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Everything posted by Cokeyskunk
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(See what I did there . . . ?)
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Understandable, but in reality, the usual popularity lifespan of a game like this is around 3-5 years. Sadly, by the end of 2023, I would be surprised if the majority of posters on this board will still be here. Rockstar will have moved onto bigger and better things, and likely, so will have we.
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Think about it this way: Jack Marston is roughly the same age as Moe Howard. Granted, Moe was born in New York, but you didn't see HIM running around dressed like a gunslinger in his twenties.
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Well, that's nice to know. I'm replaying it, so when I get back there, I'll look for it. Grazie.
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So, doesn't that just open the door for those whom the camper kills to go right back to said room and just throw the smoke grenade in to flush them out, then let them have it when they do? Or better yet, just throw a REAL grenade in the door . . . ? I ❤️ doing stuff like that.
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To me, it depends on your definition of the word.
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See, I don't group "camping" and "griefing" in the same context. To me, "camping" is finding a strategic spot from which to snipe enemies. However, that being said, I'm strongly opposed to *any* camp spot being "untouchable" -- meaning, once the camper is there, there's NO way to remove them or kill them. To me, that isn't a "camp" spot - that's an exploit which needs to be patched. I'm fine with it being HARD to kill them in that spot, but impossible? No way. But to me, I'm fine with good "camp" spots which offer strong defense and from which one can pick other players off. If someone finds one and starts destroying my team with it, I smile. Because hey! Guess where *I'M* racing to next time I play this location?? ???? (*NOTE: This does NOT apply to "Spawn Camping." If you camp at a spawn location and kill others the SECOND they re-spawn, you need to just pack it up and go to hell, sir. That's "griefing," in my book.) On the other hand, "griefing," to me, is INTENTIONALLY being a butthole to everyone else playing and having fun by TRYING to ruin the fun of others. You can "camp" at a good snipe spot and just be trying to help your team. You're not TRYING to ruin the fun of others. It's not cheating, either. Hell, if you were in a real battle and could find a great defensible spot where you could pick off others and they couldn't easily get at you, WOULDN'T YOU USE IT??! Griefing, though, is a blatantly malicious act, in my book. tl;dr - "Camping = usually okay." "Griefing = we all hate you and please die."
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Worst about Jack, you *had* to finish the game with him. No option to go back to playing as John (as he was suffering from a mild case of death).
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Gosh, since I started re-playing RDR, I don't think I've played Friday the 13th for close to two months now. I'm such a fair-weather fan . . . ????
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I'm glad I wasn't the first one to say this. Jack annoyed me like Carl in The Walking Dead annoyed me -- trying to be a tough guy in an effort to live up to their fathers' images. But -- sorry. As sucky as it is, it just doesn't happen. They just come off as wanna-be's who seem to be trying to convince the world they're "just as badass as Dad." Uh-huh. Okay, Junior. You're just as cool. Go get a haircut. ???? EDIT: and if we do see Jack -- since it's 1899, he would likely be an tiny kid. And that's fine. Little kids don't annoy me. I just don't wanna see big-bad "Oooh, it's 1923 and Warner Bros. film studio just opened, but I'm still dressing like an Old West cowboy" Jack.
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This reminds me of how I used to like to lasso/hogtie bandits who tried to hold Marston up. I'd put one tied-up on the back of their own horse, then get behind the horse and start firing my shotgun in the air. (If it didn't rear and buck him off), the horse would take off running like crazy into the wilderness. Take THAT, Mr. Bandit. ????
