Jump to content

Recommended Posts

Posted
On 3/4/2019 at 5:38 PM, Wayfaring Stranger said:

Inbetween "Veterans homestead" and the "Wapiti reservation" I found "Witches Cauldron" a small shrine like place, with a strange liquid brewing in it. I drank from it, hoping it may be "The cure" ... I don't know what it did, if anything. I'm midway through chapter 6, so I thought what could it hurt. Anyway, just wanted to mention it. I've not bothered looking it up to see what anyone's said about it.  ... back to gaming.

save_82.png

I'm not sure what this does but it gives you the kaching sound when you wake up, I found it is Arthur but I refuse to drink the anonymous liquid... Now I'm really wondering what that kaching meant! 

 

Also does anybody know if John will have the phonograph even if you haven't found it in the real world?

Posted

Isn’t it funny how the game knows what you’re hunting and shows you every animal except the one that you want!

  • Like 1
Posted (edited)
14 hours ago, Foxtrot said:

Isn’t it funny how the game knows what you’re hunting and shows you every animal except the one that you want!

I have noticed this too...remember that many years ago they started to change your gameplay based on "boredom level" when left 4 dead would send more powerful zombies to swarm if you were getting too many headshots and searching rooms far too thoroughly (when your looking at the leaves on a plant then you are bored)....

I notice it most when I'm hunting birds! 10,000 spoonbills until the request! Then there were 7

Edited by Dewy1314
Posted

I just need one three-star skunk, and I need to kill it well.  I know where to find everything else for the next hunting challenge, so this one skunk is between me and 100% game completion.

Posted
14 minutes ago, Foxtrot said:

I just need one three-star skunk, and I need to kill it well.  I know where to find everything else for the next hunting challenge, so this one skunk is between me and 100% game completion.

If you know where to find the other ones, I highly advise you find them first so you don't run into this exact same problem of them despawning the one you're looking for. The glitch has been confirmed as corrected so it won't deny you the next request. Always keep a second save file just in case but I trust the poster on that one

Posted

Just kind of wondering if anybody knows what in the world the shrunken head is used for? It just says it's a unique item, I have a lot of unique items actually now that I think of it that I have no idea what they're used for. The amulite and fluorite, I've got two out of three meteorites, the native ring, but the shrunken head has me befuddled lol

Posted

Well, I don't imagine this requires its own thread because it's probably not a topic important to most people, but did Rockstar do their research on these horse breeds? Obviously, they studied them enough to know what they look like, but then you go into the stats and it seems like all they did was look at pictures. Don't get me wrong, I'm loving the game so far, but I am a gamer and gamers complain.

I can't see any gameplay balance reasons for getting almost every horse's characteristics and history wrong. For instance, the Tennessee Walker you start with is not a working horse or a fast horse or a particularly strong one. It's a gaited breed made for casual riding and pulling light carriages, prized for its elegant step, not work or range utility.  Imagine my surprise when I bought a Morgan, the standard breed of the US Cavalry, and found it to have low health and stamina, lower than a Walker.

That's ridiculous, Morgans are legendary for their stamina and resilience. I have personally seen one pull a bull to its knees by the horns, and I owned one. Best damn horse I ever had. Every pasture I put him in, he was the dominant horse, which is saying something because Morgans are so small, rarely topping 14 1/2 hands. Yet he could out-pull anything short of a draft horse, outlast any trail horse, and even out-sprint some quarterhorses. That breed is built for the sprint, their name comes from being fast in the quarter-mile, they're like horse drag racers, with enormous rocket-engine butts, and a Morgan can beat some of them. They're light enough that they can accelerate quickly, even hauling my 6'2" carcass around.  I's a consequence of the inverse square law. Increasing the size of something has a direct squared relationship to how much energy it takes to move.

Yet somehow, quarterhorses have more stamina in the game  They absolutely do not. Riding a quarterhorse is like riding a lawnmower most of the time. They can sprint, sure, and they can canter for a couple of miles at best, but the rest of the time, you have to let that horse eat. They eat while they're walking, and they get hot fast. It's the cost of all that junk in the trunk. Cowboys used them a lot to sprint after cattle, which are comparatively slow, and they are ideal for that application. You don't want any cattle breaking away and dividing the herd, while the rest of the time, you can walk as slowly as they do. Cows graze on the move, too.

