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Everything posted by HuDawg
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The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
My issue with the toggle is players will still find away to be annoying. And now theres no way to deal with them. Be it blasting animals you're hunting or blowing up fishes. Or turning on passive mode after killing players. Or turning it off when they see and advantage to kill someone. I would rather R* just add a pve server or invite only. And alter the stranger missions in free roam to for pve with more NPCS that attack.. And remove the pvp stranger missions. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Well.. If the game had invite only. You can host your own co-op mission. And invite who ever you wanted. So private lobbies and hosts would solve this.. Just like every R* game had. And most co-op games have. Private lobbies would solve your problem.... if you want to hunt and fish in peace. Private lobbies are the solution. It always was. That's why it worked so well in previous R* games. Obviously the current problem at the moment is R* forcing everyone to play together. You think I wanna play with auto aim? It drives me bananas. Game needs exactly what every open world R* game has had in the past 10 years. Its so simple, its hurts my brain trying to understand how its not in RD O. Which brings me back to my 1st post. And my rant. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
How does someone grief you in private lobbies? You have to invite them in.. Friendly lobbies would still have pests.. R* would need to tweak that. But you won't get shot in the back. Most of the people I see in RD O don't shoot me or attack me. Also most people who shoot at me 1st don't kill me. Also dying isn't really a big deal in this game besides losing stuff on your horse. Beyond that, you're just drained slightly of your cores. It seems to me that you want to remove ALL chances of random violent PLAYER encounters.. Which I don't agree with it all. Split the player base up based on their playing preferences. Just like GTA 4, RDR and GTA O. It worked...great. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
So let me get this straight. Private lobbies and friendly lobbies would give you the lobbies to play in relative peace. Yet.. that isn't good enough for you? Its like you want R* to totally pussify this game, just to make it so no can be a di*k. Players like me will have no one to fight with. Free roam would be boring. It would kill the ANYTHING can happen vibe of R* open world games. Something that people have loved about R* games for over 10 years. You can't stop griefers... You can only deal with them or avoid them. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Well they can't grief if they're too busy dying.. Im not sure what you mean by 'can't handle griefers'. I can't be griefed if im into it. And do you really think griefers want to get killed over and over? I really don't understand what you want here. Im all for invite only and friendly lobbies. That's more than enough for someone like you, no? -
Online - You are not Honorable enough to Replay a Mission?!?!?!?!
HuDawg replied to Sportty's topic in Red Dead Online
I have the opposite problem. My honor is too high. So im locked out of two missions. I love the train mission. I agree. It is stupid. No R* im not gonna pay gold to alter my honor level. Ya greedy pricks. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Well theres plenty of reasons to troll or grief players. From keeping you honor system low to earning awards Also, some people just like being BAD and EVIL when playing. This game needs BAD guys.. And griefers fill that role. Sort of like the Hostile Gangs and Pinkertons in single player. The old Red Dead had Auto Aim lobbies.. Hardcore Free Aim lobbies and Friendly lobbies. The worked really good.. Although people still found ways to be di*ks in friendly free roam. Like shooting players horses. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
I don't get it.. How can griefer still grief you in 'private' lobbies? I mean im all for R* adding friendly public lobbies. I don't want to remove griefers. If R* did that.. id have no one to fight with. And a large number of those people are asking for private lobbies or friendly lobbies. Which I totally agree with. What I don't agree with is griefing counter measures. That no matter how its implemented will ruin the game for players who like to deal with griefers the old fashion way. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Private lobbies are not a BAND AID. They are the simple solution to everything you have complained about.. Infact private lobbies solves griefing in every single game ever made. You want the band aid.. You want some sort of half baked rules and regulations added. Which in your case, every single thing you have come up just benefits griefers OR punishes players who defend themselves. Im about to make a "Can't stop griefing'.. Change my mind topic". Because this topic was never about griefers. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Fix it as in adding private lobbies.. Yes. Fix it as in 'stop griefing from randoms' in public lobbies? That will never happen because its impossible. -
.. That's ONE SMALL side activity. This is Red Dead not a Hunting Simulator. Its fun to hunt and fish.... But you need to remember what game you're playn'. Game needs private lobbies tho.
