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Posts
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Everything posted by Benjo
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What's Your Favorite Song from The Soundtrack?
Benjo replied to DylBandit's topic in Red Dead Redemption 2
I linked to the one I liked, #13 Lemoyne -
DON'T Don't put spoilers in the title of the post Reply to a post with spoilers and not wrap in spoiler tags yourself DO Add the word "SPOILERS" in the title Put all spoilers in a spoiler tag using the EYE BUTTON on the toolbar Put all replies containing spoilers in spoiler tags as above WHAT IS A SPOILER? Information about events that happen in missions Story plot points Encounters - people want to find the scary thing out themselves in game, not read about it in a forum first. Failure to adhere to these rules will either get you warnings or straight banned, but above all you will upset other forum users. Please be mindful.
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What's Your Favorite Song from The Soundtrack?
Benjo replied to DylBandit's topic in Red Dead Redemption 2
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I just did my first bounty and saw a cut scene that was in one of the trailers. That's why I restarted actually, because there were various bits in the trailers that I never encountered on my first run through. I've already seen two just by doing one extra side mission and making a different decision on another.
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Or the men, of course. I mean, this is the 1900s.
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You should. Nice getting back into it.
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I had to re-buy my Ardennes and start the bonding over again so yeah it looks like you have lost the bond with it. Whether it remains in your stable I don't know. You keep any saddles and things you've bought.
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Don't you wish you could do that IRL
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Definitely think bounties are toned down the more you play. I couldn't move without bounty hunters coming after me, now I can have a bounty and wander freely. Odd.
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Second run through of story mode, this time searching out every single side mission and quest possible from camp. Already got a bit of nostalgia playing the first missions and it's only been a week or two. Anyone else thinking of doing it?
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I did it in Rhodes by throwing one under a cart full of people
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It uses RAGE which was developed 12 years ago, which yes, GTA 5 used, but so did Table Tennis on the Wii in 2006. I think some progression is not a lot to expect.
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You consider someone having a problem with a game mechanic "trolling"?
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The source of my problems with this game is the fact I spent hundreds, literally hundreds of hours playing RDR1, so I know the mechanics of it intimately. I 100%ed it long before I finished playing it, and know the whole game literally like the back of my hand. It's great that people love this game, and rightly so, but for me, being able to see that 60% of the game is based on the same old scripted, antiquated system that the first one was made on, then sold as "changing open world gaming", it doesn't hit the mark for me. Like I said, my opinions are based on a) my knowledge of the first one and b) comparing that to what they sold it as. Looking at it objectively I can see why people love it, and I don't want to spoil anyone's fun, but for me there are major problems with what they touted and what they delivered, and unless someone has as much knowledge of the first game and puts forward an argument that counters that, I'll feel the same.
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It's the bigger picture I have a problem with.
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Yeah I went into Valentine and then straight to St. D stables and they had different horses.
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You lot should form a posse and go down to Rockstar HQ and start a massive brawl in the lobby.
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That will be available when online is launched.
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Yep.
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Rockstar: "You are a bandit and we have built a world you can explore and rob houses and stuff" Also Rockstar: "Let's build a city with 238 buildings in but only let them enter 9 of them."
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As much as it needs it I can't see them patching gameplay mechanics myself. More likely to spend time on making adversary modes for online and anything that can earn money.
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I have the same question really. Uninstalling the DLC would be an option but obviously that gets rid of both horses. Looking on other forums no one seems to have an answer to this. Probably something they will fix for us.