OleTimer 0 Posted December 10, 2019 Share Posted December 10, 2019 For me, it usually takes a head shot to kill AI instantly. Shoot um in the heart and they get up and run? Is it normal for the AI to take many body hits before they go down? Link to post Share on other sites
SaulGoodMan 16 Posted December 19, 2019 Share Posted December 19, 2019 You have to hit them dead on in the heart. It might look like it but when you go for chest shots, even by or near the heart, it isn't a guarantee they stay down. Link to post Share on other sites
shawn 52 Posted December 21, 2019 Share Posted December 21, 2019 On 12/18/2019 at 8:09 PM, SaulGoodMan said: You have to hit them dead on in the heart. It might look like it but when you go for chest shots, even by or near the heart, it isn't a guarantee they stay down. I never understood this. Like obviously, you might not hit them in the heart every time but if you even hit a lung, they are going to fall over and not be able to get up and run. Link to post Share on other sites
RON 48 Posted December 22, 2019 Share Posted December 22, 2019 Every once in a while, I run across an AI that no joke, takes 3 shots to the head to go down. I am not sure if this is down to some kind of communication lag in the game or what. Link to post Share on other sites
SaulGoodMan 16 Posted December 31, 2019 Share Posted December 31, 2019 On 12/20/2019 at 7:52 PM, shawn said: I never understood this. Like obviously, you might not hit them in the heart every time but if you even hit a lung, they are going to fall over and not be able to get up and run. *head (I just realized I misspelled that lol) And tis but a video game so not all logic is going to be applied here. Link to post Share on other sites
Kean_1 2299 Posted December 31, 2019 Share Posted December 31, 2019 1 hour ago, SaulGoodMan said: *head (I just realized I misspelled that lol) And tis but a video game so not all logic is going to be applied here. Yeah..... Especially where R* is concerned. I always wished they would put more focus in to building more complexity into their damage / gunplay mechanics. It's just too "arcadey" for me considering all the other level of detail these games have in their physics, player/NPC behaviors, driving mechanics, etc. If it wasn't for those other things, I wouldn't be able to look past it. I guess that's why I never could get on board with those looking for free aim in RDO. .....with all else not changing it seems pointless to me. 1 Link to post Share on other sites
Jammin Jim 16 Posted January 2, 2020 Share Posted January 2, 2020 On 12/10/2019 at 3:10 PM, OleTimer said: Is it normal for the AI to take many body hits before they go down? The mechanics in Rockstar games have always been hit or miss (pun possibly intended?) so yeah, the realistic aspect of someone taking a shot to the chest and staying down are out the door, down the street and taking a plane ride to Albuquerque. Point being, they could have done better but hey, at least head shots work, right? lol 2 Link to post Share on other sites
RON 48 Posted January 4, 2020 Share Posted January 4, 2020 On 1/1/2020 at 9:01 PM, Jammin Jim said: The mechanics in Rockstar games have always been hit or miss (pun possibly intended?) so yeah, the realistic aspect of someone taking a shot to the chest and staying down are out the door, down the street and taking a plane ride to Albuquerque. Point being, they could have done better but hey, at least head shots work, right? lol I remember being one of the people who was kinda disappointed in the mechanics of the game in terms of this. Like the hand to hand combat and the general damage done via bullets was just screw-bally. Oh well.. I mean the game is still insanely good all things considered. Link to post Share on other sites
Kean_1 2299 Posted January 4, 2020 Share Posted January 4, 2020 22 minutes ago, RON said: I remember being one of the people who was kinda disappointed in the mechanics of the game in terms of this. Like the hand to hand combat and the general damage done via bullets was just screw-bally. Oh well.. I mean the game is still insanely good all things considered. ......and that's the only reason I can look past the over simplified gunplay / combat mechanics in R* games. 1 Link to post Share on other sites
Boot Smith 27 Posted January 9, 2020 Share Posted January 9, 2020 Incendiary shotgun shells seems to work. Don't appear to be able to loot much after though. ~ Kill it with fire Link to post Share on other sites
Jammin Jim 16 Posted January 12, 2020 Share Posted January 12, 2020 On 1/9/2020 at 11:15 AM, Boot Smith said: Incendiary shotgun shells seems to work. Don't appear to be able to loot much after though. ~ Kill it with fire It is pretty hard to mess up a shot gun though. They do big damage at close range. But they make a mess of things. So that is the downfall of using them. I prefer them myself online for close range protection. Link to post Share on other sites
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