Red Dead Redemption 2 patch notes
New Content â PS4, Xbox One
Title Update adds in access to the Red Dead Online Beta
Game Menus / Options â PS4, Xbox One
Fixed an issue where animals were triggering âDynamic Kill Camsâ despite being set to âDisabledâ in settings
Fixed an issue where changing controller layout while using binoculars could lead to the player being unable to study or track animals
Fixed an issue with first-person auto aim when aiming behind on a wagon
Story Mode Companions â PS4, Xbox One
Fixed an issue where retrying a checkpoint during the mission âPolite Society, Valentine Styleâ would cause multiple companions to be missing from Camp
Fixed an issue causing Molly to be missing from Camp following the mission âAmerican Distillationâ
Fixed an issue in the mission âOutlaws from the Westâ where the player lost the ability to talk with Dutch when playing in first person
Fixed an issue in the mission âThe Fine Art of Communicationsâ where players lost the ability to speak with companions
Weapons, Items & Clothing â PS4, Xbox One
Fixed an issue where players would not get access to all their weapons in the Epilogue if they failed a specific stage in the mission âRed Dead Redemptionâ
Fixed an issue where players could lose a weapon looted from Valentine after restarting missions from a checkpoint
Fixed an issue where the incorrect set of Cigarette Cards could be removed when mailing a complete set at the Post Office
Fixed an issue where players could lose some of the Gunslinger photographs from Calloway
Fixed an issue that allowed donation of documents to the Camp donation box
Fixed an issue where players could get stuck in an animation loop after hip firing their pistol and then swapping to their bow
Fixed an issue where players could get stuck equipping and putting away the bow on horseback after equipping it from the weapon wheel
Fixed an issue where a weaponâs custom grip could be replaced with a default grip after swapping with a defeated enemyâs weapon
Added safeguards against characters becoming invisible when changing outfits
Terrain and Environment â PS4, Xbox One
Fixed an issue where a hole in the terrain would appear near the Railroad Camp and surrounding area
Fixed general issues which caused a player to be unable to take cover via buildings/objects/etc.
Fixed an issue where alligators were unable to kill a hogtied NPC while on land
Fixed an issue where predators would get stuck if they could not reach the player
Fixed an issue where picking up the Legendary Lake Sturgeon, caused the player to be unable to equip weapons as well as drop or stow the fish
Dueling, Wanted and Witnesses â PS4, Xbox One
Fixed an issue where players were unable to shoot during a duel when using certain controllers
Fixed an issue with the number of bump attempts within a set amount of time would cause the players to become Wanted
Fixed an issue where players would become Wanted, even after complying and removing their mask as requested by the law
Fixed an issue in the mission âBlack and White Chain Gangâ â Stage 2 â where the player would become Wanted for fighting an NPC required to access one of the Posters
Fixed an issue where players who fired a warning shot when intimidating an NPC, would cause the intimidation fail and the NPC to flee
Fixed an issue where NPCs would stop being witnesses, even if not successfully intimidated
Fixed an issue where the player would become Wanted for a warning shot when no NPC was visible or nearby
Fixed an issue where witnesses would report the same corpse that previously been reported to the law
Fixed an issue at Fort Wallace where the Army would try and report crimes, even though they were unable to leave the fort
Fixed general issues associated with the law being unable to arrest players
Story Missions â PS4, Xbox One
Fixed an issue in the mission âOutlaws from the Westâ where players could get stuck by repeatedly punching the NPC during interrogation
Fixed an issue in the mission âOutlaws from the Westâ where the horse could get stuck in the barn
Fixed an issue in the mission âOutlaws from the Westâ where players could get stuck duelling
Fixed an issue in the mission âEnter, Pursued by a Memoryâ where the mission would not fail after players pushed their Companion off of a cliff
Fixed an issue where players were unable to move after completing the mission âEnter, Pursued by a Memoryâ
Fixed an issue in the mission âAmericans At Restâ where players could become stuck in the view of their satchel during the fight
Fixed an issue in the mission âPolite Society, Valentine Styleâ where players could become invisible after retrying a checkpoint
Fixed an issue in the mission âMoney Lending and Other Sins Iâ where players could lose control when attempting to launch the introduction cutscene while using specific Kit items
Fixed a progression issue in the mission âGood, Honest, Snake Oilâ
Fixed an issue in the mission âPaying a Social Callâ where it was possible to block entry to the cabin with a chair
