Red Dead Redemption 2 was updated with another bug-fixing patch today, released as 1.15 on Xbox One and 1.14.1 on PC. The latter platform got the most attention, which makes sense due to the launch troubles and Rockstar's subsequent efforts to clean things up.

1.14.1 is a relatively small patch clocking in at around 300 MB, as compared to the several gigabyte update released not too long ago. As we reported at the time, that was a massive bug-fixing motherload that stamped out just about every crash and infinite loading screen the game was suffering from at release.
The patch notes, which you can read in full under this post in our forums, show that there wasn't much left to iron out. Nonetheless, Rockstar solved a number of remaining possible crashes including those upon game launch, those when entering photo mode, those experienced when changing graphical settings and those that occur when switching input devices on the fly.
Alongside these and more crash fixes, overall stability was increased. A known issue causing various issues when switching from Vulkan to DirectX 12 was also solved, and a number of problematic weather effect and GPU combinations were also ironed out. You no longer need to be afraid of rain if you are running a particular card!
Xbox One players should be happy to learn that today's patch delivers "improvements to stability and performance". That's it really, no elaboration. At least your game should run smoother than before, though! Granted, the Xbox One version has had a year's worth leg up on PC, giving Rockstar plenty of time to patch out any kinks.
While the game might have had a rough launch on PC, Rockstar is clearly pumping a lot of resources and effort - hopefully without any crunch - into fixing all that, allowing the highly anticipated port to become the definitive Red Dead Redemption 2 experience it was meant to be.