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Why isn't there a patch out to fix weapon/clothing loadouts yet?


methodrik
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This boggles my mind.

This game is amazing in so many regards yet huge QoL things were clearly overlooked or something.

This is 2018 last I checked, since when does a game decides for you what you feel like using or just straight up forces you to use stuff you don't want to use? 
Even if I'm careful I am currently stuck with like 5 carbine repeaters, 6-7 worn guns I'll never use and some more rifles that are just sitting there as well. 

Why do we need to SCROLL through a clunky weapon wheel through all these unwanted weapons to get the 1-2 weapons we actually want to use EVERY TIME a cut scene loads or the game just decides that you should be using a certain loadout? Way to kill immersion but mainly just extremely annoying..

Giver us a storage box to put all this crap in or better yet just allow us to drop em/sell em.

Same for clothing loadouts, the game doesn't save em properly half the time and I end up wearing stuff I did not choose.

And what's with that forced offhand holster lol? (or should I say fanny pack) I see Hosea and Dutch running around with regular looking dual holsters, Arthur is the only one wearing it like that. Now if the reason is because of the damn satchel would create clipping issues, give us an option to HIDE it cause it looks pretty bad on every outfit I put on.

 

I sincerely hope Rockstar is working on this.

 

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I HATED that it forced me to use those damn repeaters. I only ever wanted to use my shotguns and pump action rifles. And yet, every single f'ing mission -- I was stuck with a repeater -- often times unable to switch it out on my own.

I can understand forcing a sniper rifle on you for a scene, but this... This was ridiculous.

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10 hours ago, methodrik said:

This boggles my mind.

Same for clothing loadouts, the game doesn't save em properly half the time and I end up wearing stuff I did not choose.

And what's with that forced offhand holster lol? (or should I say fanny pack) I see Hosea and Dutch running around with regular looking dual holsters, Arthur is the only one wearing it like that.

I thought Clothing saved on the Horse was bugged too - because I would end up with the same outfit from Slot 1 when I tried to change to Slot 2, etc. What actually is the case is that it takes several seconds to change - so Arthur does the shrugging/shake animation in his clothes, nothing changes and you think the wrong outfit is in the wrong slot, but really, if you wait for several seconds after the animation finishes, the correct outfit will appear on Arthur. It takes just long enough that I was going "What the heck - nothing is happening! That same outfit was in Slot 2?!" And I'd go back to the Clothing option on the Horse menu - rinse and repeat.

I think this is a loading issue, because it only seems to happen if you haven't swapped outfits recently. Once the new outfit is loaded, you'll find you can change back to the old one almost instantly and it occurs during the animation instead of after.

I would LOVE it if they let us give custom names to Custom Outfit Slots, so it isn't just Slot 1, Slot 2, etc. and instead we could label them something, like "Crime", "Fancy", "Hunting", etc.

I agree on the off-hand holster positioning. I don't care for it either, and would prefer to see Arthur wearing it in the traditional way. But yeah, it's probably because of the satchel, so Rockstar isn't going to change it.

Edited by LateWhiteRabbit
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