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Everything posted by Cokeyskunk
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That being said, can you see fishing being more entertaining for longer in RDR2? Especially if they incorporate the things listed above?
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Nope. In fact, I didn't even know what the abbreviation stood for until I looked it up. ???? So you think RDR2 would deliberately avoid something like that for that reason?
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As boring as it sounds on the surface, I think fishing challenges actually sounds rather cool if it's done right. I'd love to go on a hunt for "the big one," especially if there's a legendary huge catfish in a lake on a mountaintop somewhere, and you not only have to find the lake, but you have to find the right bait and gear, THEN bring it in. Imagine having to haul a monster fish down to your horse like a dead body, then triumphantly bringing it into town. Sounds cool to me!
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What online options would you like to see?
Cokeyskunk replied to DaveSpeek's topic in Red Dead Online
That's a good point. In the original RDR, you weren't allowed to use your multiplayer character in challenges - you were assigned a generic character (e.g., Miners, Cattle Rustlers, etc.) who were all on the same leveled playing field. I guess under those circumstances, it could work. -
What online options would you like to see?
Cokeyskunk replied to DaveSpeek's topic in Red Dead Online
That's pretty cool, but wouldn't that just come down to who has the: Best armor Heaviest gun Fastest horse ? -
What online options would you like to see?
Cokeyskunk replied to DaveSpeek's topic in Red Dead Online
But what makes it a "death race"? Are all losers shot at the end?? -
Honestly, I avoid it by blasting through it. Luckily, I tend to have all my work assignments available days or even weeks beforehand. As soon as I get in for the day, I check emails and messages, then DIVE into my assignments and finish them quickly. That really leaves me the rest of the day to do whatever.
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Yeah, it does make sense. While both RDR and F13 are Rated M games -- the likelihood of having younger players interested in an Old West/Cowboy game is much greater than them being interested in a 1980's-era horror game. See @Truth, now we're gonna have to be frickin' ROLE MODELS . . . *sigh!* If only they didn't admire us so . . .
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Here's the way I look at it. (*deep breath*) In the original RDR Multiplayer, there were LOTS of "camp" places for the Shootout games. One notorious one was at the front-center of the sanctuary in Las Hermanas. It was right in the red circle in this image: If you'll note the wooden crates on the ground (to the right of the sanctuary) here, that's where you could begin climbing up to get there. Once there, you could take cover behind that raised wall in the red circle, then have a bird's eye view of the WHOLE playing field. Pick folks off one . . . by one . . . by one. It was GREAT!! . . . unless someone on the OTHER team was doing it to yours. Then it blew. Buuuuuuuuuuuuttttt -- there WERE a few ways to get rid of the camping sniper, and when you did THAT, boy was it satisfying!! So -- yes, there were negatives, but I think the positives outweighed the negatives. Campers picking people off my team only challenged me to find ways to eliminate them. Which, in turn, made me better. So, do I think "camping" should be removed? No way. That said, it MIGHT be nice to have a few extra WEAPONS which would assist in eliminating said campers. Say . . . more dynamite? ("Oooh, you're camping up there? Here, catch!" *KA-BLAMMO!*) I have high expectations for this game. ????
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What kind of tv shows annoy you the most?
Cokeyskunk replied to Jackthestripper's topic in Off-Topic
You stream their games to your television? May I ask how? -
Well, we're glad you're here. You make a most welcome addition.
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Yepper. I have a good feeling about this place . . .
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You have to turn them on under "Account Settings". Unlike F13, they're not on by default. But also unlike F13, this forum allows you many more options for customization. I switched mine on and now I get all the notifications I want. Wasn't aware you ever got sent to the penalty box. May we ask what for?
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What kind of tv shows annoy you the most?
Cokeyskunk replied to Jackthestripper's topic in Off-Topic
How nice for you! MY birthday is in JANUARY!!! ???? ???? -
What kind of tv shows annoy you the most?
Cokeyskunk replied to Jackthestripper's topic in Off-Topic
Same here. I watch the Cowboys during football season on my digital antenna, then mostly watch Netflix and recordings on Philo in my downtime. (Well, not as much nowadays since I've started the RDR single-player campaign over again. I beat it in 2010, and am trying again now eight years later to re-sharpen my skills for the October release. Even though I probably won't get it until Christmas!) -
I think ya got that one backwards there, Roger Waters . . .
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I wouldn't! Focus on the prize! Finish the single-player campaign first! Think of Undead Nightmare as the "After-credits" bonus. Plus, you'll need to have your skills sharpened from the first campaign to do well in the main Undead Nightmare campaign. Let regular RDR Single-Player be your meat and potatoes. Let Undead Nightmare be your "dessert". ????
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You're playing single-player now? I completed it when I got the game in 2010, and just started it over this month for a refresher. Can't believe how much I'm into it again! How far along are you in the campaign? I'm already working with Irish to get the gatling gun.
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I like this. A lot. Dogs were important in the Old West -- as both companions and helpers. It would definitely be cool to be able to befriend a dog (or a WOLF!) and have it accompany you. You could even train it to attack. Plus, even if it isn't in the game now, it's something the devs could add later in an update. Very good idea, sir.
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I was thinking of single-player when I composed this, but now you have me wondering how it might work in multiplayer! Maybe it would be cool if you had to find a place to stay before you quit the game? You know, to protect your stuff? Just like you have to do in real life? And immersion is what this game should really be all about. I'm as jazzed about this game as I am because I so well remember the immersive qualities of its predecessor. If this game can take a step-up from there, it will be my new favorite of all time.
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Yeah, but NOT having that is one of the most UNrealistic aspects of video games! Since the creation of humanity, we've had to adjust our schedules around sleep and downtime. Why should we not have to make the same adjustments in this game? Hell, in the long run, it'd just be: you're getting sluggish and tired. (and hungry??) Find a place to camp or stay for the night for a meal and a rest. You do, and you sit down to eat as the game fades out. Then it fades back in a few hours later with you getting up and stretching. Game back on. Total time invested: 30 seconds. Well, unless you can't find a good place to hunker down for the night. But that would add more to the game, in my opinion.
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What kind of tv shows annoy you the most?
Cokeyskunk replied to Jackthestripper's topic in Off-Topic
I couldn't help but notice your Avatar. . . . what are your thoughts on John Carpenter's newest Halloween venture? Taking the reins back from Rob Zombie, and such? -
What kind of tv shows annoy you the most?
Cokeyskunk replied to Jackthestripper's topic in Off-Topic
I agree. Just look at the difference between the original series and the remade series of MacGyver. I adore the original. The remake is unwatchable. -
I'm well aware the original game did include "rest" periods -- purchasing rooms/houses with beds, setting up camp, etc. But that was mainly a function to either save your progress, fast-travel, or fast-forward time so you could complete certain missions. But if you wanted to, you could play for DAYS ON END without resting your character. One function I wished the rest periods HAD served is to RE-ENERGIZE your player. While it may end up ultimately being a pain in the tookus, I think it would be cool to have a "Fatigue Meter." Something that keeps track of how long you've been awake. If you've been awake for a full day, you start to slow down and get sluggish, so you have to start looking for a place to bunk down. (It might even be interesting if, occasionally, someone tried to break in or loot your camp while you slept. Maybe you have to play a mini-game to see if you wake up or defend yourself/your stuff in time?) Anyway, I think that would add a nice level of realism to the game. Thoughts?
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Well, at least you don't have the word "Aldermach" or a roman numeral in your screen name. ????