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Posted
21 minutes ago, BropolloCreed79 said:

Part of me wonders how playthrough speed relates to folks' rating of the game.

 

I don't necessarily think it's the rushing of the game that gives a bad impression to players (although that may be in some cases) but perhaps it's telling of a general lack of interest or dissatisfaction in some of its elements. 

Personally, I tend to rush games I simply don't find that interesting and I'll savor the ones I really enjoy.  .....like this one.  No wrong or right here, just a matter of perspective.

  • Like 1
Posted
19 minutes ago, Skysaw said:

Based on this, I have to give it a 10. I

When I start playing at 9pm after my kids are in bed, and glance at my phone at 3AM, the game has officially sucked me in.

 

  • Like 1
Posted
37 minutes ago, Jayjoejohnlongsilver said:

I understand most of the negative critics but compared with other games u just cant give Rdr2 6/10 or 3/10 imo.

Its a prtty good game and i ez give a 9/10. -1 because of so many bugs after 8 year development.

But the atmosphere and the map are so fckn awesome i cant describe it.

Well, I have a gamerscore over 85000 on Xbox and normally open world games are my favorite. I just finished AC Odyssey and couldnt stop playing. On this I played for a few hours and didnt like any of it. Day after release I tried again and had to force myself trhough  few more hours cause I just spent good money on this and was hoping game would shine. I stopped playing tuesday in chapter 3 and have 26 hours in this and even though Im bored to death right now i cant make myself play this game. I dislike the linearity, the terrain, the speed, the movements, the lack of own choices, the menus and the lagging.

Its exactly comparing to other games I IMO rightfully gives this 3

Compared for me to eg. AC Odyssey that has real HDR and a huge fun world with freedom and smooth movements, its a huge difference. Must add that i really, really hoped to enjoy this, and even tried to take 2-3 shoots of Japanese whiskey, Hibiki, before playing to get in right mood, but no;-)

 

Posted

If they fix the whole fact that I can’t play on my PS4 pro and OLED without getting a migraine from the horrible blurryness and “hdr” issues...

probably I would give it a 9.5 or higher!!!!

in its current state? 2.5. 

 1hour of game time equals about 20 minutes till my eyes readjust.

perfect vision my whole life. Spider-Man uncharted 4 and many others look amazing in checkerboard 4K and in HDR on my 240hz LG OLED...

RDR2 in its current state on the PS4Pro LOOKS LIKE GARBAGE.

 

 

 

 

 

 

 

 

 

 

 

 

 

PERIOD.

Posted (edited)
4 minutes ago, Skinnsofa said:

Well, I have a gamerscore over 85000 on Xbox

And I have the liver of a septic 95-year old man.

Quantity does not equal quality.

3 minutes ago, Skinnsofa said:

I dislike the linearity,

You're joking, right?  This game has ONE linear main quest, and about eleventy billion side quests, most of which are optional.  I have almost 30 hours in, and I'm not even out of Chapter 2 yet.  If you dislike what you refer to as "linearity" so much, you may want to wait for RDR2 Online.

Edited by BropolloCreed79
Posted
28 minutes ago, BropolloCreed79 said:

And I have the liver of a 95-year old man who's septic.

Quantity does not equal quality.

It was ofcourse to show that i have played these kind of games alot and have a reason to compare. Nothing else, but read it the way you prefer....

Posted
10 minutes ago, 0ldKen said:

RDR2 in its current state on the PS4Pro LOOKS LIKE GARBAGE.

I've seen the videos.  It's almost like trying to watch certain channels on cable back in the 90's that you didn't pay for.

Posted
6 minutes ago, BropolloCreed79 said:

You're joking, right?  This game has ONE linear main quest, and about eleventy billion side quests, most of which are optional.  I have almost 30 hours in, and I'm not even out of Chapter 2 yet.  If you dislike what you refer to as "linearity" so much, you may want to wait for RDR2 Online.

Chapter 1 feels pretty linear, so those who give up early don't really get a flavor of the game at all. The game opens up a little in chapter 2, but it REALLY opens up in chapter 3. I'm still in chapter 3, and I just keep stumbling upon things to find and do. I keep thinking I'm going to go do that story mission I've been putting off, only to find more reasons to put it off before I can get to it!

  • Like 1
Posted (edited)

I guess I'm different.  I love RDR2 but I absolutely hated God of War and AC Odyssey.  I thought Shadow of War was okay but nothing really special.  

I love Fallout 2, 3, and thought 4 was decent.  I love The Last of Us.  I love Skyrim.  Witcher 3 is incredible.

 

I cannot stand Action RPG games for the life of me.   I know God of War received great praise but I couldn't play more than 20 minutes of it before saying to myself "ugh I hate this kind of boring action hack and slash games with a little RPG dust thrown in".

 

I know this is a little off-topic but different people like different games.   I think RDR2 is probably the best game I've ever played other than games like Fallout 2 and 3, Baldur's Gate 2, etc. The real classics.  And Witcher 3 is in a class of it's own, but still enjoy RDR2 more.

