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YodaMan 3D

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Everything posted by YodaMan 3D

  1. Don't confuse interfered with and interact with? I play online to interact with others, sometimes as an opponent and sometimes as a friend. No one wants to play a game to have players grief them by shooting them in the back and have them run off or change servers when they can't handle it. Last but not least, if all your players have to look forward to is griefing others, then the game isn't all that good.
  2. I personally was joking. There is a competition for some in online gaming. I personally suggest having fun should be your priority. So what, take longer to get from point A to Point B. Did you have fun doing it? Did you run with friends or do it solo? Do you have a story to tell that would make us laugh, when we compare stories? My gaming skills aren't what they used to be and after playing a game with my son this weekend and watching him in action. I rolled my eyes a lot, picked him up off the ground a lot, but we had fun but had different techniques. I also had to set there and listen to him explain my playstyle went out with the dinosaurs, Through all that, I smiled, I laughed. I let him have his fun. Then I reminded him I was still his father and told him to respect his elders or get grounded. We went on and had a happy new year with a lot less toxicity.
  3. If released to xbox, it will be after the game is out of the Beta. That is suppose to be sometime in January. So I would expect it may be an option in Feb at the earliest.
  4. I have the initial tutorial, but the freeroam seemed available after just a few missions. You may not have went far enough yet, but should be close.
  5. I don't know exactly is coming, but yeah I missed those options as well. Unfortunately, I don't remember private sessions back then and many don't want to share the map with other PvE players. So though, the PvE vs PvP servers would fix everything in my opinion. It really comes down to how does Rockstar appease the masses, without breaking the bank and losing their profit.
  6. I have tried to relate the names of my horse to cars some how. I have a thoroughbred. There is a is a car dealership nearby call Thoroughbred Ford. So my horse's name Ford and yes he has been Found On the Road Dead a few times.
  7. Yes, that would be correct. Everyone sucks at the game. If you auto-aim, you suck. If you free aim you suck. Great there goes our self-esteem out the window. Thanks Everyone.
  8. Cause history has shown from those times, the real cowboys was known for playing rolly polly and then jump up and shoot your opponent in the head. We all understand that is just a game, but the weird ideas of should break the lock of auto aim and what shouldn't. I personally would think diving into cover should work. It doesn't though, rolling on the ground does.
  9. See I disagree, people in real life have a tendency to play close to their heart. I can't say it isn't possible to play out of your comfort zone, but in reality are sure that isn't a nod to your ability control said traits. I have participated in RP games majority of my life and seen lots of strange characters and their players. When I started playing online and open chat was available. Listening to what some of the players was saying. Let's just say, you don't just walk down the street saying those things to people. Yes, they're are some that RP and I have seen them in RDR2. Majority of players aren't RPing. They're releasing stress from their lives. Players grief cause there is nothing in place to stop them. They apparently have no self-control to stop themselves. They get off on driving other players from the server, lobby, or game. Contrary to what some may think, Rockstar doesn't want to lose players regardless if the game mechanics stop you or not when it comes to griefing.
  10. It maybe a glitch and I am making an assumption that they wasn't the ones who discovered the combination. I agree the whole ghosting thing is a issue. I also think if there is a glitch or exploit can seem to make players semi-invincible. That to is a problem. As for how Rockstar prioritizes these issues. I don't know when or if they will be fixed. We need to remember they are trying to get this out of the Beta testing. Some of these issues may take a backseat or sweeped under the rug till then.
  11. I took him to the camp. Saved the game and went on to finish the story, saving several times doing that. Long story short, at some point you can't access that camp and he was gone. Horses I had in the stable are still there, but not the one from camp.
  12. That may have something to do with the ability cards. Some players that I have played with have been talking at a certain level and you upgrade your cards right, you are almost invincible and can deal some real damage. The crazy part is this player started out letting you kill them and then comes back with a invincible chip on his shoulder.
  13. Has anyone heard if this is going to get dealt with in some upcoming update. Still see it on occasions, but not as often as I was.
  14. Get a group and foot race from St. Denis to Tumbleweed and back. Must stay on the road, no shortcuts.
  15. I like do to listen to them talk about how they are going to kill me, while they are being so sneaky and try to ambush me. It has been a crapshoot though. Not that many really use it.
  16. It shouldn't piss off any real PvPers, them attacking players that have no or zero interests in being griefed. Now it would probably piss off the Griefers, who would be forced into playing PvP. Which Griefers rarely want, they don't want to be sheep, when they can be wolves. This weekend was in a posse, that was getting griefed. Our leader extended a challenge. The other party ignored it. They didn't want to have a 7v7 battle royale. You are right, their are some who believe without PvP, players face no challenge. What they don't get is, some players do experience a challenge in PvE. Some players try to do missions where the run solo or fewer then recommended. Thing is there are plenty of ways to limit players without attacking their progression rate. Especially when your dream is to get them to PvP.
  17. See I am a co-op guy. I like the interaction with others without have to necessarily join their group. In the Division, I used to take my healer build into the DZ, a PvEvP arena, and run and heal downed players. Most of the time I got killed for my efforts, other times I would hear them in chat ask why the heal I didn't kill them and take their loot. I did it cause i enjoyed doing it and then I went on to do my own thing. Unlike most griefers, my fun level doesn't and shouldn't depend on me ruining the fun of others. If I can help, I usually do. If I don't want to, then I will move on and that player won't be wiser. To me it is lazy for Devs who don't want to create new stuff, just make it player vs griefer.
  18. Or they could have offered PvE and PvEvP modes, they didn't instead forced players would wanted to do certain jobs to do so in a public arena. So players learned to glitch the system so that they could do their thing without the Trolls. Private sessions are fine, but if given the option, I would rather encounter others in the game in a PvE mode, instead of being reduced to only the easiest of jobs and have to go into PvEvP mode for the best money.
  19. Would love to know what those negative unforseen consequences are? Cause they did it with the original and it worked. Most of your griefers back then still did their thing on the PvP server leaving the PvE players to have fun without them.
  20. I lost Buell, I guess I should have taken him to the stables and left him.
  21. Nice ideas, but doesn't really stop griefers. It may delay them, but it doesn't stop them. If you want to stop griefing, then you have to make the price for do so incredibly insane that no wants to do it. You need to convince these same players that they can have the same kind of fun engaging players, who want to engage into PvP. The PvP and PvEvP players don't mind actual PvP when it happens. Griefers need lambs, those players that they know they can beat and do so repeatedly. My experiences this last weekend, where griefers seem to focus on players that they could kill easily, but tried to run from those who could kill them or get numbers in their favor to the point that they knew players would rather quit then play the game. It really blows my mind the amount of players that seem to get off on trying to agro a player so much that they won't play the game and consider that a good thing.
  22. You used to be able to see people selling accounts on Ebay, but I haven't seen or heard of players playing for you. You give them your account access, who knows what they can do.
  23. Like what? What we currently have isn't really working. I won't play the old passive mode where I can't shoot a guy cause he went into passive mode and soon as I go by, poof! He came out of it and shoots me in the back. Piss poor idea right there. Private servers? Guess what, that isn't any different then PvE only servers, except you choose who you let and in. Great for the Anti-social, but we shouldn't have to be removed completely from other players. The original game had it right and it worked beautifully. GTA showed all the ways to do it wrong and supported griefing to the max. We really don't need that.
  24. Well, I don't want like in GTA where a player can switch back and forth in PvE vs PvP mode and shoot me in the back then switch back so I can't touch him. I say separate them, leave this one as is for those who like it and give one for those who want strictly non griefing PvE.
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