Whilst I do not agree with the latest glitch of duplicating kills ( I hope R* will be rolling back the accounts of all involved in doing the duplication exploit ) I did like the fact we could go into passive mode. I enjoyed a few hours of no hassle hunting in tumbleweed with out a hole griefers attacking me in packs. Now it seems this way of entering passive mode has been patched much to the annoyance of many players. Some time`s we just want to hunt in peace if we want to run around shooting every one we go to showdown. Another thing is the last update to try and help combat griefers by making them a red dot on the map and a bounty for killing other players, Now where is the logic in doing this then adding kill other players in daily challenges...? This leads to non griefer players being punished for defending them self's against these griefers by receiving a bounty.. We need a choice of going into passive mode so we can just hunt in peace. Some times I don't want to have to check the map every 2 mins to see if some one is heading my way to grief me ( not that we can now after the last update ). And the parlay system is not a cure for this, Also the last update made hunting worse lower sell prices and longer spawn times if at all. R* really needs to address these issue as the way online is at the moment is not enjoyable for most. I don't want to have to grind away for hours to earn cash then lose my kills to some a hole pack of griefers. R* needs to listen to its fan base and not the how much they can squeeze out of players with pointless micro transaction. I love the whole concept of the game but the way it is at moment its not enjoyable its more frustrating than any thing.. Here's how I think it should be set up give players the option of passive mode with out limits. Add the kill players challenges to the showdown event only this will force griefers to have to do showdown if they want to clear all daily challenges.. sadly i will be shelving this game till these issues have been sorted out.