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RDR2 Annoying texture pop in


VincentFvega

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Hi guys, I have this annoying problem on RDR2 and I was wondering if anyone has a possible fix for this. I’m playing the game on gtx 1060 3gb and I have been tweaking the graphics settings to find the best balance between performance and quality. However, my problem is not low fps or bad graphics, my problem is that I keep getting these annoying texture pop ins throughout the game specially in saint denis. Like the textures for roads and buildings just pop in randomly when I get close to them. Sometimes even people appear out of the blue (rarely but still). At first I thought I can ignore it but it’s honestly so annoying. If anyone knows how to fix this, I’ll appreciate the hell out of it. Thank you. 
I have a Lenovo Y520, NVIDIA GeForce GTX 1060 Max-Q Design 3 GB, Intel(R) Core(TM) i7-7700HQ CPU 2.80 GHz, 16 GB

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  • 5 weeks later...

I have the same graphics card but a slower i7. The only problem I have is with other players not being solid, meaning I can see through them. This also can happen on moving wagons that I approach or that are approaching me. No problems in St. Denis or on roads or buildings anywhere. My 1060/3 is running flat out - 100% of capacity according to GPU-Z, but haven't had any trouble with crashing.

My settings:

Quality Preset: 1 click short of max

Adcanced Settings: locked

 

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