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Should we be worried that R* fails RDR-Online?


MementoMori
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Im so hyped for the game as my first R* Open World Expirence. But im also worried that TAKE2 and R* will make the Online Mode painful to play. If you look at GTAV Online u know what i mean. If there will be no Singleplayer DLC's i wouldn't really care because i think the Singleplayer will be even great without any Expansions.

 

But the multiplayer is highly in danger to be fluted with overprized DLCs and becoming a cashgrab mashine.

('Overpriced' means ingame momey)

 

The publisher knows that everyone is hyped so they dont need to release much infos about the way how they will handle DLC and microtransactions in RedDead2.

And we all know what happened to GTAonline. It went from a cool Thug Live Simulator to a cringy lifestyle sandbox minigame mode with flying motorbikes, OP Weapons and unrealistic vehicles. 

 

Our luck is that the Developer dont have the opportunity to impliment unrealistic things in Rdr2 cause the setting wont allow this. But they will always find a way to take more money from us.

 

So, my questions are:

1. Do u share my opinions to online mode?

2.is there any more info about the question if they want to bring microtransactions etc. In the game?

3. Will there be a First person mode?

4. Will the Online mode be released at Day1 or later?

 

I hope i didnt make too much grammar mistakes :[

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GTAV is a totally different game and I have confidence that R* realizes that what may have worked there, won't necessarily work in an RDR environment.  We've already been told that certain elements will be different like the radar system.  ......which will only show other players in the immediate vicinity.

Personally, I'd save any feelings of angst until the next teaser trailer releases which I believe will cover multiplayer.

In either case, I don;t think R* is stupid enough to attempt to create a GTAV:O experience in RDR2:O.  In either case, I am sure there will be different online features for those who prefer a more coop playstyle over PvP.  

You say this will be your first R* online experience?  If so, I have to ask.....  What are you basing your judgement of GTAV online on?  Yes, there is a lot of griefing/silliness but in that game, it is actually encouraged and (like it or not) it fit.  However, RDR2 isn't the same and I don't see R* treating it as such.  

Edited by Kean_1
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Thanks for your feedback. I know i should play the games before i rate them, but trust me, i watched a lot gameplay/reviews/news and so on and im sure my knowledge is enough to judge about GTA. (I also listened to many opinions of friends and youtubers or game-magazines) 

 

Btw i the end of the last rdr2 trailer they spoiler the topics of the next gameplay video (wich will be released at september 26th i think).

And of of course R* isnt stupid, but the publisher Take2 is very money-focused.

Thx for response.

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I'm not worried.  Yeah, sure.....  There is no doubt in my mind that they will introduce an MTX system like they had in GTAV (e.g. Shark Cards) but there will still be ways to make money in the game simply by playing the various activities.  However, I personally prefer this over a "pay to win" system where unique and better equipment is locked behind a paywall.  That isn't how GTAV:O operated and I don't expect that is the way it will be in RDR2:O.

I've played many hours of GTAV:O and still do.  I made lots of money, started several businesses, bought many cars, aircraft, etc.  ....never bought a single Shark Card.  I have also only spent a couple hours at most in a public session with randoms.  Most of my time was spent playing cooperatively with friends or sometimes randoms doing missions, heists, etc.  I also play alone in public sessions to perform some business missions that you can only do in public sessions (there are also many videos on how to do this and make money quickly in the game).

I have a feeling RDR2:O will be a better online experience than GTAV:O was for folks like me who didn't care for the excessive competitiveness / griefing of PvP.  Personally, I didn't mind the MTX model in GTAV but I guess for those who did, maybe they won't like RDR2.  .....but then again, GTAV:O still remains wildly popular and I have no doubt RDR2:O will too.

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3 hours ago, MementoMori said:

1. Do u share my opinions to online mode?

2.is there any more info about the question if they want to bring microtransactions etc. In the game?

3. Will there be a First person mode?

4. Will the Online mode be released at Day1 or later?

1. Yes and no. I am honestly not too worried about it. They know people would turn on them if they made it like a grab cash fest.

2. They are bringing the microtransactions to the game but to what extent, I do not know.

3. I don't think it has been mentioned by them. It would seem unlikely given the lack of cars in the game but who knows.

4. I believe they mentioned sticking to the same model at GTA V and releasing it like 2 weeks after the game comes out.

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I believe RDR2 will be very similar to GTA: Online.  It is a business model that worked and made them plenty of cash.  So why not copy and paste.  Now that I said that, I expect the wild and craziness to be tuned more towards what you would see in RDR2 time frame.  I expect fast, faster, and fastest horses for racing.  I expect wagons that also fall into the fast, faster, and fastest categories.  Guns and maybe even early model cars.  Possibly Trains.   Hideouts or safehouses.  Upgrades for these items.  Clothes.  I see nothing off the table that they haven't already done for GTA, but with a RDR2 spin on it. 

I expect the Online to become a griefing pool for players with too much time on their hands.  As far as DLCs go for campaign vs online?   Rumors at one time was that they had DLCs for the campaign in GTA, they just decided there was no money in it.  So it got scrapped for online stuff.  Which was a hit and players forgot all about the campaign.

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But thats the point! In the wild west isnt much that can be bought!

 

I mean, cars arent really possoble, because they are damn slow and wouldnt make sense at all. I mean, why buying a expensive and uncomfortable car when u can get a horse!  The theory of a personal train wagon is nice!

 

But they cleared out that the MAIN focus was and is the singleplayer so i dont think that rdr online will have much content as GTA

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@YodaMan 3D Dude even in times of flying Motorbikes they still have to take care of some rules. Why do you think did they created the map of RDR2 so wonderful full of liver and interactions? Because of the FEELING, the game director himself said, that he wants to create a map with so wonderful places so u nerly forget its a game! They would never destroy that years of hard work just to earn some extra dollars for a frickin Laser-revolver or such sh*t. 

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14 hours ago, MementoMori said:

@YodaMan 3D Dude even in times of flying Motorbikes they still have to take care of some rules. Why do you think did they created the map of RDR2 so wonderful full of liver and interactions? Because of the FEELING, the game director himself said, that he wants to create a map with so wonderful places so u nerly forget its a game! They would never destroy that years of hard work just to earn some extra dollars for a frickin Laser-revolver or such sh*t. 

I agree, but I don't get to make these wise decisions.  Often times someone else up the food chain says, "Hey, did you guys know that I just bought a $10 million dollar home?  Did you know I can't afford that home after making millions?  So why don't we do something crazy to make a few extra bucks."  Next thing you know we have lazer revolvers and flying horses and will be riding super fast donkeys or the fastest horse in the game will be a warhorse.   Or if the game gets a "Nightmare" treatment, you will be riding one of the 4 Horses of Apocalypse. 

We don't know exactly what they will do to make a buck.  Simple fact companies do this stuff to make money and as long as players will spend money for it, why wouldn't companies do it? 

I hope they don't, but to me I loved GTA5.  Yet the online portion had more issues then what I cared for and I am not talking about the game as much as what they did to it afterwards.

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