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YodaMan 3D

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Everything posted by YodaMan 3D

  1. Yeah, from they way the OP tells the story. It sounds like if anyone was to be griefed it would have been him not the other players. Then again if they just spawned in and he killed them before they had a chance to move? That could be him griefing others. Seriously, though it sounds like the same farming many have done and no one has complained about it yet.
  2. If they add DLCs for the campaign, then could be longer. If they focus on PvP like they did for GTAO. Then it would be a repeat of GTAO.
  3. Hell No! Cause then it is a matter of time before it would be put into the game and then we'll have players flying over and dropping dynamite out of the door. No Thanks!
  4. Play which you prefer now. Only reason to play online is to gain resources for what is to come. Build up money, gold, supplies so you can just buy the new stuff, so that you don't have to worry about it later. If you don't I am sure the griefers are prepping so they can have all the advantages when new stuff comes out just so they can grief you later. If you aren't concerned about the griefing and love the story, sounds like you need to play the story and have fun doing that.
  5. You don't have to be ganked, PvP or NPC. Sometimes the ride alone and you will lose pelts. Hell, i lost money.
  6. I have rode with him and we had fun, though we didn't have issues. Being in a Posse can make a difference and co-op is usually more fun. Only problem is him and I just don't seem to be on very often at the same time.
  7. Isn't there a option to cancel enable matchmaking or disable. Just disable and everyone hits ready and it should start.
  8. They seem to be using the same model on things on how they handle somethings. To me their are plenty of similarities, but to say exactly the same? Time will tell, but don't be too harsh on those who are seeing some of these things. They have seen it before, when and where Rockstar separates the two is still to be seen. According to a article, Rockstar wants separation or at least state as much. Will they?
  9. I have heard of a group of roleplayers that requested more social type things to Rockstar. I would recommend if you are interested, you may want to contact Rockstar
  10. You don't have to matchmake. You can do the mission with as many as you want. I haven't experienced players killing themselves but have had players start tossing dynamite and do their best to sabotage the mission. Wierd part is they seem to have an endless supply of dyanmite.
  11. As of right now we don't know all of their plans. Like with GTAO, they had campaign dlcs and scrapped them to persue PvP options, they needed players to focus on Shark Cards and not on DLCs.
  12. PvEvP should allow a FFA, then again there should be balance. Ignorance that that thinks there can be no balance is just being selfish. Yes, PvP players do feel it's all about them. You have stated yourself that any evolution brought to the game that would improve balance between PvE and PvP, would totally ruin the game for you. Yet I am sure you could adapt and continue playing without any issues. As long as it is done correctly. Once again, private or friendly lobbies could work to a certain point as long as PvE doesn't get punished for it. According to Rockstars history alone has punish the same lobbies that you are so proud of punished those players by limiting access to missions. Quite simply, FFA can still be FFA and be balanced. Some are just to limited in their though process to accept change.
  13. I would expect it to get the GTA treatment. People buy Gold Bars, they add new stuff for free or fairly cheap. The difference being is there has been talk of adding campaign dlcs
  14. It's being made by the same people who screwed up the 1st game. Managed by the same people who let them screw up the 1st game and wouldn't allow them to actually fix it. Being influenced by the same YouTubers that made suggestions that ruined the 1st game. Meanwhile ignoring the populace who actually will be playing the sequel and that played the 1st game. Just recently read in an article, they admitted to using 1st game for beta testing ideas that they used in the sequel. That was the only reason that the game wasn't allowed to die after the 1st year, when they expected it to die.
  15. I haven't heard the latest on Anthem, what I have seen I wasn't impressed. As for The Division 2, sounds like nothing really changed. You get 3 DZs, but it sounds like players are still allowed to grief just like before, except for camping at spawn points. Shoot they already got YouTubers calling for nerfs and the game isn't even out yet. They seem to be hanging on every word of their favorite YouTubers and ignoring the players already. hahahahaha.
