Alborghetti Posted December 14, 2017 Share Posted December 14, 2017 Death Stranding is the debut project from Kojima Productions, the studio founded by legendary Metal Gear Solid creator Hideo Kojima. Starring The Walking Dead’s Norman Reedus and Hannibal’s Mads Mikkelsen, it looks set to be as bonkers and mind-bending as any of his previous works. It's a Playstation 4 exclusive. E3 2016 Trailer: The Game Awards 2016 Trailer: The Game Awards 2017 Trailer: WHAT THE GAME IS ABOUT (Kojima's explanation): During a conversation with IGN, Hideo said that one of his goals with this work is to take a new approach to how killings are handled in videogames. As he explained, since the time of the arcades when we die it's game over. In Death Stranding this will not happen, since when we die we will be transported to another dimension, something equivalent to the continue screen where we had a countdown. Quote "According to Kojima, it will work as follows", says the original story. "When you're ready to return to the living world, you can return to Sam's (the protagonist, performed by Norman Reedus) body. However, unlike most games which take the player to an earlier point, before your death, Death Stranding recognizes your defeat and seems to even embrace it. You are transported back into the world afer your death - as in Dark Souls - where your actions maintain an aura of persistence. The mechanics of dying are ubiquitous in games, but it seems that Kojima is implementing systems inspired by purgatory and reincarnation. " He then spoke about the mysterious rain (seen in trailer 3) and how it seems to accelerate the aging of anything that comes in contact with it. As explained by Kojima, it is called Timefall and is one of the most important aspects of the plot, with the protagonist Sam (played by Norman Reedus) having a special connection with it. But he did not want to go into details about that part. Another aspect commented by Hideo Kojima was the baby that has been shown since the first trailer. According to him, the child will be much more than just a part of the plot, being directly related to the mechanics of the game. The suspicion is that it serves to warn us when enemies are around, making everything even more mysterious. Link to comment Share on other sites More sharing options...
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