Fixed an issue in the mission âThe Sheep and the Goatsâ where the mission could fail for a companion dying while playing through the mission quickly
Fixed an issue in mission âA Quiet Timeâ where the interior of the Saloon would disappear after repeatedly exiting the Saloon
Fixed an issue in the mission âBlessed are the Meek?â where progress would stop after reaching the horses
Fixed an issue in the mission âExit Pursued By A Bruised Egoâ where progress in the mission was stopped if players were unable to pick up the rabbit and it became rotten
Fixed an issue in the mission âExit Pursued by a Bruised Egoâ where players were unable to exit the crafting menu if their Satchel was already full of Plain Game
Fixed an issue in the mission âThe Fine Joys of Tobaccoâ where mission progress stops if the in-game Companion falls off their horse during the escape
Fixed an issue in the mission âMagicians for Sportâ where progress stopped after inspecting all clues
Fixed an issue where players could become locked outside the bank in the mission âSodom? Back to Gomorrahâ
Fixed an issue where replaying the mission âAngelo Bronte, a Man of Honorâ then immediately loading an autosave would load players into an incorrect point in the Story
Fixed an issue in the mission âNo, No and Thrice, Noâ where companions could become invisible, preventing progression
Fixed a progression issue in the mission âCountry Pursuitsâ
Fixed an issue in the mission âSavagery Unleashedâ where progress could stop during the grapple sequence
Fixed an issue in the mission âArcheology for Beginnersâ where progress could stop after equipping binoculars
Fixed an issue in the mission âFavored Sonsâ where progress could stop if all soldiers were killed while surrendering
Fixed an issue in the mission âThe Fine Art of Conversationsâ where progress could stop during the escape stage if a large pelt was stowed on the playerâs horse.
Fixed an issue in the mission âThe Wheelâ where progress could stop when returning the wagon
Fixed an issue in the mission âHome of the Gentry?â where the end cutscene could fail to play
Fixed an issue in the mission âA Quick Favor for an Old Friendâ where a Companionâs horse could become invisible after players failed and retried the mission
Fixed an issue in the mission âAn Honest Dayâs Laborsâ where enemies would stop reacting if you ran ahead of your Companion
Fixed an issue in the mission âAn Honest Dayâs Laborsâ where players could become stuck on a loading screen after skipping the introduction cutscene
Fixed an issue in the mission âA New Future Imaginedâ where progress could stop after rowing to the correct location
Fixed an issue in the mission âHigh and Low Financeâ where players could fail for being spotted while using a throwing knife
Fixed an issue in the mission âHigh and Low Financeâ where players could lose control after stealth killing a guard
Fixed an issue in the mission âThatâs Murfree Countryâ where Charles would get stuck after colliding with players on horseback
Robbery Missions â PS4, Xbox One
Fixed an issue during the Chez Porter Robbery where Javier would not mount his horse in Camp, preventing progress
Fixed an issue where Javier could remain stationary on his horse after the Chez Porter Home Robbery
Fixed an issue where players could become stuck if grappled from behind during the Aberdeen Pig Farm Robbery
Loansharking Missions â PS4, Xbox One
Fixed an issue in the Winton Holmes mission where the pelt could disappear after skinning the cougar
Fixed an issue with the Winton Holmes mission where players would be unable to sell the pelt
Chance Encounters and Activities â PS4, Xbox One
Fixed an issue with Kieranâs fishing Activity where loss of player control could occur while fishing
Fixed an issue with the Poker Activity where players could lose control when sitting down
Fixed an issue where the in-game HUD could disappear when trying to play Five Finger Fillet Activity in Camp
Fixed an issue where players could become locked in a room during a Chance Encounter in Valentine
Fixed an issue with Ranters, Ravers and Campaigners that caused loss of player control during some Chance Encounters
Challenges â PS4, Xbox One
Fixed issues associated with Legendary Animals being killed by something other than actions by players, preventing Challenges from being completed
Other Miscellaneous Fixes â PS4, Xbox One
Fixed an issue where the blips for previously completed Loansharking missions would re-appear as locked missions on the map
Fixed an issue in the mission âEnter, Pursued by a Memoryâ where players could be prevented from completing the âKill all wolves without taking any damageâ mission goal
Fixed an issue where a Companion warps in a cutscene for the mission âPaying a Social Callâ
Fixed an issue in the mission âMoney Lending and Other Sins IIIâ where ambient pedestrians could interfere with the mission when re-launched through the pause menu.
