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Showing content with the highest reputation on 08/08/2021 in Posts

  1. My thoughts are just personal opinion but I have no desire to dress up my character to look like those in Assasins Creed. Don't get me wrong I liked some of those games but it does nothing for me in RDR. If there were to be any crossover-type additions, I think it would be far more popular to offer outfits, etc. that are modeled after popular western movies, characters and so on. As for hoods and masks in general, I also have no interest but that's just me. Bandanas, etc. and more options to mix some of these accessories with outfits, hell yes. As it is I have run into situations where I couldn't equip certain items with other clothing items and so on.
    1 point
  2. fyi.... I changed the format of your post to place sentences in paragraphs an get rid of the excessive blank lines to make it easier to read. Having said that, I thought I should mention that RDR2.org is in no way affiliated with Rockstar or Take Two Interactive. Personally, I have to say that I'm not too crazy about cross-overs. Ubisoft does it a lot in their games but they also have a big problem with diluting their franchises. ....so much so that they made some big internal changes to supposedly fix this but it doesn't seem they've made a genuine effort to do so. Either way, I don;t see any reason for R* to adopt gear or gameplay mechanics from an Ubisoft game. R* is already making killiing off of their games and their GaaS model is one of the few that actually sets the benchmark for the industry. I just don't see a deal like that being really lucrative. I think most simply want more gameplay content like properties we can buy, heists, holding up stagecoaches, the ability to rob banks, trains, etc. The latter two have been introduced in the last update but there needs to be an expansion of this. ....a more open ability to come into a town and rob a bank, store and so on. ....and more in-depth mechanics surrounding these scenarios to include money transfer schedules, law enforcement to and NPC reactions, etc. It needs to be more challenging in some of those regards and it would be cool if we could have ways to gather intel on schedules, know how much the bank may be sitting on and when the next money pick up is. ....do I rob the bank or wait for the coach / train to pick up the cash, etc. As far as Native American content, I think that is a road R* would be hesitant to travel too far down. .....and for good reason. However, the community already has ways to create their own gameplay style around these themes which is a safe way for R* to still have some content to allow folks to do that without exposing themselves. I believe some of your ideas though will likely come to fruition at some point just because they are things that seem to be a natural progression for the game as new or expanded roles. The gangs however I believe R* has already addressed with the posse system. Also, there needs to be a limit on how many can be on a posse. It's bad enough for some who already get steamrolled by large groups joining sessions. It would truly suck being in one with gangs larger than the 7 size limit there is now. Even so, there are those who combine posses and take over anyhow. Personally, I wouldn't mind seeing new sessions made available. Perhaps posse sessions where two or more are pitted against each other (and allowed to be larger) but as it is, free roam, public sessions are already limited to 24 IIRC. Making posses huge really doesn't make sense to me for other players joining those same sessions and is frankly unfair IMO. In either case, I'd much rather see new lobby choices like solo and invite only / friends only.
    1 point
  3. Closing thread as OP hasn't been back since January and is wasting the time of those responding.
    1 point
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