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Everything posted by Foxtrot
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Ah, I see it now, thanks. It’s a bit hard to see some of the icons as they look different to how I see them in the strategy guide. Take a look here and see if you can see what you’re missing. Possibly the alligator tooth or boar tusk.
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You're missing the Panther's Eye trinket. The legendary panther is obtained as part of the trapper challenges, you can't access it just by going to the right location as you do with the other legendary animals.
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It's pretty great that you're using RDR as inspiration to learn a new skill. Great work.
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Ah. Of course. It'd been a while since I played the story, forgive me.
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If you go back to Shady Belle, you should encounter a fresh camp of raiders to clear out. I have no idea why this happens, but every time you want some action, go back to Shady Belle.
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It's going to be a good few years until we see the true power of the PS5 anyway. It seems as though you only really get to see the true technical ability of a console right before it's going to be retired. GTAV on the Xbox360 just blew me away - I didn't think a game like that was possible on that console. God of War and LOU2 on the PS4 Pro - both jaw dropping games in terms of graphics and smoothness (let alone gameplay).
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I don't think that email means anything at all - I got it as well "register your interest to be included in limited early pre-orders (if we think you're enough of a PlayStation fan)". In the end outlets put up pre-orders shortly after yesterday's live stream. I just happened to check Amazon this morning (UK time) and saw the listing for the PS5. A couple of page refreshes later, I got the "pre-order" button pop up. Apparently, it sold out within half an hour. If you're waiting on that email, I just wouldn't bother - if you want a console, you just need to hunt it down. Then again, many of the big titles announced have PS4 versions anyway, so no big loss there.
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1. Why do you like RDR2 the most? The open world, the side missions and collectibles, the depth of the interactions with the NPCs, and the attention to detail. 2. Who's your favorite hero in the game? I think I know the answer, but still Sadie. She's underappreciated in the game, but she's strong and confident, and doesn't allow her sense of retribution eat her up. 3. What do you like doing in the game the most? Exploring, and hunting all of the animals - it was always a thrill to see a new animal for the first time. 4. The game is very beautiful, full of various colours - so, what colour schemes do you like the most in RDR2? Night time was nicely done. Pretty foreboding, but when you're up high, you can see the lights of towns and camp fires all around. 5. Weather. Since most of the colours are changing with weather and the weather is one of the most remarkable things in the game, could you, please, tell me what weather in the game do you like and why? Fog, I loved the mood that foggy conditions brought - you never knew when a cougar was going to jump up and rip you off your horse.
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Anyone pre-ordered one of these yet? I managed to get lucky and have one ordered on Amazon before they ran out. I'm not sure I'll spring for a new Xbox this time around. I just hope the PS5 is quieter and cooler than my PS4Pro. I'm not sure I'm super excited about the launch titles yet, but there's a lot of potential in terms of speed and graphics. Can't wait for Far Cry 6.
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Yeah, sadly this is one of the things that Xbox does far better than Playstation. I really hope that the system that drives PS5 will include some game stats and trophy progression.
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Well that was certainly a lot easier to Platinum than I thought it would be. Thoroughly enjoyable game, but I'm not sure there's much in the way of replay material there once you've done all of the side tales. The fact that the director refernces RDR1 makes sense since development started 5 years ago and would have been well on by the time RDR2 was released. To be honest, I wanted more out of Tsushima, playing it, I really missed the depth that RDR2 gives us where almost every NPC had a life they were living and one you could eavesdrop into. Then again, I didn't really miss the unending grind to find all of the animals and herbs. The graphics in Tsushima are glorious though and I still wish that the camera wasn't so tight and allowed me to experience the effort that Sucker Punch put into the environment. I hardly ever used fast travel in RDR2, and I pretty much always did in GoT - maybe that's saying something. Still, it's hard to beat petting a fox and using your horse as a pillow.
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Ummmm. I have “Cowboys and Aliens”, which kinda fits in with RDR2 I guess...
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Yeah, I’ve seen a full play through of LOU2 and it’s emotionally tough going. I’m looking forward to the highs as well as the lows. I’m still working my way through Tsushima as my main game though and enjoying it almost as much as I did RDR2. The odd thing is though that I’m doing the majority of it on foot since there’s no real benefit to riding (except for being a bit faster).
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No, you can't replay the stranger missions. But if you've played that mission before, you should still have the lantern in your inventory and go find the robot.
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Right now, theres: * RDR2 * Snowrunner * Ghost of Tsushima I'm gradually getting through Last of Us so I can gain an appreciation of the backstory before moving to LOU2.
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You can interchange between the two, but they're completely different experiences. You can't carry anything in-game from online to story mode or the other way around. So any gold you get from treasure hunts or weapons in story mode won't magincally appear when you enter the Online game.