I know it's just a game and you can't expect everything to be perfect. IRL, horses will not run off a cliff, or into any unbroken barrier, that's allowed so the player has to actually play the game, rather than falling asleep in the saddle, which you can do. Well-trained horses have an innate cruise control. That's what most people experience when they go on paid trail rides. The horse knows that if it follows a certain path, based on a certain set of stimuli, it gets food and rest.  Couldn't care less what the rider is doing, which is why such attractions are safe for kids.  

This thing about breeds just seems like something that could be easily addressed and changed with only a few hours' work. I don't know much about modern programming, but I know QBASIC and I know variables. I also know other horsemen who are generally satisfied with the way riding is treated in this game, I certainly am, especially that lovely gallop mechanic. Western riding is all about moving with the horse. It's not quite the same in the game but it's close. How do you do everything so right and then screw up the simple part, Rockstar?

Alright, that's the end of my little rant. I don't expect anyone to go back and do more work when it's clear that you already put a lot into this game. Maybe the modders will, if and when they are allowed. Maybe just consider this as advice for the next installment, which I am looking forward to seeing, even paying for.

  • Like 2
Posted
21 hours ago, C4Warr10r said:

Well, I don't imagine this requires its own thread because it's probably not a topic important to most people, but did Rockstar do their research on these horse breeds? Obviously, they studied them enough to know what they look like, but then you go into the stats and it seems like all they did was look at pictures. Don't get me wrong, I'm loving the game so far, but I am a gamer and gamers complain.

I can't see any gameplay balance reasons for getting almost every horse's characteristics and history wrong. For instance, the Tennessee Walker you start with is not a working horse or a fast horse or a particularly strong one. It's a gaited breed made for casual riding and pulling light carriages, prized for its elegant step, not work or range utility.  Imagine my surprise when I bought a Morgan, the standard breed of the US Cavalry, and found it to have low health and stamina, lower than a Walker.

That's ridiculous, Morgans are legendary for their stamina and resilience. I have personally seen one pull a bull to its knees by the horns, and I owned one. Best damn horse I ever had. Every pasture I put him in, he was the dominant horse, which is saying something because Morgans are so small, rarely topping 14 1/2 hands. Yet he could out-pull anything short of a draft horse, outlast any trail horse, and even out-sprint some quarterhorses. That breed is built for the sprint, their name comes from being fast in the quarter-mile, they're like horse drag racers, with enormous rocket-engine butts, and a Morgan can beat some of them. They're light enough that they can accelerate quickly, even hauling my 6'2" carcass around.  I's a consequence of the inverse square law. Increasing the size of something has a direct squared relationship to how much energy it takes to move.

Yet somehow, quarterhorses have more stamina in the game  They absolutely do not. Riding a quarterhorse is like riding a lawnmower most of the time. They can sprint, sure, and they can canter for a couple of miles at best, but the rest of the time, you have to let that horse eat. They eat while they're walking, and they get hot fast. It's the cost of all that junk in the trunk. Cowboys used them a lot to sprint after cattle, which are comparatively slow, and they are ideal for that application. You don't want any cattle breaking away and dividing the herd, while the rest of the time, you can walk as slowly as they do. Cows graze on the move, too.

I know it's just a game and you can't expect everything to be perfect. IRL, horses will not run off a cliff, or into any unbroken barrier, that's allowed so the player has to actually play the game, rather than falling asleep in the saddle, which you can do. Well-trained horses have an innate cruise control. That's what most people experience when they go on paid trail rides. The horse knows that if it follows a certain path, based on a certain set of stimuli, it gets food and rest.  Couldn't care less what the rider is doing, which is why such attractions are safe for kids.  

This thing about breeds just seems like something that could be easily addressed and changed with only a few hours' work. I don't know much about modern programming, but I know QBASIC and I know variables. I also know other horsemen who are generally satisfied with the way riding is treated in this game, I certainly am, especially that lovely gallop mechanic. Western riding is all about moving with the horse. It's not quite the same in the game but it's close. How do you do everything so right and then screw up the simple part, Rockstar?

Alright, that's the end of my little rant. I don't expect anyone to go back and do more work when it's clear that you already put a lot into this game. Maybe the modders will, if and when they are allowed. Maybe just consider this as advice for the next installment, which I am looking forward to seeing, even paying for.

yep it's a game, they made all the horses similar so people could have their favorites and do pretty much the same as all the other horses. please the masses as much as you can.

Totally agree with you about the stats and riding, i've been riding horses off 'n on for over 30 years myself.

