Chubby Johnson Posted November 23, 2018 Share Posted November 23, 2018 I may just be setting myself up to look stupid here, but has anyone else spent any time chasing around the minimap compass points (N, S, E, & W indicators) because they look like the X's or paw prints of dead stuff on the map? These indicators can be tricky anyway, cause they seem to change size and distance to accommodate perspective, but at normal magnification the compass points can look just like dead stuff on the map, and it can take a minute or two to realize they're not. This can get you dead when you’re looting bodies at the site of a battle, and the law suddenly show up to investigate. I think the minimap could use a going over, both for this point, and for color coding of objects and points of interest and waypoints. I know size is an issue, to keep things immersive, but this is where more color coding could shine. When placing a point of interest marker (L3) it leaves a red map point. Why red, when this color is also used to show nasty killer things sneaking up on you? It just inures you to the red spots that are supposed to be showing you potential danger, because there's so many point of interest red spots cluttering up the minimap? My point? Perhaps Rockstar could put the compass points in little circles or something, differentiating them from items on the map, and color code other stuff, like making the points of interest yellow or something less menacing than red. Just a thought. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now