Fixed an issue in the mission âPouring Forth Oil IVâ which could prevent some of Arthurâs dialogue from playing during the mission
Fixed an issue in the mission âAn American Pastoral Sceneâ where your companion could start driving the stagecoach in the wrong direction
Fixed an issue in the mission âAmerican Distillationâ when players chose the path on the right, but instead took the path on the left
Fixed an issue in the mission âSodom? Back to Gomorrahâ where companions and some lawmen could be missing their weapons when players used 1st person perspective
Fixed an issue where the game would not create an autosave upon completion of the mission âDear Uncle Tacitusâ
Fixed an issue in the mission âFavored Sonsâ where ambient music would play instead of mission score
Fixed an issue in the mission âMy Last Boyâ where dialogue would repeat during the rides
Fixed an issue in the mission âUncleâs Bad Dayâ where players could begin the mission without any arrows for the Bow if the mission was launched through the Progress section of the pause menu
Fixed an issue with the log not updating correctly in the mission âDuchesses and Other Animalsâ
Fixed an issue in the mission âThe Artistâs Way IIIâ where the paintings could be missing from the gallery
Fixed an issue in Poker where the message âHelp section updatedâ would incorrectly display when starting new games
Fixed an issue that caused some dead Bucks to duplicate after player collisions
Fixed an issue with Gunsmiths where players could enter the catalogue incorrectly
Fixed a streaming issue with buildings in Castors Ridge
Fixed an issue where players could become trapped between two companions in Camp
Fixed a general issue where players were prompted to perform a stealth kill, but instead just tackled the target
Fixed an issue in the mission âGood, Honest, Snake Oilâ where using the cinematic camera caused players to loop around instead of following the set route
Fixed general issues associated with players being able to greet/antagonize/rob NPCs endlessly
Fixed general issues associated with NPCs heads/bodies twisting the wrong way when interacting with players
Fixed an issue where players would clip into the train carriages when jumping/climbing over them
Fixed an issue where players would ragdoll if they tried to climb over a small wall with low clearance
Fixed an issue where players could get locked into a conversation with an NPC who was behind a wall
Fixed an issue with player navigation where it got stuck after not being able to find a route to a Waypoint
Fixed an issue where players shooting an NPCâs horse meant the NPC would not retaliate
Fixed an issue where an NPC would holster their gun but still enter combat
Fixed an issue where players attempting to cure poison would result in them being poisoned again after drinking a health cure
Fixed an issue where players animations would make stealth unpredictable at times
Fixed general issues associated with players not being able to interact with their horse when moving at high speeds
Fixed an issue where prompts to speak with companions, NPCs, etc. were lost if using cinematic perspective
Various other minor fixes
Source
I thought I would share it for some positivity on the patch, however HDR problems clearly will be adressed in future patches (as read in JoaoToxic post above). I think Rockstar is busy with damage control, by not officially acknowledging HDR problems because there are some gullible players, who don't see nor care about any HDR problems/graphics problems. There are always people who don't know what is going on and don't have the capability to see it and thus are surprised that other observant people do see it and make (in there eyes) a fuss over it! That is a very sneaky way to cover up there own lack and/or ability and/or willingness to address the issues!
As a saying goes: let sleeping dogs lie. And I think that is the main reason why Rockstar haven't officially acknowledge it in the open!