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Everything posted by YodaMan 3D
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I play both PvE and PvP, better when I can do both in a game. I don't need an endless supply of DLCs just for PvP, I would like some PvE stuff as well. Like I said on other topics, when online play is all about griefing others or being griefed by others, I lose interest. That isn't fun for me, we live in a world where we tell kids not to bully one another cause it can be life altering for one of them even enough to have them hurt themselves. Yet our entertainment we enjoy most, seems to be bully one another to see how bad we can affect another's life and not care. Think about it, online games now days. Online games are no longer about who is better. In GTA, it's about a new player facing a player in a fighter jet or a tank or some other super high tech killing machine. The Division, players with optimized gear in groups of 4+ attacking solo players. Now games are adding taunts for when you down somebody. When anyone ask how is this acceptable, the response is "git gud" or "GET OUT!" I get the idea of competition, but why do players have to be sore winners as well as sore losers. In competition I would prefer my opponents to earn my respect and visa versa by competing.
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Something to do after the main story is complete would be great. As in most Rockstar games, you finish the main story and all of a sudden you have this great big open world with nothing to do but ride around shoot things for no reason. I get it story ends, but doesn't mean Arthur or John had to hang up their guns and waste a way. I felt it more with the GTA 5 story line. All 3 characters survived and I almost everything done. Then what? Start it over and see if I can do it better. I did that with RDR and can pretty much do it blindfolded now.
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Rumor a couple of years ago, was Carl was suppose to step up and take lead.
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Multiplayer Game Modes (Hold Your Own, Grab the Bag, etc.)
YodaMan 3D replied to Cokeyskunk's topic in Red Dead Redemption 2
To me RDR is superior cause it just felt more real. You kill me great, I will get you next time appeal vs GTA where you blow me up with a jet or a tank and I am just starting out. It won't ever happen, no reason to play at that point. -
Multiplayer Game Modes (Hold Your Own, Grab the Bag, etc.)
YodaMan 3D replied to Cokeyskunk's topic in Red Dead Redemption 2
Just read the article, they did consider the Trolls and gave them a way to improve the trolling. Things mentioned in the article players were already doing, now they are just giving them a better weapon to do it with. -
I got to the point of not watching it when every season was a roller coaster ride of hey look it's "Awesome" Rick Grimes the great leader. Bad guy shows up and hey look it's "Pathetic" Rick Grimes, whose kissing the bad guy's rear. Some point he becomes "Awesome", then "Pathetic" over and over and over.
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Multiplayer Game Modes (Hold Your Own, Grab the Bag, etc.)
YodaMan 3D replied to Cokeyskunk's topic in Red Dead Redemption 2
Having players snipe you was bad enough, but when they added easy kill machines like jet fighters and tanks. For new players getting into it, it really isn't worth the effort most days. -
Multiplayer Game Modes (Hold Your Own, Grab the Bag, etc.)
YodaMan 3D replied to Cokeyskunk's topic in Red Dead Redemption 2
Well, they didn't contain them in GTA:O, you had to do work a rounds to avoid them. -
If properly monitored, there should be no false accusations that would be fruitful. It's neglect on a company that doesn't watch what their game is doing.
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Thing is I personally don't want to get players banned. Problem is that most games that have a free roaming map, seems to want to allow that behavior that puts players attacking other players whether both parties are interested in it to begin with.
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Multiplayer Game Modes (Hold Your Own, Grab the Bag, etc.)
YodaMan 3D replied to Cokeyskunk's topic in Red Dead Redemption 2
It wasn't PvP situation, but in GoW4, I was trying to build up my Engineer in Horde 2.0 and as I would build an item and place it to protect our base. Another player would grab the item and take it into the open so it would be easily destroyed knowing I wouldn't be able to repair it as we went. I even saw players when players would gain currency go and start buying weapons, know that when the wave ended they would disappear. Can't remember the game's name, but their was a team death match where after the timer ran out, their was no revives. You could get bonuses cash for being the last guy on your team. I remember that players would literally shoot their own teammates just to get the last bit of rewards. You could have a 2v1 situation and have your teammate kill you. It used to tick me off. -
I read some where if it happens you have go get your hat or you can lose it. To replace it you have to go buy a new one. If true, I am sure I see lots of characters running around without hats.
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According to a friend that works at Gamestop, they are suppose to switch to digital. Cause Microsoft wanted to stomp out businesses like Gamestop. That has been some time ago.
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I haven't been able to find anyone on to play Friday the 13th.
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I would have rather played it as Zombie John, then Jack and his nails on the chalkboard voice. I always felt like he was about to cry everytime he spoke
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My latest experiences come from TD and GTA:O. Both open world and then need for it, whether you call it camping or griefing. I have heard the two words used to describe the same instance. The latest phrase I have heard to explain the scenario, is Player Killers. Cause the ones that do it care nothing for the game and just want to attack other players.
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Jack & Carl, both hit my annoyance meter off the charts.
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Camping and griefing is not needed for PvP. Work arounds or not. I don't have a problem with PvP in a freeroam setting, I enjoyed PvP in the 1st RDR. Yet in the day and age, most so called PvP players don't want to PvP, the want to be player killers and ruin the fun of others.
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On xbox, my son and I share games, so to save money, we buy one digital and share it. I would have to buy to hard copies otherwise.
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I hope not. He annoyed me in the 1st game.
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When thinking about who we may see from Revolver and RDR. Whose life may we influence in this game to explain why characters are the way they are in the 1st RDR. I mean there is a chance for us to influence John Marston and Abigail. Are there others, like the Macfarlanes, Dutch, Ross. I mean John meets lots of people on his journey, could we see the details on what steered them in that direction?
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Will RDR Online be as exciting as GTAO?
YodaMan 3D replied to Mattdrenaline's topic in Red Dead Online
I think GTA caters to more gankers then noobs. GTA Online isn't necessarily easy, it is made harder because you have avoid the trash then just focus on the game itself. Generally speaking, those who like games from Rockstar, typically find similar details that draw you to their games. Though I don't expect it to be the same, I do expect there to be similarities between GTA:O and RDR2:O -
Usually on pre-orders, all of your major distributors will have their own little bonuses. So if you get the it through Amazon, if there is any extra bonuses you will get what you paid for. Gamestop usually has theirs. PS generally has something and same with Xbox. In the past it was usually something a little different, but now days I think everyone get s the same.
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Where is Abigail Marston? (Theory & Discussion)
YodaMan 3D replied to Mattdrenaline's topic in Red Dead Redemption 2
John leaves because they left him to die.