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Tips and Tricks to avoid or handle Griefers


Saesee Tiin
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I've already seen a lot of complaints about the more hostile players in the community, and how many of you all would rather them just go stand in front of the train. So I've got some wisdom from the wilds to help you handle your agressors. I'm not going to include the obvious ones, like switching sessions.

 

The Metaman (Skill required)

All weapons are not created equal, and the varmint rifle is basically God's own thunderbolt. Highly accurate, fast firing and an instant kill with a headshot. Using this weapon will grant you the edge you need to beat your opponent into submission and troll the troll. I'd also recommend diving a lot.

 

Sabotage (Low Honor/Expensive)

Say you really don't want to fight and you really don't care where you do your business, so you just decide to book it for the hills. The only problem, your enemy wants to follow you. Simply mount your horse, run a good distance, then lie in wait on the road. Once they catch up, blow their head off and draw a relatively low damage but fast firing weapon. Now, shoot their horse. Don't kill it, otherwise it'll just respawn and leave you with the bill. Down it. That way, your opponent, who probably doesn't have horse reviver if we're being honest, will have to wait an annoyingly long period of time before they can chase you again and you can skedaddle.

 

Wolfpack (Extremely effective)

One man (or woman) is a force to be reckoned with. 7 men is just overkill. Use LFG, or your friends list, to secure some agressive, and preferably vindictive, friends who like nothing more than to show their dominance by completely obliterating the poor fool who dared stealing your 3 star buck carcass.

 

Bait and Switch

Trolls don't usually care who they kill, so long as it's easy. Lead your annoying hanger-on to the largest group of players you can find, and watch as all hell breaks loose. Be sure to save some horse stamina for the running away bit.

 

Clever Girl (Mixed Results)

Man is not the deadliest predator on the range. Alligators hold that title. Force your opponent to ford the rivers in the swamp to get to you. If you're lucky, a gator will enjoy a tasty lunch. This works especially well if your opponent has a skittish steed.

 

If any of you lot have some unique ideas for shaking a pursuer, please feel free to share.

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13 minutes ago, Saesee Tiin said:

The Metaman (Skill required)

All weapons are not created equal, and the varmint rifle is basically God's own thunderbolt. Highly accurate, fast firing and an instant kill with a headshot. Using this weapon will grant you the edge you need to beat your opponent into submission and troll the troll. I'd also recommend diving a lot.

The Varmint rifle is over rated.

The simple counter is to not engage in wide open/run and gun type combat with auto aimers that use the varmint rifle.  


ONE shot with a bolt action and express rounds to any part of the body will leave them open for a simple kill with any gun next shot.

And use ability cards that block head shot kills.

 

 

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1 hour ago, HuDawg said:

The Varmint rifle is over rated.

The simple counter is to not engage in wide open/run and gun type combat with auto aimers that use the varmint rifle.  


ONE shot with a bolt action and express rounds to any part of the body will leave them open for a simple kill with any gun next shot.

And use ability cards that block head shot kills.

 

 

True, but only in high level play. The varmint rifle has a 70ish $ price tag, making it far more affordable. Not only that, but the ammunition is less expensive as well. You're also probably not going to be in a situation where there's a lot of cover if you're out hunting or fishing, and CQC is not very likely either. The varmint rifle also gives you a significant advantage against groups of players, since it's more accurate than repeaters and you don't have to waste time manually cycling the bolt as you would with the bolt action.

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1 hour ago, HuDawg said:

The Varmint rifle is over rated.

The simple counter is to not engage in wide open/run and gun type combat with auto aimers that use the varmint rifle.  


ONE shot with a bolt action and express rounds to any part of the body will leave them open for a simple kill with any gun next shot.

And use ability cards that block head shot kills.

 

 

Ability Cards that block head shot kills?? I want one!!

Good points HuDawg, I've noticed that the griefers don't take any notice of who they shoot, so I often escape, and keep an eye from a distance for a bit.  Then hunt them down.  Ideally i'd like to hogtie one and just keep them on the back of my horse until they quit the session.

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