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The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Its almost as if you're oblivious to what game you're playing. I really don't know what to say anymore to you. But, every single thing you keep complaining about is easily solved with PRIVATE LOBBIES! Public lobbies are supposed to be a sh*t show.. GTA 4 online.. sh*t show. RDR1 Online.. sh*t Show. GTA V/O sh*t show. Its always a sh*t show dude. You can't control other players. But you can avoid playing with them if this game had private lobbies which this game doesn't have. If it had private lobbies it would be your choice.. Play in peace OR join the sh*t show. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
So what if a bunch of players roll up on me.. With ONE player hiding behind his friends and starts shooting at me. I kill him and all his friends. I get punished? How about we leave public sessions alone.. And let private sessions do its job. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Everything I posted in my 1st post, about R* adding BASIC game play options. SOLVES everything you're complaining about. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
You're kind of right.. Because NPCS can still ambush you, kill you and make you lose pelts and animals from your horse. But private lobbies does solve your problem of getting killed by players. So it does make that aspect of griefing go away. This isn't My Little Pony Adventure Land. What do you want R* to do about it? Because R* could add passive mode.. I can still think of a few ways to 'grief' you without even having to kill you. -
While I agree that R* does like players attacking other players just to slow down their grind. GTA O is proof of that. You're whole narrative kinda falls apart when you posse up This is not a passive game and isn't meant to be played as one. You either outrun players, out gun them or out number them. Even NPCS can spawn out of no where and kill you. Hopefully R* adds private lobbies. So players who don't want to deal with other players can play there.
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The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
I feel your pain dude. But if R* would have added Private Lobbies and Free Aim lobbies. In both cases, you would probably never have been headshotted so easily. (NPC ambushes would still happen tho) From there R* can then start talking about how to deal with 'griefers'. But from that stand point of players who WANT to be in the chaos that is public lobbies. I do agree about adding more Butchers. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Guys.. Not for nothing but this topic isn't about Griefing. Its about R* not adding the basic and bare necessities to the game. From Free Aim, to Private Lobbies.. to actual in game Options. That have been included in every GTA O game for over 10 years. Someone simply read my comment about "Griefing being the least important thing" line when compared to what I listed, and kind of took offense to it. Many Players are sitting here waiting for R* to simply say. "Free Aim lobbies are coming.. Private Lobbies are coming". Instead we get a post about up coming changes to the game (Some of which tackles griefing). Griefing is the least important for R* to post about. Same with posting about how they will add NEW showdown modes. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Well their actions are .. at the moment are just "Killing Players'. And Killing players is not something that only griefers do. So anything that effects killing other players always needs to be looked at from all angles. Not just from the lense of Griefers. Lets say for example they make it so killing players gives a penalty.. So now players defending themselves get punished? Friends who fight each other for fun get punished? And... lets say they added a Passive option. Well, now griefers are tossing TNT at the fish where you're fishing OR shooting Perfect Animals (to downgrade to Poor) right after you kill an animal. And now, you can't shoot them. So you have to leave the game anyways... The cycle really ends. I like griefers.. I don't LIKE LIKE them. But without them, id have no one to fight. I need them.. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Because anything that fixes 'griefing'.. Which is really just killing other players. Will also effect the players who defend themselves. So the game just becomes... .whats the word. Ugh? Some sort of yella bella city slicker type of horse shiiiit. Hell, the biggest griefers I deal with are mostly my friends.. Who when posse'd up kill each other, hog tie each other, drop each other off cliffs.. burn each other alive.. And when a random 'griefer' does show up. It turns into a massive feeding frenzy. Like all the zombies in the church in 28 days later poppin their heads up. (Fresh MeaT?) I play alone and set my profile offline all the time. Just so I can be attacked by 'griefers' in peace...lol -
Up close regular shells actually do more damage. Slugs just have much better range. So at long range.. Shooting someone with a slug does more damage than regular shells. You can even headshot someone with one shot at really long range with slugs. Sawed has the worst range.
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The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Well im not trying to be insulting.. Im just trying to be realistic about it. Like, If myself and friends just want to drink a case of beer, shoot animals and fish all night. We don't need other players around. We would just play in a private lobby. So much random and fun stuff can be done in private lobbies. Hell I want private lobbies, just for myself..lol Id be all for friendly public lobbies too. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Most people are asking for private lobbies or friendly pve lobbies.. Which are the smart ones, and im all for it. But if R* listens to what I think are the more short sighted players. Who complain about getting killed and want passive mode or penalties for players that kill them. Then this game will end up losing its PVP fans and the players who like that 'anything can happen' feel of the game. Either way, ONE game mode to rule them all hurts everyone. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Dude.. this is a WILD WEST game. If people bother you, you already have 3 choices. Out gun them, out number them OR find a new lobby. The only thing that's missing is private lobbies. That solves everything. They could also add friendly servers. But to try and fix something like randoms killings would be a Band- Aid. And R* has already proved with GTA O that anything they add to stop griefers gets used by griefers against players. -
The Beta has Outworn its Welcome (Rant-a-tat-tat)
HuDawg replied to HuDawg's topic in Red Dead Online
Im all for R* having gold bars. My issue is R* put gold bars over basic game play options.