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Showing content with the highest reputation on 06/16/2020 in all areas

  1. NEWSWIRE RED DEAD ONLINE JUNE 16, 2020 GET SPECIAL DAILY CHALLENGE REWARDS IN RED DEAD ONLINE Plus Discounts on Madam Nazar’s Collection of Rare Treasures and More Complete Daily Challenges in Red Dead Online this week and be rewarded handsomely in return: Complete 3 Daily Challenges and get 10 Poison Arrows Complete 6 Daily Challenges and get 4 Collectible Coins Complete 10 Daily Challenges and get a Treasure Map These gifts will arrive in your Camp Lockbox or be available to claim at any Post Office within 48 hours of completion. Track down Madam Nazar and take 30% off everything in her traveling marketplace - from the handy Pennington Field Shovel to the menacing Aguila Machete. Speaking of the Madam, aspiring Collectors can pick up the Collector’s Bag for just 10 Gold Bars this week and begin a lucrative career in treasure-seeking. You may have chosen a life outside the fringes of civilization, but you can still enjoy some home comforts while roughing it. Upgrade your amenities and spruce up your surroundings: Camp Dogs, Tents, Camp Themes, Camp Flags and Fast Travel Posts are all 40% off. Become a master of your trade with 50% off Tier 3 Ability Card Upgrades, available through June 22nd. And should it come down to a gunfight, you don’t want to be lacking in firepower. For that reason and so many others, all Pistols (Mauser, Semi-Automatic and Volcanic) are 35% off for the next seven days.
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  2. Here are my brief video clips
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  3. It is sure that they do this on purpose cause I see players doing this for hours. I'm not talking about someone who leave for just 1 game. They're not getting kicked because they are turning around endlessly, I imagine they put an elastic on their joystick It really makes you earn more to stay and kill them than finish first ? I've seen players do this but I never tried, such a boring way to play...
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  4. Granted non-skinned animal carcass will give you more materials. You can buy the Hunting Wagon & store a bunch of skins in there. Along with up to 5 large animals. I don't ride around with the Hunting Wagon. I just call the wagon throw the large animal or pelt in the wagon & dismiss it & go back to riding my horse to hunt. I use the wagon as a storage bin. This way I'm not riding back & forth to camp with only one large animal on my horse. You can also skin medium animals too. Ofc the non-skinned medium animal will give you more, like 3+ materials compared to just a skin that will give you 1 material. But you can carry up to 30 skins of one type of medium animal in your satchel. So 30 rabbit skins, 30 raccoon skins, 30 snake skins & so on. So perfect medium animal skins might only give you 1 material, but if you collect 20 or so skins that is already 20+ materials for you Trader role. This also works for poor, good, & perfect too. Meaning 30 poor rabbit skins, 30 good rabbit skins & 30 perfect rabbit skins, that you can carry in your satchel. I think 30 is the max for each category. Same thing with Birds (Vulture, Hawk, Eagle & Condors to name a few) I get 3 feather each time I skin these birds (If they are good or perfect) & can carry up to 30 feathers for each bird. Most feather will give you 0.90 material for each feather. If you collect 30 feathers that equals to 27.0 materials just for 30 Vulture feathers. Now you add in the other birds Hawk, Eagles, Condors at 27.0 each. That's a total of 108.0 materials for all 4 bird types. I just ride around shooting poor, good, perfect medium animals / birds & skin them. If I see a perfect large animal (Buck, Deer, Pronghorn, Bighorn Sheep, Cougar, Panther), I will kill it & toss the animal in the back of the hunting wagon. Then continue on my hunting trip. All of it adds up.
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