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AVGaming

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  1. My point is that others players should have access to the same in game tools that other players do. So, him saying he doesn't want everyone running around with a carcano rifle leads me to believe he doesn't want OTHER players running around with a carcano rifle, but he can. Furthermore, your analogy about a year one player or day one player is completely irrelevant and does not apply to this situation whatsoever because the entire point of concern was focused around access, not experience nor skill. I think we agree, but i dislike that people think only "some" should have access to weapons/tools/in game advantages while others sit helplessly at their mercy.
  2. What would be the issue with players other than; 1. Those who pay to win having the rifle 2. Those who hsve 12+hours to grind 3. Those who use exploits. why is it an issue for all players to have access and be on the same playing field?
  3. "Slightly increase" lololololollololololololol dude, you're a joke. VASTLY INCREASE. R* created a pay to win game and all of these R*suckers are pretending like everything is cool lol. Be real.
  4. This isn't "building to everyone's liking" this is R* showing their hand. And the game being new is a BS excuse, nobody in their right mind could justify the absolute dog sh** economy. The bugs of course are growing pains, but payouts coming in miniscule figures is both insulting and abusive. The increase in payouts needs to dramatic in order for it to even come close to proportionate to the cost of weapons/gear/horses. People need to start calling R* on their nonsense. They are not infallible.
  5. Let's be honest.... This is a n ABYSMAL economy. Now, it is in beta so we will have to wait and see what transpires, however I don't think R* will be making huge adjustments to payouts and rewards. Outside of that things are smooth, I think players need to be more vocal though, R* is the only major developer that seems to be impervious to criticism, and quite frankly its ridiculous. There are loyal fans, and then there are blind fans, and I refuse to cover my eyes to what I'm seeing. I have some very strong opinions about the single player as well, but I think I'll hold off. All in all, online is okay, but it's just that; okay. Let's make sure we all as a community hold R* accountable, they should not be allowed to do whatever they please at the expense of the time/experience of the player. Yes it is their project and they can steer it how they please, but their actions call for appropriate reaction, and I think the player base has a bad habit of placing R* above criticism.
  6. I agree the game is not perfect, and would probably give it an 8 but for different reasons. My main issue is just the tedious deliberate nature of some of the mechanics, I understand the desire to create an immersive realistic world, I think R just went a bit too far with some features. The individual crafting of ammo is completely insane to me, realism shouldn't come at the cost of convenience to the player. Similar issue with the looting system, walking in camp, cocking your hammer after every round. Little tedious things that don't really do much in terms of gameplay but do kind of interrupt gameflow. I'll elaborate if need be, someone let R know though, because then it would be an easy 10/10
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