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Forced loadout swap for missions!?


Ebonezra
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I get it, Rockstar is helping those of us who don't think ahead about missions; it automatically assigns us the guns we ought to use to best handle the particular story mission we're on.

But! This game doesn't do a lot of hand-holding to begin with- why does it do this? I have customized guns and when I go to rescue someone, I want my custom pump-action shotgun, not a standard double-barreled shotgun. 

If I'm going to shoot people from a boat, I want my custom Carbine Repeater that has better stats than a standard Lancaster. 

Please, Rockstar, let me keep my loadout. If I fail, give me a bronze medal; I'll repeat the mission with whatever you assign during the repeat phase. 

Or, introduce a "held" button option on the bottom right corner that asks if I want to swap to recommended loadout?

Edited by Ebonezra
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I started a mission and killed a guy who was next to a scoped rifle. I didn't have a scoped rifle but took the hint that I might need it. I swapped to it, shot a few folk and swapped back to my original gun. That is how the game should suggest loadouts all the time

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  • 5 months later...

This really annoys me. I don't like having more than one weapon on the back but it often forces me to have two and I would also really like an option for one holster. I think it adds a layer of challenge if you don't have practically  every option of weapon on all missions.

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