Moosh89 Posted December 2, 2018 Share Posted December 2, 2018 (edited) Allow me to play "Devil's Advocate" regarding Auto-Aim. Seems like a large portion of players detest Auto-Aim as "no skill", "trolls" etc. "Get good" you may think. I'd like to take this opportunity to direct your attention to something that has always lurked in the dark of the gaming world, since its inception. There are many disabled gamers who may rely on Auto-Aim. Myself included. Yes, you may not have remembered or realized - I am extremely physically disabled. Lately there (finally!) has been a push from the disabled community about game accessibility and developers are finally starting to take notice. Look at Microsoft's revolutionary Xbox Adaptive Controller (or "XAC"). Or Ubisoft's Assassin's Creed: Odyssey, Insomniac's Spider-Man, or Square Enix's Shadow of the Tomb Raider. Even Red Dead Redemption 2 has incorporated some accessibility options such as switching Taps to Hold, Subtitles/Speaker labels and varying degrees of Auto-Aim/Aim Assist. As a disabled gamer - I use every option Rockstar has provided. Does it still seem fair to arbitrarily remove Auto-Aim entirely from Red Dead Online? That would put me, and many others of varying abilities out of luck completely. Might I suggest folks get behind the idea of providing Private "Hardcore" Servers? Private servers are most assuredly coming. Have patience please - it's still a beta. Don't scream so loud about removing something disabled gamers are literally fighting for, Inclusion. Like most game modes in GTA: Online, you can probably lock the rules to Free Aim and First/Third Person views for added challenge. Thanks for reading. Edited December 2, 2018 by Moosh89 3 Link to comment Share on other sites More sharing options...
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