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BropolloCreed79

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Everything posted by BropolloCreed79

  1. I hate that greaseball.
  2. I'd only play this if Charles is the protagonist. An aging gunfighter with no place in America due to his complex heritage; Charles relocates to Australia to live the quiet life. However, his idyllic existence is disrupted by a visit from the son of a former associate (Marston), who asks to be schooled in the ways of an outlaw... Set it between the "end" of RDR1 and the epilogue, there's a decent enough gap there to tell a very robust story. I'd play the hell out of that game. Let us pick whether we'd like to be the tutor or the protege, and then build in a secondary experience for the other role once the story is completed. Hell, they could let you two-man the campaign online with a friend, each playing one of the roles.
  3. I have to ask, "Who's in the urn?"
  4. Oh, players like me would find away to circumvent the system. That's my specialty. Not that I'd troll people with it, mind you, but I excel at that sort of thing--finding vulnerabilities and exploits. Hell, you could probably max you honor in ten minutes of riding around a town and saying "howdy" to everyone.
  5. Bro, how much ya bench? Everyone knows that they didn't have powdered protein in the Old West, so to build muscle mass they had to rely on a strict lean protein diet and maxing out reps. Hydration was important too, bro, but you had to watch out for both Cholera and Dysentery. Basically, lots of campfires and boiling water. After the water was boiled you could boil chicken in it too--that's another lean protein that was widely available. Everything a bro needed to build muscle mass was provided for by the land around him. Water and lean protein, bro!
  6. Are you certain it's not an option? I know that when I used the creator at the begining, I could roll sleeves up or down, button or unbutton my shirt (if available), and tuck my pants into my boots or let them hang out over them if I chose to do so. Maybe that's worth requesting on the official page... Any post with The Duke gets an auto quote/re-paste (and upvote) from me:
  7. Based on what we've seen so far with the current economy, it's likely that R* is artificially depressing the in-game economy during beta so that when the actual online portion goes "gold" or "live", there won't be players with mountains of gold going hog wild in the online store. It makes sense, in a way, but they'd be better off publicly declaring now that all beta progress (apart from gained trophies/achievements) will be wiped when the game goes live--you'll retain your player as designed, but your progress will reset. That way, we'd be able to test the economy for stability and how reasonable the progression is, because the way it is now isn't even a joke, it's like an off-color joke your drunk racist uncle tells you at a holiday meal after his fifth cup of spiked egg nog.
  8. One thing I can say with certainty is that if RDO's online component doesn't see some serious improvement before March, I'll gladly waltz over to TD2 with no qualms about leaving RDO behind. I didn't pay for RDR2 to play the story and move on--it's literally half the game. The online in it's current iteration (yes, I know it's a beta) is an incongruent, broken mess. TD was like that for it's first year, but I'd be willing to bet that the beta for TD2 is MILES above where the RDO beta is now.
  9. I simply don't enjoy being a walking billboard for a some company. If you think about it, it's the greatest con ever conceived: a clothing or apparel company has tricked consumers into PAYING THEM for the opportunity to wear conspicuously branded clothing and advertising said company or product. I'm as big of a W**** as there is, but I need to GET PAID if I'm going to sell a piece of my body, let alone my soul. If some superstar athlete/entertainer/performer wants to be paid to push a product, I don't judge them one bit. But to me, it's ludicrous that we, as consumers, pay top dollar for branded/badged clothing and accessories. I'm a good 6'4", and it's impossible for me to find pants that have a reasonable waist size (not everyone over 6' tall has a 40-in waist) matched to a proper inseam. I don't care if the pants are made by children's hands in a Malaysian sweatshop by Jacobean Mugatu, if it fits and I can hid the badge with a belt or remove it myself, I'm buying it. Unless they're yellow. I'll tolerate a lot of things, but yellow clothing isn't one of them. This isn't Zorro, the Gay Blade, this is real life, dammit. And yes, ZTGB is a real film:
  10. That's how Mrs. Creed tricked me into marrying her.
  11. Nah, bro, most of that is lean protein (especially the deer), so all you'll do is build muscle. Gotta fatten up on candy, duck, & biscuits.
  12. Call me a coward all you want, but I loved PvE Survival, and miss it all the time (deleted TD to make room on my HD for RDR2).
  13. Not in The Division, but definitely used this on PS4 for Friday the 13th: The Game. So far, so good. I'm willing to wait in a queue for a bit longer to ensure I don't get grouped up with cowards who need safety in numbers to play the game.
  14. Ah, the wonders of Beta. I've always been dubious as to the way the "Wanted" system worked in both the story and online. Most of the time, it makes sense, but the definitely not random confluence of events I've experienced definitely makes for an inconsistent gaming experience at best, and is borderline unplayable at worst. It reminds me of the old "Rogue Agent" system in The Division. Experienced players/trolls would intentionally jump into the line of fire of a scoped player just to get nicked enough to have the unaware player labeled as "Rogue"--targeted on everyone's minimap, and turning them into a target. Realistically, that's how RDR2O should probably function: no minimap blips unless you have line-of-sight on another player, you hear gunfire (similar to the white blips in story mode), or they're Wanted for killing another player. That would do a lot to discourage senseless killing of other players; knowing you had a target on your back and stuck out like a sore thumb. And to remove it should cost Gold, unless you're killed. Maybe offer gold rewards in exchange for killing or turning in a Wanted player. Sure, it could be exploited to farm gold, but there could also be a cooldown period of 24 hours. After the first time a player is killed or captured after being Wanted, there isn't a gold reward for turning them in for another 24 hours. this would limit exploiting/farming.
  15. Well, it's better than knifing other players, I suppose. I love The Tragedy of Julius Caesar as much as the next guy, but I have no desire to reenact the pivotal scene as a willing or unwilling participant, if you catch my drift.
  16. The first mission after you set up your camp If I had to guess, someone in your posse/group hadn't completed that mission, and only completed the breakout before starting free roaming.
  17. I've progressed through a lot of the challenges, but that first "kill three enemies with throwing knives in 10 seconds" has stymied me, even with improved throwing knives. I'm sure I can get it eventually, I just keep getting sidetracked by other things.
  18. Pics or it didn't happen.
  19. Doubtful. Quantity does not equal quality.
  20. Now wait one minute; when a youtube video is trash, it deserves every bit of trolling it receives. Flat Earther video? Troll time. Chemtrail Conspiracy Theory? Troll Time. Fake Moon Landing? Troll Time. How dare you lump my hobby noble pursuit in with those ruffians who shoot vulnerable players reading a map!
  21. Story mode is where it's at. Still on Chapter 2, with no interest in progressing at the moment. Closing in on 50% completion--about to go cougar hunting for my Legend of the East satchel; spent an hour last night doing laps around an island for perfect Iguana skins--did you know the Muskrats will attack a pelt if you don't get to it quickly? I had it happen TWICE, where a 3-star degraded to a 1-star. Arthur actually cursed them out for me, which was appreciated, but not at the expense of an additional 35 minutes of farming.
  22. Truer words were never spoken. Of course, it would also help if I didn't get locked into almost two hours of error codes when I tried to group up with a friend in another session. Right now, these servers are garbage, beta status or not.
  23. At this point, it's almost irrelevant, because I spent two hours trying to get online last night and being error-coded into oblivion, sometimes, with two separate error codes/messages in the same attempt. Zero issues with other games. When Friday the 13th: The Game has a more consistent online matchmaking system than you do, you're doing it wrong.
  24. Well, some of us enjoy having to watch our backs...
  25. Wait until you see me careening around on my donkey.
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