Edited by ghostpro71
Posted

Same for me with any AC and the witcher for example..good games but cant catch me.

The AC i liked the most was Black Flag Bit after -20h i just stopped with no motivation to pick it up again.

Also the witcher wich i played for only 2 hours : D

So peoples are different.

Posted (edited)

I think scoring a 10/10 is the same for entertainment as it is for sexuality. We can all agree what a 9/10 looks like, but a 10/10 is personal to each individual.

Personally, this has been one of my favorite games ever. The story, IMO, deserves a hell of a lot more than a +3. It's easily the best game story I've ever seen, and it's overall one of the best stories I've ever watched in any entertainment medium period. I personally found the excess of shooting enjoyable. It was better than the average "stalk a guy silently through the city" quests we've had in GTA games. There aren't that many things to do in game missions outside of talking civilly and fighting.

I have to agree with you on the false advertisement though. I wouldn't call it overhype, because this game was definitely deserving, but I would call it blatant overselling and straight up lying. There is no real interactions with NPCs. Not even the ones at camp. You can't take your camp mates out for activities like you could in GTA 5 (WASTED opportunity)  -- you could take Trevor or Lamar to rob a store and they'd sit there behind you and say "you better listen to this guy, he's crazy" to the cashier. Imagine being able to hold up stores with John or Dutch or Sadie at random! It would have been great.

But no. You also get no real interaction with radiant NPCs. You can greet them for a howdy but that's literally it. There are actually more dialogue options when antagonizing people. And, robberies rarely ever work. I tried to rob around 50 people, maybe 3 of them actually gave me their money. The rest tried to shoot me and a handful tried to run away.

The morality system is a joke. It might as well not be there apart from discounts at stores, of which theres nothing to buy. You're right on the money about clothing being a joke. I hated the intro blue shirt, and I only ever found 1 outfit that didn't look ridiculous outside of that. Speaking of which the economy is fundamentally broken. You get too much money for the story to justify and so it pretends that you're broke in the game and won't allow you to buy anything substantive, else wise your character would have just used his 20 thousand dollars to leave the US and buy a house in another country.

There were some glitches in my game, but nothing that didn't resolve itself. I did notice that many gang members would be missing from camp. Every chapter at least 4 gang members just didn't exist in my game. I didn't see Sadie until chapter 4.

 

 

TL;DR we were sold a living world outside of the story. We were lied to. I made a thread earlier which you responded to where I talked about rockstar stripping features from single player to put into multi player -- you said you didn't think they'd do that.

It's a beautiful world, and a phenomenally written and acted story. That being said it's empty outside of the missions. Which I can see you feel too. No clothing options, no way to spend money outside of your horse and guns (also fundamentally useless to upgrade when you have dead eye), no random NPC interactions outside of saying hello or insulting them. NO HANGING OUT WITH GANG MEMBERS OUTSIDE OF MISSIONS AND SIDE MISSIONS (that's my biggest gripe).

I'd give the story a 9/10 objectively, and the free roam a 4/10 simply because it's empty. In the end I expect many of the things I felt were left out, like an economy, good clothing, luxury items and properties to buy -- I assume they'll all be implemented into Red Dead Online. In the same way GTA 5 SP was stripped of features to save for GTAO. Same scummy business practices as 2013. Same complaints I had back then too. Literally, I was having this EXACT same argument half a decade ago.

It's Rockstar. I warned you guys you were being duped. I honestly thought it would be worse. It seems I was pleasantly surprised compared to my expectations and you were slightly let down. Although, you seem a little... Emotional about it now. I know when I'm disappointed I get overworked too. I doubt you'll be this pissed in a month once you reflect on the game a bit. It really wasn't bad. Certainly not deserving of a 6. It's an 8.5 easily.

 

Edited by Aimesleje
  • Like 1
Posted

I just realized how long that was... sh*t.

Okay. TL;DR 2 -- They really oversold the customization & NPC interactions in this game. Both are so limited they might as well not be in the game.

Morality is a joke. Glitches weren't that bad. Features were clearly stripped to be saved for Red Dead Online so they could profit from micro-transactions.

The story was engaging, the acting was phenomenal. It deserves an 8/10. Minimum. But it certainly isn't the "perfect living world" we were straight up lied to about.

Outside of the story the world is pretty empty. NPCs just can't be engaged with outside of simple sentences. Not even your gang members.

 

The game could have ditched the open world and just been one mission after another without any customization, story only, and it would have gotten the exact same score. You don't come to this game for the open world, you come for the story.

Posted

I agree the game is not perfect, and would probably give it an 8 but for different reasons.

My main issue is just the tedious deliberate nature of some of the mechanics, I understand the desire to create an immersive realistic world, I think R just went a bit too far with some features. The individual crafting of ammo is completely insane to me, realism shouldn't come at the cost of convenience to the player. Similar issue with the looting system, walking in camp, cocking your hammer after every round. Little tedious things that don't really do much in terms of gameplay but do kind of interrupt gameflow. I'll elaborate if need be, someone let R know though, because then it would be an easy 10/10

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