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UX Improvements


Shifty754
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Great game so far!!! But it is very slow paced. Part of the reason is how many parts of the game you all have restricted free running. Too many times I have to walk when we could run. In camps like Horseshoe, why can't you run? That will speed up the game and make it must less restrictive feeling. We should be able to run wherever we feel like. The menu is quite confusing as well. It does not have an intuitive interface to quickly see the map, active or incomplete quests, etc. You have to go too many levels into the menus to get to what you are looking for. Please consider redesigning the layout of this. Lastly, my horse has ran into an ungodly amount of trees and obstacles which has cause car crash like collisions. It's funny at first but gets old quick. A horse would not naturally slam into things. It should adjust it's path if I'm holding X but sometimes he just runs into objects. Please see about improving the autonomous nature of the horse. Great job on this game though!!! Amazing!

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You'll get used to it.  That's just how these things go.  Rockstar practically invented the inventory wheel.  We'll be saying the same about today's intuitive wheel soon.

Protip: If you want to pull the map up quickly, long-hold the "Options" menu PS4, "Menu" button on Xbox.

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