  16. That is just part of the PvEvP world. PvP players assume it's all about them and if you don't like can just quit playing. They refuse to compromise or give an inch. Rockstar can fix it, it's just a matter of will they and do it correctly.
  17. All it is, is griefing. Players griefing in PvE can be just as bad as a PvP player doing it to a PvE player. Let Rockstar know and hope they actually fix it.
  18. You shouldn't let griefers stop you from trying PvP. With the right group it can be fun. Griefing wouldn't have to be apart of it.
  19. I don't remember their names, but any built like a warhorse and that aren't racing horses or arabians
  20. I don't remember when, but at one point in Valentine. Karen says something about the guys need a bath. I think it's when you take the girls and Uncle to Valentine. It's not like a 1 on 1 conversation. Cause afterwards, I was bitch please. Then I went and cleaned up and returned to camp, hunted her down and she was like, "Oh? Hi Arthur and walked away." Seemed like shortly afterwards, Abigail was like, "Arthur here's my kid. Take him fishing!" I was all, " bitch plz. Daddy didn't get all cleaned upto to babysit, while you and John have a nooner."
  21. I don't mind the idea of friendly lobbies. Your idea of run, run, run away to another lobby to me shows ignorance. Your concern for having accountability for your actions and it removing your free for all is false. PvEvP doesn't mean you shouldn't have accountability for your actions. Giving a PvE player another option to deal and create separation that doesn't require them to run off to another lobby. Is just short sighted, In PvEvP, there really needs to be a balance of some sort. It does need to be controlled to the point it doesn't affect PvP choices, but right now Griefers limit PvE choices, they really eliminate options for those players.
  22. I hope they don't add those weapons of mass destruction, but they are coming out with a War Wagon. Which may be nothing to concern ourselves with. Yet then again, it could be a stepping stone upto flying Unicorns that poops bombs. Which includes another weapon for griefing, which at that point you may have no defense or offense to combat it. Changes are coming and we don't know how good or how bad.
  23. I'm not saying that option shouldn't be available. They attack you, you attack them. I just saying that isn't "anything can happen", if that is the only thing that is going to happen. I just believe if a PvP player wants to PvP, his choice of targets shouldn't always be "the Easiest Target". In a PvEvP, it isn't just suppose to be a PvP only. Otherwise, it would be called PvP. A player should be able to target whoever they want upto the point. Your fun shouldn't have to limit mine. Not in a world where we are suppose to co-exist. So the players your are defending, are out to ruin the game. You support that choice.
  24. You are right, it isn't GTAO, It is made by the same people, using the same model. Why would you think they would do things different? Maybe, they will be different. Maybe they will have a better solution. We don't know the plan. I have played games where PvP players got a special mission or mode and PvE players got excluded. PvP argued that it wouldn't work, PvE players gave examples how it would. The game company did nothing. They create separate lobbies, according to their track record, they would treat them different and punish the PvE players.
  25. It is annoying that you won't listen. There are already rules. Add new rules, take rules away. Doesn't affect your game. Sounds to me you just enjoy the griefing others part, especially if it's against their will. Long as you have fun. In the example I gave as a possible solution, a PvP wouldn't take a parlay or a bounty, they would fight back. You get PvP. No that isn't what you want. You want to ruin someone else's experience. Make them hate the game, make them hate Rockstar, make them hate you. For what? You pumped up your epeen and feel a little more important in you own little world. That is how Griefers think, that's what they want. To feel special, cause to them that is important. To a real PvP player, they want to know. When you and I meet, who is better. Afterwards, go our separate ways and count the days till we can do that again. In PvP, I don't want players to run away. I don't want them to quit. If I won the day, I hope to see them back so we can do it again. If they won, I hope to get my skills up so that when and if that day happens again, we have different results. I don't want to support Griefers. I want PvE players to want to PvP. I want the community to grow and that requires players to want to come out of their comfort zones and meet halfway.
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