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Posts
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Everything posted by KylesDad7
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GTAO for consoles and PC are their own worlds. You can't transfer between the two, so I doubt it will allowed for RDO.
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**Animal Spawn Issue Discussion** (Since Summer and Recent Updates)
KylesDad7 replied to Jimblob's topic in Troubleshooting
What I've noticed, is that not only are there more animal spawns, but they spawn in greater numbers, when I'm on a mission, than when I'm in Free Roam. -
It's random. BUT, if the week goes by, and you still haven't gotten either one, submit a ticket. R*'s pretty good about getting you what you're supposed to have.
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To me 42 gold is WAY to high of a price. I spent the money instead and got the white one. Money is much more easily earned. Plus with my saddle adding +1 to Acceleration and Speed and my Stirrups adding +2 more to both as well, Acceleration and Speed are 10/10 and at lvl 4 bonding, both Health and Stamina are abut 3/4 of a full circle. I can full out gallop for as long as I want.
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Is It Just Me, Or Is Lvling BH Just A Real Grind?
KylesDad7 replied to KylesDad7's topic in Red Dead Online
You're right on both. Hell, I got to lvl 6 on Collector just by looting NPC's and randomly coming across buried items/flowers/cards/etc while roaming around. -
At the very least, compared to the Trader and Collector roles. I mean, doing a single person bounty gets 200 to 400 XP it seems, which means you're running like 5 missions per lvl. Now, I've not done one (except for the new Hootowl Legendary) but I'm guessing maybe the multiple bounty bounties give more? If so, is it that much more to make it worth the extra time to complete?
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Does turning a bounty in dead, lower your XP gained, like it does the payout?
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As for #3, I would be fine with the camp being taken down once you're done playing and go off-line, and having to re-pitch it on your next log in.
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1 - In the Stable buying the (I can't remember now what exactly it's called) the service that sets your horses stats to Gold, when you buy it, it takes the $7.50 payment and goes to gold in the barn, but when you exit, the cores are back to white? 2 - Consistently can not pitch camp in your desired location? 3 - If you are able to pitch camp, Cripps will randomly pack it all up? Even in the middle of a play session.
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Pretty Cool Article/Interview With Rockstar Posted Today
KylesDad7 posted a topic in Red Dead Online
Concerns the future plans and ideas and such that R* has in store RDO. Pretty good read. https://www.vg247.com/2019/09/27/red-dead-online-future-heists-villain-lawmen-business/ -
When you find a 3* bring it to the road dismiss your horse (with 3* still with you) call your wagon and store it. After that dismiss your wagon and use your horse to stack pelts. I had not actually thought of this. Not a bad idea at all.
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Ingredients satchel pamphlet?? ---- RESOLVED
KylesDad7 replied to parkenman's topic in Red Dead Online
The next one lets you carry 20. -
I've had him show up 3 times so far.
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First, get an Android. J/K. Are there no Auth Apps in the App Store? I'm 99% sure R* has an approved list of Apps on their site. Here it is; https://support.rockstargames.com/articles/360000031787/2-Step-Verification-Authenticator-Apps-for-Use-with-Social-Club
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That's pretty funny and similar to a Trader Resupply mission I had. I was supposed to help a NPC Trader who was being robbed. I got there, and there are like 4 or 5 dead NPC's on the ground and 2 or 3 more fighting off a bear that eventually killed them as well. Thanks for the assist Mr. Bear.
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I think the wagon is just a waste of money. In the time it takes to drive all over the place, fill it up, and get back to camp I could have brought in the same amount of supplies by covering more ground on my horse.
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9/24/19 Title Update 1.13 (Fixes and New Content)
KylesDad7 replied to Kean_1's topic in Red Dead Online
Fixed an issue that resulted in Bounty Hunter Missions not paying the correct rewards I guess it'd be to much to hope that R* will retro-pay the correct payout for completed BH missions? -
*Camps* (Discussions of Issues Since Summer Update)
KylesDad7 replied to zosma2000's topic in Troubleshooting
I have noticed that there are apparently only a certain number of campable spots per area. Sometimes you'll see the area name you want to camp in is grayed out. It'll say something to the effect that there's no more room. But I do also frequently run into the problem of it just refusing to set up camp, even though the area name is in white. -
I've been getting DC'ed quite frequently as of late. Annoying as hell after being out hunting for 2-3 hours then BOOM DC and all my horse stowed pelts and carcasses are now gone.
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Store robberies have been in GTAO forever, since launch if I remember correctly. Even Heists have been in for quite sometime. I'm just trying to understand why neither of these mechanics, especially store robberies, have not been implemented in RDO. I'm no programmer, but it would seem to me that at least for store robberies, the mechanics would be a fairly simple "cut & paste" from GTAO. Go into a store. Aim your gun at the owner. After a few seconds a robbery is initiated. If you're wearing a bandanna over your face then you can go back to that store. If not, then you gotta wait. Same mechanics, different setting.
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So I mainly have my camp set up in Great Plains. Easy access to a cougar spawn and to BlackWater. But it's still aways out from town. So I'm sitting by my fire and I see the shadow of someone walking by. No biggie, I've had players wander into my camp before. About a minute later I get up and turn around and there's a NPC woman in my camp. I look around and see no other NPC's, it's just her. Nor do I see a horse or wagon that she may have ridden on. It's just her on foot. What really got my attention though, was when she walked up to my beer case and started taking beers out and drinking them. She had I think 3 of them them wandered out of camp. Didn't say Hi, didn't ask, didn't pay. Just drank and left. So I shot her.
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6/7/19 Benefits For PS4 Red Dead Online Players Announced
KylesDad7 replied to Moosh89's topic in Red Dead Online
I've said it before and I'll say it again; If R* wants to gate content or bonuses behind something, then it should be based on the version of the game that a player bought, not the system being played on. I paid $100 for the Ultimate version. Why should I miss out on content or bonuses that someone who bought the basic $60 version gets simply because of the system being used? I've always thought that type of exclusivity is just unfair, even when I've benifited from it. If R* wants to set up exclusivity, they need to base it on the investment that their customers have made into the game.