You dated yourself talking about qbasic lol  I was writing with that, dos, and BasicA in middle school.  First family computer was Dos based. didn't have hard drives back then everything ran off floppy disk.  Get my homework done and "playing on the computer" back then was writing "code" to draw an 18 wheeler to drive across the screen, or the sun to rise from the bottom to the top or whatever.

Then a family down the street got a computer and a couple games, my first computer games (borrowed and copied from the neighbor) were spy vs spy ( @Foxtrot hopefully knows that one ;) )  a car racing game, can't remember the name and i haven't yet been able to find it online.  Was similar to Sega's Outrun, you got to pick your car (Lotus Esprit was my favorite) and drive up a mountain from one checkpoint to the next.  You'd stop at each check point and i think you had the option to repair and then continue to the next.  Kings Quest was the 3rd game i borrowed that day.  then i got grounded for being up past midnight and waking dad up playing those games.

Posted

I do indeed...

But yes, I agree that Rockstar with it's fanatical attention to detail would have better aligned the breed stats with the actual horse breeds.  It wouldn't be a programming task, it would have been just assigning the attributes accordingly.  Maybe they did get it right last time and maybe it didn't "feel" right that way for some reason.

I don't know whether it's the same for anyone else, but the breed/stats didn't really matter to me during my gaming - I could easily do whatever I wanted (including races and timed runs) with my war horse.

Posted
6 hours ago, Foxtrot said:

I don't know whether it's the same for anyone else, but the breed/stats didn't really matter to me during my gaming - I could easily do whatever I wanted (including races and timed runs) with my war horse.

Stat's didn't make any difference for me.  I found a wild race horse at the start of chapter 2 and then shortly after tamed the wild arabian, used that one the whole game.  even had to restore back a chapter once to get it back when it died ;)

Posted

Weird. I thought I knew most things in the game, but I was trawling YouTube and saw there’s a huge face carved into one of the mountains. Now I just gotta go visit that sometime. How in the heck did I miss that?

Posted

Well that's Zoologist and Skin Deep earned (last two owls were a bit of a pain to find).  Now I just need to get a high bounty in all states.

I'm not sure I'm going to try for the 70 golds.

Edit: The Bountiful trophy was pretty easy - took about 20 minutes.

Posted
2 hours ago, Foxtrot said:

Well that's Zoologist and Skin Deep earned (last two owls were a bit of a pain to find).  Now I just need to get a high bounty in all states.

I'm not sure I'm going to try for the 70 golds.

Edit: The Bountiful trophy was pretty easy - took about 20 minutes.

high bounty is easy, go kill everyone in each town :)

Posted

It took a while to ride between towns.  Also took a while to sleep for three days afterward.  Now I just need to find a reliable spawn point for grizzly bears.

Posted

I also found out that "voice pats" (pressing left stick while galloping) resets the horse's stamina to high.  Timed right, you can keep up a gallop indefinitely without needing to go into your weapon wheel to find a horse stimulant.

Posted
15 minutes ago, Foxtrot said:

It took a while to ride between towns.  Also took a while to sleep for three days afterward.  Now I just need to find a reliable spawn point for grizzly bears.

This area never failed me.  

image.thumb.png.266322ffa08cee11b7d0d6a14fba6969.png

 

13 minutes ago, Foxtrot said:

I also found out that "voice pats" (pressing left stick while galloping) resets the horse's stamina to high.  Timed right, you can keep up a gallop indefinitely without needing to go into your weapon wheel to find a horse stimulant.

never tried that,  if you press A or whatever the bottom button on the PS4 is, X?, in time with the gallop it won't lose stamina, i'm not that coordinated, but i've been able to slow the stamina loss drastically, the last few times i tried the 17 minute dry run i only used 2 stimulants.

Posted

Yeah, that's the rough area that I'm using, and in between there and Watson's Cabin.  As usual when hunting something specific, the game does everything it can to stop that animal from spawning...

Posted
5 hours ago, Kormath said:

Haha!  🤣

I'll have that some day.  Damn 17 minute run kept thwarting me last play through.

It's not that hard. If you do this with Arthur, it's better to take Turkoman horse, cause it will not through you down when cops will start shooting at you near Blackwater.

Posted
On 3/27/2019 at 8:05 PM, irondmitry said:

I've finally did it!

0_0.jpg

Congratulations, didn't even know there was a outfit to unlock for doing those. Thanks.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...