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Posted (edited)

I don't want to know any more than I already do about the story itself. And i don't think we'll learn anything more. But I'm always very excited to hear about the gameplay.

Edited by CMcC
Posted
1 hour ago, CMcC said:

I don't want to know any more than I already do about the story itself. And i don't think we'll learn anything more. But I'm always very excited to hear about the gameplay.

Yeah same, I love learning about gameplay. I have to be honest, I'm not particularly interested in the story at all. Just me?

Posted
10 hours ago, Benjo said:

Yeah same, I love learning about gameplay. I have to be honest, I'm not particularly interested in the story at all. Just me?

Whaaaaaat? Yeah, you’re nuts. Are you just an Online guy? 

Posted
1 hour ago, CMcC said:

Whaaaaaat? Yeah, you’re nuts. Are you just an Online guy? 

Well, yes and no. Not with RDR1, the online was just annoying and pointless. On RDR1 I used to just wander around doing things, making my own story, getting 100%, making money for the sake of it, hunting for no reason, that kind of thing. With R$ for me completing the story mode is just a way to get everything unlocked, and I hate to admit it but sometimes I just skip cutscenes straight away even if I haven't watched them before as I'm so uninterested in the story.

Posted
17 minutes ago, Benjo said:

Well, yes and no. Not with RDR1, the online was just annoying and pointless. On RDR1 I used to just wander around doing things, making my own story, getting 100%, making money for the sake of it, hunting for no reason, that kind of thing. With R$ for me completing the story mode is just a way to get everything unlocked, and I hate to admit it but sometimes I just skip cutscenes straight away even if I haven't watched them before as I'm so uninterested in the story.

I’m sorry Benjo. We can’t be friends. 

Kidding of course. I do the wandering thing myself. But I save that for Online. I’m usually hyper focused on the story and run right through it. Rockstar are tremendous story tellers. 

Posted
1 minute ago, CMcC said:

I’m sorry Benjo. We can’t be friends. 

Kidding of course. I do the wandering thing myself. But I save that for Online. I’m usually hyper focused on the story and run right through it. Rockstar are tremendous story tellers. 

Yeah I remember you talking about cutscenes on another post and saying how much you like them. I dunno, maybe I'll give this one a bit more of my attention and see if it pulls me in.

Posted (edited)

I'm definitely a solo player and loved the RDR1 campaign, GTAV storyline, etc.  I'm sure RDR2 won't be any different.  As far as online, I typically prefer co-op over PvP but it really depends on the game.  I didn't like the way GTAV condoned and encouraged troll-like behavior and I really hope RDR2 doesn't go that route.  .....perhaps encouraging folks to cooperate more but still have modes, etc. that allow the competitive PvP sp many apparently love.

 

.....on the subject of GTAV, I still played online but either in friends only sessions or solo sessions (using a common workaround) so I could still build my empire.  ;)

Edited by Kean_1
  • Like 1
Posted
On 5/8/2018 at 3:27 PM, Kean_1 said:

I'm wondering if the animal reaction will depend on where you shoot it.  In other words, can you get a "kill shot" that will take down the deer more humanely or faster (to avoid chasing after it).  This could have an effect on some players perhaps giving them an incentive (or a challenge) to place their shots more carefully. 

I'm very excited to see this level of interaction and detail in the game world and interested to see just how far they will take it.  .....and how much influence the player will have.  

Does Far Cry have something similar to this? i don't recall. I just finished FC5 but didn't do much hunting.  Seems to me that if you shoot and not kill an animal, it will leave a trail of blood and not die right away. it did say in this video that the meat/hide holds more value if killed with an arrow vs a shotgun- There's some incentive to get a clean kill. I already see myself wanting to achieve that. And not let the little thing suffer. A quick death. It's funny, my cousin is a bow hunter and says that's why he practices every day. That's his biggest concern is getting that clean kill, not just wounding the animal. I...play video games. 

Posted
1 hour ago, CMcC said:

Does Far Cry have something similar to this? i don't recall. I just finished FC5 but didn't do much hunting.  Seems to me that if you shoot and not kill an animal, it will leave a trail of blood and not die right away. it did say in this video that the meat/hide holds more value if killed with an arrow vs a shotgun- There's some incentive to get a clean kill. I already see myself wanting to achieve that. And not let the little thing suffer. A quick death. It's funny, my cousin is a bow hunter and says that's why he practices every day. That's his biggest concern is getting that clean kill, not just wounding the animal. I...play video games. 

Not that I noticed.  FC5 was a very shallow game IMO.  It felt gutted and downright frustrating at times compared to previous iterations in the franchise for a number of reasons I won't go into here.  

 

Yeah, still interested to see how it will work in relation to how much they put into the whole damage mechanic.  R* always seems to have so many little details whether it's the environment, interactions, etc.

Posted
3 hours ago, Kean_1 said:

Not that I noticed.  FC5 was a very shallow game IMO.  It felt gutted and downright frustrating at times compared to previous iterations in the franchise for a number of reasons I won't go into here.  

 

Yeah, still interested to see how it will work in relation to how much they put into the whole damage mechanic.  R* always seems to have so many little details whether it's the environment, interactions, etc.

FC5 did have similar. You shoot an animal it will walk off limping and moaning until eventually dying. 

  • Thanks 1
Posted (edited)

There is certainly some good info in that video and link, but after seeing the game in action it's a bit frustrating that no one's bothered to clarify how the physics are handled.  Everyone knows the gif going around of the body sliding on the ground in the latest trailer akin to something out of GTAV, which used a heavily gimped version of Euphoria engine. 

For a game that's going to be loaded with new details, I really hope they don't forget (or exclude) a very vital one that made the previous Red Dead so much fun to play.

Edited by hanselthecaretaker
Posted
1 hour ago, hanselthecaretaker said:

There is certainly some good info in that video and link, but after seeing the game in action it's a bit frustrating that no one's bothered to clarify how the physics are handled.  Everyone knows the gif going around of the body sliding on the ground in the latest trailer akin to something out of GTAV, which used a heavily gimped version of Euphoria engine. 

For a game that's going to be loaded with new details, I really hope they don't forget (or exclude) a very vital one that made the previous Red Dead so much fun to play.

Maybe that aspect was under NDA.

Posted
8 hours ago, hanselthecaretaker said:

 Everyone knows the gif going around of the body sliding on the ground in the latest trailer akin to something out of GTAV, which used a heavily gimped version of Euphoria engine. 

I am not hip to this gif. Can you post it?

Posted
7 hours ago, CMcC said:

I am not hip to this gif. Can you post it?

I think it's from the trailer where he pulls someone off a stage coach and he just slides away. 

  • Like 1
Posted
On 5/27/2018 at 2:38 AM, Benjo said:

I think it's from the trailer where he pulls someone off a stage coach and he just slides away. 

found it. watched it. yeah it's pretty bad. 

Posted
30 minutes ago, watery buffalo said:

Now I am curious, what part of the trailer is this in? I didn't spot it when I watched it. I want to see it now. This sounds hilarious but also bad news bears for us.

The man that’s thrown from the carrage. 

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