creating separate lobbies could work (if they don't punish the players for using them, which Rockstar has done in the past. For the sake of PvP not getting the bums hurt over PvE players having other options.)
At this point feel players are assuming I want to attack all PvP. My target is Griefing, it isn't just in PvP enviroments alone. It can be done in PvE modes as well. I do point out the worst case scenarios, because that is when the griefing is a bigger issue.
The Level 10 player with starter cards is weak argument. Sorry. We all were Level 1 at some point. I didn't start online day 1 like a lot of people. I was a few weeks behind. Did anyone hold my hand ? No . If I couldn't take the heat, I would have left online.
Bottom line is that everyone wants the game to be designed to suit them and their playstyle. Their own personal version of RDRO Utopia. Do I like bitch made griefers? No . I also don't have an entitled attitude thinking R* needs to cater the game just for me.
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8 minutes ago, YodaMan 3D said:
See to me this attacks griefers and yet doesn't affect PvP at all. Yet you said you couldn't stop griefing. You have given PvE players options and given them reasons to continue playing. You didn't alienate them or try to push them from the game. It didn't require a separate lobby, so Rockstar has no reason to block content to the either side.
You will never stop griefing. Problem is a lot of people rather complain instead of fighting back. I do as much PVE activties (lost track how many missions I have run) as I do PVP. But I be damned if someone is going to ride by me and shoot me in the back without me putting a bullet through his head. Standing up for yourself isn't hard, I fail to understand why people don't even try. If you can shoot a deer, why can't you shoot some barefoot clown with no shirt and overalls trying to kill you??
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20 minutes ago, Renascent said:
Pve elements are there to make money not just draw in the pvers. How do you think the pvpers get their guns? By magic?
Exactly. I hunt to replenish big game meat . I hunt pigs for the fat for my explosive ammo. So those PVE activities for me is to re up supplies. Not like you can buy these items. I'm so tired of killing pigs for damn fat. Some people hunt and fish for pleasure, others like me do it to re up on key supplies.
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17 hours ago, Kean_1 said:
Weird..... It's always worked for me.
I usually have a party chat set up for friends and then if they want to join, they let me know. Sometimes they simply show up in my session so then I have to send them a chat invite as well as a posse invitation.
I'm on PS4 btw.
I think the issue has to do with a lot of people being part of several permanent posses. I am part of at least 5+ myself. That seems to jam things up and a lot of time causes issues. People forget to "abandon" a previous posse they ran with, etc. A lot of times I keep sending them invites and they can't accept them. So that is why I open it. I usually use the in game chate vs PS party chat. I usually keep it on "Friends" so that I can talk to them to try to resolve issue.
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12 minutes ago, YodaMan 3D said:
I like the fighting back and them running. I haven't seen super grouping happen often in RDO, but have on other games and know that a lot of clans bank on that for their PvP and it has started to happen a little more often here. They have a few go out and start sh*t and then call in the Cavalry to protect themselves. Then you hear them say that the pelts don't matter, well you taking the beatdown you deserved does.
We are seeing the big groups more and more. A lot are off of Discord I'm guessing. They send their little scouts to servers to survey stuff or pick fights. Next you hear some clown saying in chat , " This is our town!! Get out or get owned!" or they call Posse's out by name. I don't mind the PVP and with these clowns focused on us, other players don't have to deal with them. They can go about their business in peace.
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59 minutes ago, Kean_1 said:
I use the Springfield quite extensively. It's deadly and I like it a lot. ....way more than the bolt action but as mentioned, that's just preference. Maybe I need to give the BA another shot?
I also prefer the Lancaster over the Litchfield. I like the speed advantage that it has between shots in both hunting and defense. ....but again, I could end up changing my mind.
Other than the Varmint Rifle, this is one reason I like the weapon balance in RDO. When people are choosing weapons based on personal preference, specific tasks, etc., you know you're on the right track (IMO).
I agree. And every weapon can be countered. So it you have the proper Ability Card set up, you can frustrate the hell out of a Varmit spammer. Slippery Bastard is also a friend of mine.
Lancaster locks on faster than Litchfield. Its funny , cause I loved Litchfield in story mode but Lancaster in online. I even put a scope on my Lancaster. The Bolt is fun and it is a headshot magnet. Just make sure you count your shots so you don't get jammed up in a long reload animation. Springfield with Express rounds is nice as well. So when players are flopping around like Muddy Mud Skipper, 2 body shots will do the trick.
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10 minutes ago, YodaMan 3D said:
Funny story, a guy I had played with a week or so ago invited me to his game and sent me message that he was being griefed and needed back up. So I joined.
Now according to him, he was farming and a couple of players showed up and killed him. He came back and killed one of them and the other bolted. He chased this player back to Blackwater. Where this griefer rejoined with his posse, who by the way was 14 players that was supergrouping. They unloaded on him and kept unloading on him. I sends me a message and here I come to save the day. OOPs! That ain't happening. We killed one or two here or there, but took way bigger ass-whooping then we dished out. So he gave up and we changed servers, it was a disaster.
I know there are the exceptions. My posse willing took an invite from a griefer to another server only to be faced with fighting the whole server. Nothing like spawning in to just a massive conglomerate of players. Craziness. But I loved every minute of it. We knew it was a setup but came in hot and took over the server. After they fled, we started running missions on their server. Lol.
I roll pretty deep, but I do see members of large groups starting some nonsense they can't finish. Then they run to Daddy Posse Leader to bring in the reserves. Pathetic. These losers can't take an "L". It breaks their little brains.
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2 minutes ago, YodaMan 3D said:
That is part of the issue with the griefers. If you can't stop them, they won't stop. If you can they run and cry foul.
Most are garbage . You should have seen his pink dot move away from the scene of the crime. 90% of the people that grief me are not "gunslingers", they are just morons trying to catch you slipping. Which is why I don't view them as a threat. I always like it when you destroy one of these clowns and he starts calling in back up. I just clean my gun and smile.
But I wasn't the greatest starting out. I got shot a lot in the beginning. But I realized I had a choice to make. I had to either "Adapt or Perish". I am fine with that . I am not asking for an easy button.
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It is all player preference. I have seen some players put in work with a Springfield in a gun battle. Springfield paired up Winning Streak and Focus fire is deadly. Especially if you aren't good with headshots. I prefer the Bolt myself but if I am playing more passive/defensive, I will use the Springfield. I try to play with all the weapons and not just one(ie Varmit only users). I prefer Springfield for hunting too.
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15 hours ago, CrabApples said:
The way I look at is this... You have people who will play the game respectfully and those who will take advantage of things like the parlay system. I see more people abusing it than anything else. Some don't know understand how it works or what the point is. They are not clear enough on a lot of things in the game and someone should address this stuff on their site.
I had a player shoot me in the back when I was trying to open a treasure map yesterday. When I re spawned, I found him (cause you know he ran of course). He parlayed me seconds later. I was feeling petty and irritated , so he parleyed me a second time than left the server. Always find it funny when a wannabe troll parleys me. It is humorous that a guy who was trying to start something now wants to throw in the towel.

So they added a KILL tax and Debt Collectors
in Red Dead Online
Posted
He started shooting at us before mission started trying to get cheap kills. I still started the mission and he followed us . I don't know how this new system works but I always have a bounty from defending myself. It is stupid. I love good gun fights, but these clowns don't want to "fued" , they want to troll. And I refuse to give them the satisfaction of a parley. The good thing is that a lot of these players jump servers once they get killed or bored.