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Showing content with the highest reputation on 08/19/2018 in all areas

  1. I'm going to take a wild guess and say you aren't talking about Duke Nukem Forever.
    1 point
  2. Thank you very much After I took a look at the movie scene I got right on it. Instantly noticed it. Can take a bit to edit but I'll most definitely keep you updated if anymore does come out! R* Definitely incorporate their own style into it and are known to take inspiration from movies but this one is just uncanny haha. Thank you for the feed back
    1 point
  3. The horses would just respawn like your cars did in GTA V, no? Like once you buy or bond with the horse, you will have it for good. Maybe have a stable of them.
    1 point
  4. That seems to be the case. I pointed this out back when the game came out and no one knew what I was talking about. I think the creators are big on classic movies and cult hits.
    1 point
  5. Yeah I agree. My guess online you could build your bonding but you don't lose that if it dies, so you can constantly build it up to a full bond. Dunno.
    1 point
  6. Excellent point here and I noticed that too. Even how this series has helped set and raiseed the standards to GTA physics engines, gunplay, etc. IMO only Bethesda has done the same with their games. Constant progression in all directions. There was one game, but we all kind of know how that one went; or is going depending on whom was asked.
    1 point
  7. Here are a couple questions I have about side quests and activities: 1) Fallout 4 introduced settlements into the franchise. Do you think RDR2 will have us build our own ranches? 2) I noticed the differences in horses with one being a work horse. Does this mean we will have to farm? There was also the shot of hauling back hunted animals. Do we have to eat or does our food supply heal us? 3) we saw the bonding with the horse in the video. How much attention, development, training, grooming and such are we being involved in? Adding in features like that will take away from the story. Some may feel it helps with the immersion, but for those that don't have a ton of game time, it could be too much. I personally was not a fan or eating and working out in San Andreas. Too much time wasted. Dont get me wrong, I will probably spend a ton of time at camp listening to stories, doing side quests and such, but tasks such as eating become monotonous and tedious to keep up with. I dont want to be in the middle of a heist and start shooting crooked because my Jesse Wales is a bit hungry. @RON I agree about the wildlife. I would even like to see snake bites and such. Obviously they introduced fairly in depth hunting(with following the trails), I would like to see those animals interact with camps and more. How many bear traps are going to be around that another character was trapped? How prevalent will bears be?
    1 point
  8. That's the stock photo out of the new wallet he bought.
    1 point
  9. You’re a real person! I thought we were all just words on the page.
    1 point
  10. Not sure if you've seen any of the trailers but there is a vast array of predators, new and old.
    1 point
  11. Actually, there's a heist in gtav that is almost identical to the opening robbery scene in the movie Heat. I think that R* pays a tribute to these movies and is truly inspired by them.
    1 point
  12. Yesterday I captured the 5 bounties, killed 25 people, and completed the challenge. Also got the $ reward for finishing it. Sorry the challenged glitched on ya CMCC. Maybe if you log on again it will reset? The captures are only $10k a piece so I think your idea of just blasting them is worth it if you just want the tomahawk. ...hatchet, whatever.
    1 point
  13. I want to see more dogs. Heck, it would be cool if you can have a dog. Like let there be maybe 2 or 3 breeds in a handful of fur color coats. Like the dog can serve as an alert for when someone is near you or near your camp and also aid in hunting.
    1 point
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