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The_Liquor

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Posts posted by The_Liquor

  1. Did you try parking the horse closer? I usually ride right up to the butcher.

    also, when you approach your horse does it have a remove (x-pelt) option? If not, you may not actually have a pelt there, just a weird glitched image of a pelt... perhaps open a rockstar ticket.

    • Like 1
  2. On 6/10/2019 at 10:57 AM, PebbleDash said:

    Ah that explains it very well thanks. I used sleep as a way of saving and time shifting, and healing in the offline game.. What's the point of having a bed then?

    You can ‘rest’... it’s good for the cores.

    • Thanks 1
  3. Yeah, I haven’t seen it yet myself, but it’s kind of a lame cheat... I mean, I can see why someone would be tempted to do something like this, it’s nearly impossible to catch your target most times if they start running as soon as the mission starts. But a last second teleport and headshot isn’t the answer. Perhaps waiting to notify the victims until the wannabe assassin is within a certain range. But that isn’t really fair to the victims (then again, neither is the earlier discussed one death for the victim vs unlimited tries for the assassin).

     

  4. Maybe not for ‘honour’. But it wasn’t that long ago when we still had independent stores of various types. The kind where the guy behind the cash register also owned the place and knew all the regular customers by name... If you had a decent reputation at a place like this you could do things like ask him to hold your cheque until Friday. Or maybe he’d toss in something extra just because, or not worry when you came up $10 short for the bill... I’m thinking back in the RDR2 times this was even more a thing.

    • Like 3
  5. 1 hour ago, DNMNetTech said:

    Last night I was targeted while I was in Valentine. I sat there waiting and attacker never showed up. Easiest XP ever. I didn't have to do anything to get it.

    Sometimes it’s just not worth the effort of going after the target once you look at the time and see how far they are... I once got a four man posse. They had a big head start and scattered the second the mission activated. By the time I caught up with the closest one I only had about 15 seconds left.

  6. 2 hours ago, lumper said:

    ... and I think people would learn real quick to be careful to avoid it just like in life.

    Well, in a 16 year army career and an owner of all sorts of firearms... I can’t think of one situation where I forgot I had a gun in my hand, or accidentally aimed at something I wasn’t even thinking about shooting because it happened to be in the corner of my eye while I was getting ready to aim at a deer or other target.... But your comment kind of made me laugh thinking of people doing such things in real life.

    • Like 1
    • Haha 1
  7. Yeah, all this time and I’ve never bothered with the binoculars. I just aim over the herd, see what one is perfect, make a nice head shot, then blast whatever else I can lock onto before they run to far away.

  8. The problem with that... griefers are already baiting players into shooting first and then pressing charges on the griefed player. So add in some well intentioned lawmen players, suddenly the griefer has another 5-10 guys helping him grief.

    a system like this can’t be put into place with what we have as is. It’ll just compound the existing problem. But, I do hope down the road they tweak the agressive and enemy system to be a little smarter. Perhaps recognize ‘antagonizing’ as an act that makes you agressive and an enemy to another player (it sure seems to be that way towards NPCs). Then we can start working the lawman angle in and they would less likely be targeting the griefed.

    Even more, I’d like to see a system where ‘bad’ players end up with a bounty of some kind where other players can collect the reward. Bad players being those who are being legitimate outlaws in the game, and likely griefers will end up taking on some decent bounties.

  9. 3 hours ago, lumper said:

    See I thought about that but I have never targeted a player to see who they are or for any reason really so I dont see it as happening by mistake, generally if you aim at something, you tend to shoot at it too.

    I didn’t mean deliberately, such as to look at someone. I mean legitimately accidentally, like going to wave but forgetting you have a pistol out. Or going to shoot a critter but accidentally locking on to the guy galloping down the road well away from it... it happens often to me, but I just may be a clumsy oaf...

  10. @KylesDad7, I can sort of see your frustration. But, did you not get the stuff promised you for buying the special edition of the game? This is a different promotion completely than the edition of the game. Game companies and console companies have been doing various versions and types of exclusive content with each other since video games were a thing... sometimes your console of choice wins, sometimes it looses.

    on a side note, I purchased my PS4 pro and rdr2 bundle with the promise that I’d get extra perks for  choosing Sony....

  11. Yes... targeting should make you an enemy instantly... the only downside to that I can see is I frequently accidentally target people with absolutely no intentions of shooting them. I’d be an enemy to a lot of people. But in a way, if I point a gun at you, accidentally or not, I kind of have it coming.

    • Like 1
  12.  

    1 hour ago, CosmoKramer said:

    This was my calling card in story mode and when I started playing online. Or tossing them to the bottom of a nearby ravine. 😂

     

    Speaking of funny stories, I had some nutcase challenge me over a pronghorn kill the other day - you read that right, a fecking pronghorn! How many are there of these bloody things in the game?? Anyway, after realising I was in defensive mode and he couldn't auto-target me he decided to throw a fire bottle at me. His plan backfired however and next thing I knew his horse was bolting with his flaming body on its back. Karma exists in red dead online!

    I had a guy pick a fight over an elk I shot... I lost, but the whole encounter made me laugh.

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