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Parzival

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Everything posted by Parzival

  1. I believe the exploits that allowed Arthur to access New Austin have been patched out.
  2. It's a critical point in the story, so I doubt there will be any change. People really need to accept that there's no alternate ending to Arthur's story.
  3. Can the automaton even be moved?
  4. There's one in the Bayall Edge shack, too.
  5. Parzival

    SnowRunner

    Smallville? Just take a quick trip into town and ask for my buddy Clark. Everybody knows him, great guy, he'll help you out free of charge.
  6. There's only one provider in my area that offers unlimited data, but they charge absurd prices. I imagine it would be plenty easy for my current provider to just say, "Hey, you know what? You guys use as much as you want and we'll just charge you a flat rate!" since they offer phone service with no data cap in this area, but ... capitalism, right? šŸ¤‘
  7. I've had this happen occasionally. Sometimes saving and reloading the game fixes it, while other times I literally have to die before they disappear, and in one instance a stuck pelt disappeared after a cutscene.
  8. Yeah, well, enjoy it while you can, because you could be in my shoes before you know it. I was loving my unlimited data until 5 and a half months ago when my landlord's bitch of a wife suddenly decided she wanted me evicted just because she felt like it and he wouldn't go against it despite himself admitting it wasn't right simply because he didn't want to argue with her about it. Unfortunately, the law at the time didn't offer any kind of protection from that, otherwise I'd have sued him into homelessness and her into the whorehouse, then moved out willingly just to spite them more.
  9. I have a 2TB drive in my PS4. Think I still have at least one of those TB left. But, yeah, file sizes for MW were excessively high when I had it. When I first got it, I had to download 80 GB worth of patches, then the "season 2" (or whatever it was called) patch was another 15. That was all in one month. If you're on a data cap like I am, it's especially tough. But I traded it in months ago as I found the game to not be everything it was cracked up to be. The comparisons putting its campaign on the same level of CoD4's were total BS, IMO. Plus, I take issue with IW's blatant ignorance in the subject of geography. But I digress.
  10. Parzival

    SnowRunner

    I played MudRunner (which I'm assuming this one is a sequel to) and it was just that for me. Not saying it was bad, but it didn't make that click like games like RDR and Days Gone did.
  11. Maybe it's a glitch? Are there any specific circumstances around it?
  12. I think that would have come up in the story at some point, though.
  13. Not sure if I should be honored or feel pity for you because you clearly have no life.
  14. Well, one can sometimes be found handing out flyers in a park in Saint Denis and a group can be found at the cliff where you go to find Mary's brother during the story at one point in the epilogue. I've never managed to see the latter, though.
  15. Oh, I thought this was story mode. Okay, my bad, just disregard what I said above.
  16. Say your prayers and eat your vitamins?
  17. Probably a gator nest that spawned beneath the boat. I wouldn't be concerned about it.
  18. So, has anyone read the sign outside the church in Rhodes? Kind of interesting that the reverend shares Susan Grimshaw's last name, isn't it? I mean, there are any number of a million different names Rockstar could have used here, but they chose Grimshaw? 🤨
  19. The Litchfield is unlocked after the Chapter 6 mission "Mrs Sadie Adler, Widow - II." Though you can get a free one right at the beginning of said mission, just look on the ground in the camp where it starts.
  20. Yeah, I forgot about the one in Van Horn. Thanks for pointing it out.
  21. You must have sold a regular buck's antlers, because I don't think the items required for trinkets can be sold. There are three fences: one in Emerald Ranch, one in Rhodes, and one in southeast Saint Denis.
  22. You can only sell pelts and carcasses to the trapper or butcher.
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