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Showing content with the highest reputation on 08/08/2018 in Posts

  1. You were able to fan the hammer in Red Dead Redemption but your character only did it when using Dead Eye so my guess is that it'll work the same way in Red Dead Redemption II, you can also see Arthur fan the hammer during a duel in trailer 3. The engraved Schofield looks cool as well, this artwork is most likely of Dutch judging by the engraving on the gun and the rings we've already seen him wear in screenshots and trailers.
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  2. I hear you, but that's difficult to do. When the story's over . . . it's over, right? I mean, they let you keep playing so you can get to 100% completion, but once you're there, what more is there to do? They'd have to continually release new side missions to keep you invested. Isn't that time better spent adding more to RDR:O? All that being said, it WOULD be cool if they did add ONE special FINAL mission which doesn't activate UNLESS you get to 100% in single-player mode. THAT might keep players invested in the game after the story mode is over?
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  3. I'd care about that show if it wasn't the same show for the past five seasons. I'd go into specifics, but I wouldn't want to spoil anything for people who are into it still. Every Sunday when it's new, my wife watches with more zeal and fervor than when Gray's is on (which is saying something), and I just can't bring myself to watch TWD anymore. It's so predictable it makes pro wrestling seem unpredictable.
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  4. Well, if you're bored, you can spend the rest of your free time liking all my posts. ????
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  5. Rockstar's pretty good at keeping their game well-run. I'll be interested to see how they combat trolls in this game. GO GET 'EM, @Truth!!! ????
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  6. Yep. When I started playing F13, you had to be DAMN careful when lashing out at Jason after he grabbed another counselor. And you COULDN'T blast him with the shotgun 'cause that almost guaranteed death for your co-player. It added a creepy dynamic to the game. Then -- as time went by, you'd start a game and see two players armed with pre-spawned baseball bats SPRINTING toward you, yelling "YOU BETTA RUN!! YOU BETTA RUN, B!%@#!!!" So then, we had to get away from Jason AND troll counselors! Jerks . . .
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  7. Not just that, but it also creates a domino effect, especially with the younger gamers. They see one person troll another, which makes them want to try it. They troll someone else with it, ruining the game for that person, which also makes them aware of it and more likely to do the same thing. In Friday the 13th, we used to have teamkilling. It really made the game more interesting. Trying to save someone also meant you risked killing them accidentally, making things more realistic. Unfortunately it was abused, so they removed it. They literally said "we can't have nice things". This was a great feature that made things more interesting, but we have too many trolls these days that can't play nice with others. It's sad, but the people developing games really need to take that into consideration. There are just as many trolls out there as there are people who just want to play the game as intended. There's no avoiding them, and nothing you can do to stop them (in most cases) so developers need to think about that when creating the game. With every new feature, they need to think "how can I use this to piss someone off/ruin their gaming experience" and change it as necessary. Edit: sorry for the rant
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  8. Carl is like that one character in a story that just brings the worst out in everyone else... So the comparison to Jack here is appropriate.
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  9. That was the original plan for the XB1, prior to it's release. Microsoft strolled into E3 that year, and said, "Digital download for almost all games, no discs. And the price point is going to be $499." Then Sony completely took them out at the knees responded in their subsequent press conference by confirming optical media (discs) and a $399 price point. Guess who "won" E3 that year? If people want digital downloads, I understand the allure. There's positives and negatives to both sides, just like drinking your beer out of a can or a bottle. At the end of the day, beer is still beer, and the games are the same. Me? I like the fact that if I buy a game on a disc and it sucks (coughConanExilescough), I can take it back to Gamestop within 14 days and they'll credit me the full purchase price, no questions asked. That money isn't wasted then, and I can put it towards a game like RDR2 (which is exactly what I ended up doing, btw). If that had been a digital purchase at release, I'd have been out $50, and while I'm sure $50, $60, or $70 isn't a big deal to most people, that's multiple cases of beer or a bottle of scotch that I'm missing out on from a cost perspective. No thanks. Unless companies move away from the current model of "release an unfinished game and fix it over the course of a year or two"--I'm looking at YOU, Ubisoft--I'm going to be wary of any sort of digital purchase for a new game. Now, if it's a game that's been out awhile and I've played it and I know I'll like it (ESO), that's a little different. While I have all the faith in the world in Rockstar and the RDR franchise, I've been snakebit too many times with purchases to place blind faith in a particular title or property, right, @Truth & @Cokeyskunk?
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