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Goonersoldier

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  1. FYI. Don't mean to insult any of you so apologies. I put 100% of the blame on *Rockstar. It really is such a simple option to implement into the game.
  2. Agreed 100%. The solution is easy. Create servers with enemy player blips off. I guarantee no one would be upset about getting killed while fishing, hunting, selling meats, etc.. You leave voice chat or proximity chat on so it doesn't feel like a ghost town. There would be no need for private/ solo lobbies. Why can a game like Fortnite do this but Rockstar can't? Go on YouTube and you'll see GTA online has mods with this exact gameplay and it is absolutely Brilliant. Guess it's true Rockstar only wants to cater to casual gamers.
  3. After GTAV Online came out, I quit a month after playing. Same with RDR2 Online. It's quite simple really. Griefing = No skills. Brainless CHILDISH Gameplay. This is the #1 Reason why RDR2 Online Beta was a massive FAIL. Mark my words. Rockstar online gaming will continue to go downhill until they add an OPTION for gamers that don't childish brainless garbage. The solution is SIMPLE and even little kid like games have this mechanic in their games. ENEMY PLAYER BLIPS OFF + Auto Aim off. Imagine a World of GTAV and RDR2 online with this system in place. 1)Would be an option so Griefers can keep their servers but I doubt anyone would play there. 2) add a new dimension of skills to the Gameplay tactics: Stealth, strategy, etc. 3) Proximity chat or something similar would be ideal and eliminate the idea of ghost towns these Griefers cry about. 4) Many online players would come back, stay on, or enjoy the game alot more. It really is that easy to fix and would give the Rockstar online community a better online rep. Its considered the most toxic online experience due to Rockstars inability to adjust to online gaming. Till than, guess me and thousands of others will never see ya online. Enjoy the brainless Gameplay online.
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