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RDR2 Makes $725 Million in Three Days!


DylBandit
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According to Rockstar (via BusinessWire) Red Dead Redemption 2 reaches $725 Million on it's first three days of launch. This makes Red Dead Redemption 2 the second highest grossing entertainment launch of all time, with Grand Theft Auto V being in first place. That's remarkable considering the Red Dead Redemption series isn't as big as Grand Theft Auto, or is it now?

Sony Interactive Entertainment (SIE) confirmed that Red Dead Redemption 2 had secured the title for most ever pre-orders, most day one sales and most first three days sales.

 

Full list of sales achievements by Red Dead Redemption 2.

  • Biggest opening weekend in retail sell-through across all entertainment releases;
  • Second biggest launch (three days) in retail sell-through across all entertainment releases;
  • Biggest entertainment launch of 2018;
  • Most pre-ordered full game ever on PlayStation Network;
  • Biggest day one full game sales ever on PlayStation Network;
  • Biggest first three days full game sales ever on PlayStation Network.

 

Source(s): 

https://www.dexerto.com/red-dead-redemption/red-dead-redemption-2-sales-achieve-single-biggest-opening-weekend-in-entertainment-history-204880

https://www.businesswire.com/news/home/20181030005459/en/Red-Dead-Redemption-2-Achieves-Entertainment’s-Biggest

https://rockstarintel.com/red-dead-redemption-2/

Edited by DylBandit
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2 minutes ago, Benjo said:

Any idea on no. of units?

They didn't release number of units, but you can get a general idea if you divide $725,000,000 by $60 (for each game) which equals about 12,083,333 copies. However, not everyone bought the $60 standard edition, so I don't know what the exact numbers are, but that's a general idea. 

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5 minutes ago, DylBandit said:

They didn't release number of units, but you can get a general idea if you divide $725,000,000 by $60 (for each game) which equals about 12,083,333 copies. However, not everyone bought the $60 standard edition, so I don't know what the exact numbers are, but that's a general idea. 

Has to be exceeding expectations, surely. 

Quote

According to a report published yesterday, the company’s analysts expect Red Dead Redemption 2 to sell 18-20 million units by March 2019. However, they believe that Black Ops 4 will remain slightly ahead of the Rockstar title.

Our gamer buying intent surveys over the past six months have suggested that RDR2 is the second most anticipated game of this holiday season, behind CoD: Black Ops 4, which is consistent with investor expectations for 18-20M units of RDR2 in FY19, compared to expectations for 23-24M units for Black Ops 4 in the Dec-18 quarter. Considering Activision announced that Black Ops 4 soldthrough $500-550M in its first weekend, we would expect RDR2 first weekend sales below that level. We believe reasonable RDR2 first weekend revenue is $400-500M, which would equate to approximately 6-8M units and would put the title well on its way to meeting Street FY19 expectations.

 

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It shows how the delay-hype for the game worked.  And the dribble release of info.  Good marketing.

But it makes the bugs and problems all the more galling, tbh.

They deserve a good return for this game - it's the most fun I've had on my xbox for a long time, and I'm truly impressed by much of the game.  But it's not a 10/10 - and I don't want R* to think this is ok.  I don't want the money to drown out the acknowledgement of errors and the desire to quickly fix them.

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1 hour ago, DylBandit said:

That's debatable.

Agreed.  .....as are the bugs and "issues" as some of the latter have been more opinion of design than broken code IMO.  I acknowledge that some are experiencing certain legitimate bugs but I also realize that some of those issues don't affect everyone. 

That's not a dismissal of legitimate grievances but simply an acceptance that not everyone will share the same view based on their own gameplay experience. 

IMO / IME, the game has been amazing and worthy of the high reviews. I based that on my own opinion and experience in the game and not that of others.

Edited by Kean_1
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I'd say the PS blur issue alone prevents a perfect score, let alone a degree of repetition and NPC repeat, bugs, glitches, some poor control layouts, and an over sensitive crime detection system.

I only play on Xbox, so il give a 9/10 for the Xbox version.  PS owners can make their own decision.

But I should point out that I still love the game, find it breathtaking at times, love the scripting and acting and stories, find it immersive and addictive.  And online isn't even here yet, nor any more patches or updates - I expect it'll get better.  But it's obviously not perfect.

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13 minutes ago, Poggy said:

I'd say the PS blur issue alone prevents a perfect score, let alone a degree of repetition and NPC repeat, bugs, glitches, some poor control layouts, and an over sensitive crime detection system.

Not all PlayStation has the blur issue, the standard PS4 (which I have) looks and runs beautifully. The only problem I have is the frame rate drops when entering towns. Every game has some sort of bug, and updates help fix those issues (such as the blur). The game is so massive, and it has to support all these consoles on a graphical level, there is bound to be some mistakes somewhere. I have only encountered one glitch during a mission where I got stuck. I do believe the controls are meant to be the way it is, but I however, do not like that type of controls. Some people like realism weapon sway, and realistic long reload times, not me. It's still fun, but it's just a subjective preference. 

Edited by DylBandit
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I have encountered several glitches on Xbox.  Mostly minor, one game breaking.  Others are reporting many more - some making the game literally unplayable.

imho, the control layout design was not thought through well enough - and leads to accidental negative incidents, which can screw a play session up and break immersion.  There is too much repetition which could have been avoided.  The crime detection and bounty system is too sensitive, swingy and harsh - it needs tweaking.  These things aren't inevitable minor bugs, they're faults that should have been picked up before release given the delay.

Again, the game is truly amazing.  But not perfect, and a little bit disappointing in some areas.  No doubt others can provide more gripes.  

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