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[RESOLVED] Game doesn't fit on screen(SOLVED)


oguz
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Is your Windows up to date by chance? For some reason, this can cause an issue with gaming. I can't explain why but I know last time I tried playing a game on Windows 10 and it was not up to date, I couldn't fix the windows to fit the screen. I think this may have been in Apex. I updated Windows and the issue went away so it is worth trying. I know it is a different launcher but you never know.

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I have a similar problem but my game is too big. The game doesnt fit on the screen and I cannot even access the setting menu. I get to the player select and their heads are cut off . I can see the end of the menus on the left but I cannot start the game from there or try and find setting. This system is ridiculous. Having to load the game from this terrible launcher from 2005 is pathetic. I can't use my Geforce to access the game settings as it makes you go through the launcher. I want a refund. What a waste of money. Spent hours updating drivers and troubleshooting. I am over it!

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lease keep in mind when posting that we are a fan site and not affiliated with Rockstar Games or TakeTwo.  We are simply fans like you of the game.  However, we do have a knowledgeable community here with all kinds of backgrounds and experience.  Chances are, someone might have the same problem as you and possibly even a solution or helpful advice.

Also, we would encourage you to submit a trouble ticket with Rockstar if you are having problems with the game.  Even with known issues it's important that people continue to submit their reports with R* as it might help provide them with an idea of what the problem may be and perhaps even expedite a fix.  Try to be as descriptive as possible in your feedback.

Below is the link to the Rockstar Support site.  Responses are typically within 24 hrs during the week IME but I believe they ask to allow 48:

https://support.rockstargames.com/categories/115001624507

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Also having this same issue. I also noticed that the smallest Resolution option is still larger than my Laptop's display - I assume this is the cause of Full Screen mode not working correctly. This seriously needs immediate attention. Nowhere in the System Requirements does it mention a minimum screen resolution to play the game. Hopefully it'll be fixed in a near future update..?

Edited by D3V1L0M3N
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I solved finally and dont know how.  Here my system.xml file in Documents/rockstar games/ red dead redemption 2/settings. Maybe work for you too. 

 

<?xml version="1.0" encoding="UTF-8"?>

<rage__fwuiSystemSettingsCollection>
  <version value="35" />
  <configSource>kSettingsConfig_Safe</configSource>
  <graphics>
    <tessellation>kSettingLevel_High</tessellation>
    <shadowQuality>kSettingLevel_Medium</shadowQuality>
    <farShadowQuality>kSettingLevel_Medium</farShadowQuality>
    <reflectionQuality>kSettingLevel_Medium</reflectionQuality>
    <mirrorQuality>kSettingLevel_Medium</mirrorQuality>
    <ssao>kSettingLevel_High</ssao>
    <textureQuality>kSettingLevel_Medium</textureQuality>
    <particleQuality>kSettingLevel_Medium</particleQuality>
    <waterQuality>kSettingLevel_Medium</waterQuality>
    <volumetricsQuality>kSettingLevel_Medium</volumetricsQuality>
    <lightingQuality>kSettingLevel_Medium</lightingQuality>
    <ambientLightingQuality>kSettingLevel_Medium</ambientLightingQuality>
    <anisotropicFiltering value="0" />
    <taa>kSettingLevel_Medium</taa>
    <fxaaEnabled value="true" />
    <msaa value="0" />
    <graphicsQualityPreset value="0.000000" />
  </graphics>
  <advancedGraphics>
    <API>kSettingAPI_DX12</API>
    <locked value="false" />
    <asyncComputeEnabled value="false" />
    <transferQueuesEnabled value="false" />
    <shadowSoftShadows>kSettingLevel_Low</shadowSoftShadows>
    <motionBlur value="false" />
    <motionBlurLimit value="16.000000" />
    <particleLightingQuality>kSettingLevel_Medium</particleLightingQuality>
    <waterReflectionSSR value="true" />
    <waterRefractionQuality>kSettingLevel_Medium</waterRefractionQuality>
    <waterReflectionQuality>kSettingLevel_Medium</waterReflectionQuality>
    <waterSimulationQuality value="2" />
    <waterLightingQuality>kSettingLevel_High</waterLightingQuality>
    <furDisplayQuality>kSettingLevel_Medium</furDisplayQuality>
    <maxTexUpgradesPerFrame value="5" />
    <shadowGrassShadows>kSettingLevel_Low</shadowGrassShadows>
    <shadowParticleShadows value="false" />
    <shadowLongShadows value="false" />
    <directionalShadowsAlpha value="false" />
    <worldHeightShadowQuality value="0.330000" />
    <directionalScreenSpaceShadowQuality value="0.330000" />
    <ambientMaskVolumesHighPrecision value="false" />
    <scatteringVolumeQuality>kSettingLevel_Medium</scatteringVolumeQuality>
    <volumetricsRaymarchQuality>kSettingLevel_Medium</volumetricsRaymarchQuality>
    <volumetricsLightingQuality>kSettingLevel_Medium</volumetricsLightingQuality>
    <volumetricsRaymarchResolutionUnclamped value="false" />
    <terrainShadowQuality>kSettingLevel_Medium</terrainShadowQuality>
    <damageModelsDisabled value="true" />
    <decalQuality>kSettingLevel_Low</decalQuality>
    <ssaoFullScreenEnabled value="false" />
    <ssaoType value="0" />
    <ssdoSampleCount value="4" />
    <ssdoUseDualRadii value="false" />
    <ssdoResolution>kSettingLevel_Low</ssdoResolution>
    <ssdoTAABlendEnabled value="true" />
    <ssroSampleCount value="2" />
    <snowGlints value="false" />
    <POMQuality>kSettingLevel_Low</POMQuality>
    <probeRelightEveryFrame value="false" />
    <scalingMode>kSettingScale_Mode1o1</scalingMode>
    <reflectionMSAA value="0" />
    <lodScale value="0.800000" />
    <grassLod value="0.750000" />
    <pedLodBias value="0.000000" />
    <vehicleLodBias value="0.000000" />
    <sharpenIntensity value="0.050000" />
    <treeQuality>kSettingLevel_Medium</treeQuality>
    <deepsurfaceQuality>kSettingLevel_Low</deepsurfaceQuality>
  </advancedGraphics>
  <video>
    <adapterIndex value="0" />
    <outputIndex value="0" />
    <resolutionIndex value="3" />
    <screenWidth value="1366" />
    <screenHeight value="768" />
    <refreshRateIndex value="0" />
    <refreshRateNumerator value="60" />
    <refreshRateDenominator value="1" />
    <windowed value="0" />
    <vSync value="0" />
    <tripleBuffered value="false" />
    <pauseOnFocusLoss value="false" />
    <constrainMousePointer value="false" />
  </video>
  <videoCardDescription>NVIDIA GeForce GTX 950M</videoCardDescription>
</rage__fwuiSystemSettingsCollection>

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  • Kean_1 changed the title to [RESOLVED] Game doesn't fit on screen(SOLVED)

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