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I get you there. To be fair, the rails on the LOU games are a lot wider apart than most CoD campaigns.
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Yeah, the combat in GoT is pretty technical. I've died more than a few times already, but that's down to me being a fumble-fingered klutz. On my list, I have LOU (Remastered) and LOU2. I watched a complete playthrough of Days Gone and it does seem like fun to me - not sure I'd get around to it though. I've also watched a walkthrough of LOU2, which seems to be a complete powerhouse of a game (I've never seen a game more emotionally involving than this). It's taking me a while to get used to the PS controller and the difference in layouts. The change of the X button location is frustrating enough in itself after years of XYBA.
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No idea to be honest. I don't have much gaming time these days, but I did used to buy a major PC component roughly every 6 months when I was PC gaming. Given where Microsoft is taking gaming now, you could probably sell your Xbox (or not bother getting the series X) and putting that money on your next GPU. If you have a good gaming PC, I really don't see the point in an Xbox these days.
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You've tried repeated tapping, haven't you? There are parts where you need to hammer the key/button for some actions.
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I'm fairly late to the party, but just started playing this - since I finished RDR2 a long time ago. I've actually got pretty bored with the range of Xbox games available so I had to buy a PS4 Pro to get into some other games (Tsushima, Last of Us, possibly Death Stranding). A couple of hours into Ghost and the parallels with RDR2 are pretty striking. There's a lot of riding around the countryside dealing with both random and scripted scenes. The frustrating part (aside from learning a new controller!) is the camera. In RDR2, the camera was relaxed and the vistas were wide - it never got in the way of the action, or the scenery. In Ghost, the camera is far closer to the player, claustrophobically so - I know there's stunning vistas there, but I hardly ever get to enjoy them. Close-quarters combat also suffers because of this. On the plus side, Ghost never has your horse running full gallop into trees or small stones. There's a lot to enjoy about this game though - I think I'll be spending a long time here.
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I feel that you're going to be almost constantly chasing the GPU rabbit. As games get more intensive in terms of data and throughput, you'll be buying new GPUs every couple of years. Microsoft Flight Sim is a case in point - the Beta is already pushing current GPUs really hard, forcing people to downgrade the graphic options to make things playable (sure, it's a Beta and the code can be optimised further, but it's an indicator of the future nontheless). It's hard to choose between your choices there, but I'd opt for fexibility of the GPU. Your ASUS has a potential bottle-neck in terms of the HHD - I'd avoid anything with a platter these days.
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Yeah. I've been watching some gameplay walkthroughs and Xbox really doesn't offer the same kinds of games except for a few examples that are on PS4 anyway. If I do move over to Playstation, I'll lose the chance to play Flight Simulator on the console. But that doesn't really matter as many Xbox games are also on PC. A big-ass external GPU should sort me out there, I think.
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A real quick search shows that Redbubble are selling GTA and RDR2 clothing. https://www.redbubble.com/shop/?iaCode=u-tees&query=rdr2&ref=search_box The website sells gear produced by independent designers and operate under a "fair use" policy where it comes to copyright. https://help.redbubble.com/hc/en-us/articles/201579195 "A NOTE ON FAIR USE: You might be able to incorporate someone else's copyright or trademark into your own work, if you do it in such a way that that is considered "fair use" or in such a way that qualifies as another permissible use. However, please be aware that “fair use” typically applies in limited circumstances and isn’t the same as “freedom of speech”. Quite frankly “fair use” is a difficult concept, even for the experts, and the scope of “fair use” is different in different countries. So even if you think you’ve created a work covered by “fair use” or another permissible use, you should talk to an attorney prior to using it in connection with the Redbubble service. While some uses might appear “fair” or permissible to you, we ask that you understand that Redbubble must act in accordance with its Notice and Takedown procedure when a report has been received. Additionally, certain works may be taken down without a specific report being received if we are otherwise alerted or aware of potential infringement issues. Ultimately, you take full responsibility for the works you upload and display on Redbubble. This is reflected in the Redbubble User Agreement. Use of the Redbubble website indicates continued acceptance of this Agreement. So please do us all a favour and if someone has created or owns the rights to a picture, painting, photograph, logo, story, poem or any other work, copyright, trademark or publicity right (regardless of whether it’s an individual or a large global company), obtain consent before you use that work in connection with the Redbubble service. This will help ensure that you don’t infringe the rights of any third party and help us promote an encouraging and inspired environment at Redbubble filled with wit, soul, meaning and aesthetic genius." The last paragraph here assumes that deigners have obtained permission (so Redbubble doesn't have to). You'd reasonably assume that most people don't bother. The sheer amount of designs available seems to imply that R* isn't agressively chasing down copyright infringments.