Many of the above posts I agree totally with. Dot colour seems meaningless nowadays as the daily challenges make you grief and become a red dot on the map just to achieve a challenge then you may be passive from then onwards. On the other hand you see a passive blue dot, continue to hunt, gather around that person and BANG, a bullet in the head because they are completing a daily challenge. This system created by R* seems a farce. I’m happy to work with others to gain the challenges taking turns to drop each other but for some reason mic communication seems to be lacking so this doesn’t seem to be an option.
What is the answer?
A hunter, fisherman, gatherer room only?
Change the daily challenges to prevent griefing which R* colour dot system was supposed to do?
Onto daily challenges and missions. Like was said in previous posts, they’re repetitive, boring, old and dull. I have always asked why do you get rewarded for taking forever to complete a mission when surely the quicker it is completed the better skilled the player. Please correct me if I am wrong and have missed the point there with missions. Challenges are repeated regularly and that rooster challenge is a bore, how many times do you find a chicken coup and no chickens / roosters???!!!
Things need...no must be shaken up and soon. I use to play daily with a large group of friends. Many have grown bored and are playing other titles, some months, even years old. I play only occasionally now until I find others to join up with or the game livens up again as it is soooooo repetitive.
Finally on my rant, the XP system. I had goals personally set that kept me grinding out the hours in game. I’m at level 63 now (not very high I know) but until I get to the 80s and 90s the rewards to unlock are in my eyes rubbish. A shirt, a holster, a hat, etc. I understand there can’t be fabulous rewards on each level but come on, you grind out over 5000 XP to unlock a hat?! Even some levels there is only one reward to unlock. Is it worth the hours? I’m not sure. Hence my boredom with the game. I really want this game to succeed and be great, but there is so much wrong in every department.
I would be very interested to hear others opinions.
R* how about Double XP days to help get through these boring levels or think up some new, exciting, useful rewards to unlock so we have new goals to aim for? Or better new challenges and missions...please R* pleeeeaaaase!