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Where is Abigail Marston? (Theory & Discussion)
Cokeyskunk replied to Mattdrenaline's topic in Red Dead Redemption 2
Wow! Very keen investigative work, sir! I never thought to reference her tombstone. And you're right - the woman in the trailer could be 22. I'm just surprised they made Abigail look SO old in the original. She definitely looks older than 34. Again, kudos. -
Where is Abigail Marston? (Theory & Discussion)
Cokeyskunk replied to Mattdrenaline's topic in Red Dead Redemption 2
I have to agree. Let's look at the timeline: RDR2 - 1899: The girl in the upper picture is obviously quite a young woman. Definitely on the lower side of her twenties, at most. Probably closer to 20 than 25. RDR - 1911: (12 years later) Abigail looks like she's easily approaching (or has surpassed) 40. Yes, I know people tended to visibly "age quicker" 100 years ago, but you're not going to convince many that she's in her early 30s. In conclusion, it would be tough to accept she's Abigail. Logically, Abigail should be around (probably over) 30 in 1899 in order to support the way she looked in 1911. Which makes sense because Marston himself appears to be in his mid-40's or so in 1911. That's my take, anywho . . . -
What?! The heck you say, sir! I most certainly do not! You suggest *I* would make such a mistake? You cad! *glove slap*
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How about this? Cowhand - 0 Rancher - 10 Cowboy - 100 Gunslinger - 200 Sheriff - 300 Outlaw - 400 Public Enemy - 600 High Plains Drifter - 800 Marshal - 1000 Legend - 1500 True Grit - 2000
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That, no matter your religious or political beliefs, you are wrong and an idiot.
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Agreed. Since Revolver takes place in the 1880's, and Redemption takes place in 1911, AND RDR2 takes place in 1899 -- that places RDR2 right in between Revolver and Redemption. I'm certain we're going to see characters from Redemption return for this one, so it seems reasonable we'd see characters from Revolver, too. (Albeit they'd be aged about 15 years or so older.) I think that would be mega-cool.
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Since this is a prequel -- AND technically the third in a series, wouldn't it make sense to have some characters from Red Dead Revolver make an appearance? Talk about "coming full circle." I think that would be awesome! And it would also probably boost sales of Red Dead Revolver on the Xbox and PSN stores. I, personally, would love to see Red come back in some fashion, or any of the other characters. Thoughts?
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Can anyone suggest a really descent mic/headset for the PS4?
Cokeyskunk replied to Jackthestripper's topic in Off-Topic
Call me stupid, here. (No, don't really. Jerks.) But I've never understood the need to pay hundreds (or even TENS!) of dollars on a mic'ed headset. Y'know what I did? I paid a buck-and-a-half, ordered some earbuds with a mic in the wire from China, waited a month for them to arrive, and I use that. I stick the mic'ed bud in one ear, then use the other to listen for misbehaving children and/or an angry wife. Never once have I ever received any complaint from any of my fellow players. Likewise, never have *I* had a complaint about them. Great quality sound, great comfort, and everyone can always hear me clear as day. Why buy the expensive, gigantic cans that would prevent me from hearing someone in my house shout, "FIRE!"? My cheapos are quite lovely, thankyaverrahmuch. So, what gives? Kisses, - Skunk -
Okay, you make an excellent point here. To that point, I, personally, hate racing. I *especially* hate racing when they make WINNING one of said races MANDATORY to complete the single player campaign. So, while it *MIGHT* be fun to be able to do a few races in order to get some improvements in the game, I do NOT want them to FORCE me to do it. Perhaps they can make it as an OPTION to progress in the game, but allow you to choose other avenues in order to progress as well. In that case, I'm fine with it. So, so long as they don't make it a requirement for progression, you're okay with them adding a fun version of fishing to the game?
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Love right back at ya, Captain. But you'z be'z wrong herrah. You said it yourself: So -- academically speaking -- assuming they COULD (and DO) pull it off where fishing is both beneficial AND enjoyable in this game -- you STILL wouldn't want it??
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DEFINITELY the whole package. That's a staple for games by Rockstar. Too too many companies rely on one great functionality of their game to try to carry it through the garbage of the rest of its dynamics. But with most games by Rockstar, often almost ALL dynamics are fantastic. It's hard to imagine them being able to raise the bar from the original, but I feel like they're going to -- and handily so. . . . just wish it hadn't been an almost nine-year wait fer it.
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