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Voss

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Everything posted by Voss

  1. Got email reply saying "this" issue has been resolved, but not seeing any improvement yet.
  2. Even before Gun Rush missions were flakey at best. Now only "On the Hunt" and "Player/Posse assassinations" work for me. Only about a 3rd of the hideouts work and I have not seen a moving wagon in a few days at least. NPCs also seem just about non existent.
  3. I see the same things and it looks like a cheat because happens in what seems like at a strategic moment and more in PVP. Haven't found much on it though and cannot confirm its not just a random issue.
  4. Any acceptable protocol when it's ok to Shoot First? Slow and Steady helps for some extra time to make a decision, but the idiots running around lassoing people will negate SAS. Here are my few situations where I shoot first now. 1. The double back: Someone passes me and turns to follow. I shoot first! 2. Someone is coming from behind and follows after I make a move off road. I shoot first! 3. Someone comes directly at me when I'm not on a road. This can be a bit tricky and normally use SAS and give this a slight pause to see if they go pass. If they slow up or circle, I Shoot First! Any suggestions?
  5. This has been an issue for a couple of weeks and has only gotten worse. Sometimes they spawn, but don't "start" and other times just nothing at all. Not sure why they are struggling with this so much since each server is pretty much isolated to under 25 users which is nothing. They must have some gateway server archetictuter which would explain the persistence across all instances. But pretty poor that they have not addressed this. Game is pretty much un-playable besides for PVP.
  6. Are you saying I should be able to sprint and attack with a knife without getting in a "brawl"? I can't seem to get this to work even with testing with a friend. I'll try RT again and maybe it's just a timing issue on my part.
  7. When using Slippery Bastard I can easily use the lasso to hogtie an enemy, but it takes to much time. Is there a better method for a direct attack that does not enter into grappling where I loose the initiave? Seems every now an then I can just push the other player down and attack, but not sure how I'm doing that.
  8. Anyone else notice the parlay bug when in a posse and a player enters parlay? No one in the posse can attack the player, but they can still attack the members of the posse that were not parlayed with. Pretty big bug the RS needs to address I would think.
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