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Will RDR2 Online hold sustainable success like GTA V Online?


CowBoii
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Last I checked, GTA V was still selling copies and DLC specifically for online play. 

Do you think they will be able to hold that again with RDR2? Keep in mind, GTA V came out in 2013 (September). That is nearly 5 years of stable online success. 

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It is hard to say. I will have to wait to answer this and see what it actually looks and feels like. We should be able to tell within the first month of the game coming out. I can't see it being as popular but with the right groups (of fans) it should last at least 3 years of a good amount of players filling the servers. 

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On 3/28/2018 at 6:24 PM, jACKx said:

It is hard to say. I will have to wait to answer this and see what it actually looks and feels like. We should be able to tell within the first month of the game coming out. I can't see it being as popular but with the right groups (of fans) it should last at least 3 years of a good amount of players filling the servers. 

Yup this is how I feel. You can't really give a guess on this without logic if we have nothing but "looks" to base this on. We haven't even seen any of the gameplay yet. 

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I think they will at first but it will die off faster just because it is not a "modern" game. It won't have the same appeal as buying all these different cars or guns and things like that. I would guess that it will last 2 years with a solid run and then die off come 2020.

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On 4/3/2018 at 7:42 PM, Suck3rPunch3d said:

I agree with the above.

It will have a solid 2 years but to expect it to hit 3 or even 4 is a bit of a stretch. Not to say the game will suck, just how people tend to work with games these days.

This also depends on how well they market DLC though. They can do a better job than GTA V if they really work for it.

A lot of people are sick of play and toss games that only feel fresh for the first 6 months and dead by the end of the year.

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I'd prefer more focus on single-player and that might be a better option for them in the long run (while still making cash from online). I'd be more than willing to pay for an expansion if the main game itself is as good as I'm sure it's going to be so why don't they listen?

Online versus what GTA V is doing currently I can only guess about but I'd reckon they'd need something extra sweet to to make online pounce and pull people online.  Also since I won't have online available (I refuse to pay for a subscription service just to get to play online modes even if they push extra free content with it that I'll most likely never use) it'll be a null feature for me anyway until it (if ever) releases on PC.

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On 4/8/2018 at 11:37 AM, Jamesie said:

I'd prefer more focus on single-player and that might be a better option for them in the long run (while still making cash from online). I'd be more than willing to pay for an expansion if the main game itself is as good as I'm sure it's going to be so why don't they listen?

Online versus what GTA V is doing currently I can only guess about but I'd reckon they'd need something extra sweet to to make online pounce and pull people online.  Also since I won't have online available (I refuse to pay for a subscription service just to get to play online modes even if they push extra free content with it that I'll most likely never use) it'll be a null feature for me anyway until it (if ever) releases on PC.

I like the idea of having a solid online end that lasts but if you can extend the story for the campaign, it will mean more. They can do partial stories even and make them $20 each. Maybe allow you to play as someone else. 

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On 2018/04/09 at 10:32 PM, Skrylaxx said:

I like the idea of having a solid online end that lasts but if you can extend the story for the campaign, it will mean more. They can do partial stories even and make them $20 each. Maybe allow you to play as someone else. 

Yeah I like the sound of that, smaller extra story chunks or map additions that can even be split across multiplayer and single-player content.

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