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Valentine doctor back room?


MJROu812
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Has anyone find the secret room in the back of the doctors office in valentine? To trigger this event you go around in the back outside and there is a window you can peek through, the only way into that room is you have to point your weapon at the doc then that's followed by the options either to rob or open the metal door...choose that of course. The only problem im having is killing the bandits inside that room of course triggers the law after you, by the way theres a silver colt hand gun in a gun box. Anyone do this without getting a bounty on you? Ps. Also the doctors office is right next to the sheriffs office?

 

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8 hours ago, Poggy said:

Yeah, I found it - got the tip off, checked, and its in the guide too.  But the guide also says the law will inevitably come after you - so I guess no way to prevent that. :(

Realistically, the best option is to go straight for the gunbox on the table and make a beeline for the train station to pay off the bounty.  It's cheap, about $10 or so if you don't kill a lawman while running.  And the gun is definitely worth the inconvenience.

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1 minute ago, Californialicenseplate said:

I did this and found the colt. But when I go to my weapons inventory it's nowhere to be seen like I didn't even find it. Did anyone else have this problem, or know where I can go to equip the colt?

Have you tried opening the weapon wheel, going to the pistol slot, and hitting L2 or R2?  That's how I cycle through weapons at my horse.

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47 minutes ago, BropolloCreed79 said:

Realistically, the best option is to go straight for the gunbox on the table and make a beeline for the train station to pay off the bounty.  It's cheap, about $10 or so if you don't kill a lawman while running.  And the gun is definitely worth the inconvenience.

Nice....I give it a go, I have tried it a couple of times but I tend to shoot anything or anyone that moves? And my bounty skyrockets! lol

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On 10/29/2018 at 10:00 AM, dropkickennedy said:

Playing through I found a harmonica at the one gunslinger's hut and believe I fenced it without thinking. Later in the game, Sadie requests one and Arthur says that he did find one before, but will need to keep an eye out for another. All the guides only show the gunslinger's hut as the location of the harmonica to complete her fetch request, but there has to be more out there, right? Or am I screwed and unable to complete this fetch quest? Any insight would help.

 

34 minutes ago, BropolloCreed79 said:

Have you tried opening the weapon wheel, going to the pistol slot, and hitting L2 or R2?  That's how I cycle through weapons at my horse.

Awe ha, okay. I just tried cycling my pistols normally but have not tried had my horse. I will try this tonight thanks for the help!

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30 minutes ago, MJROu812 said:

Nice....I give it a go, I have tried it a couple of times but I tend to shoot anything or anyone that moves? And my bounty skyrockets! lol

It happens.  If you load up on ammo, you can sit in the back room and pick them off as they come through the doorway in front, or into the 1st back room.  I had a pile of about 50 of them yesterday.

 

That's the beauty of saving before you try something stupid--the complete freedom to do anything regardless of consequences, like trying (and failing, sadly) to build a corpse wall in the physician's office.

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2 hours ago, BropolloCreed79 said:

Realistically, the best option is to go straight for the gunbox on the table and make a beeline for the train station to pay off the bounty.  It's cheap, about $10 or so if you don't kill a lawman while running.  And the gun is definitely worth the inconvenience.

The stupid thing about this is when you first get the message about finding it, it says something about a illegal side business being no concern of the law and they wouldnt interfere with an already illegal activity. But is just another messed up think seriously wrong with the law/bounty system in this game, another thing to add to my growing list in my topic titled: The Law/Bounty systems are SEVERELY FLAWED

Edited by Lucixir
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I triggered a massively weird bug fest when I first tried to make a go at this room. I accidentally shot the shop owner, but somehow managed to get into the room anyway. I was permanently locked inside with no way to exit. Every now and then, a new person would spawn in the room, and not notice me nor the pile of bodies all around. I would knife them in the neck, take their stuff, and continue to try to escape. Eventually, I gave up and restarted from a save. 

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18 minutes ago, Skysaw said:

I triggered a massively weird bug fest when I first tried to make a go at this room. I accidentally shot the shop owner, but somehow managed to get into the room anyway. I was permanently locked inside with no way to exit. Every now and then, a new person would spawn in the room, and not notice me nor the pile of bodies all around. I would knife them in the neck, take their stuff, and continue to try to escape. Eventually, I gave up and restarted from a save. 

Dude you should have totally kept doing this, then just blew yourself up with dynamite and kept all the loot from the resale s. Probably could have made a killing 

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28 minutes ago, Lucixir said:

The stupid thing about this is when you first get the message about finding it, it says something about a illegal side business being no concern of the law and they wouldnt interfere with an already illegal activity. But is just another messed up think seriously wrong with the law/bounty system in this game, another thing to add to my growing list in my topic titled: The Law/Bounty systems are SEVERELY FLAWED

They've already said that this mission is supposed to trigger a response by Law Enforcement by design--you aren't supposed to evade them completely.  

The Law isn't after you for robbing the side business, they're there for you because you KILLED FOUR PEOPLE.

And if the system were any easier to avoid detection, the game would be too easy:

Now, if you want to talk about things that ARE broken:  I've had at least three "Stranger Intervention" bugs where I've had 10+ minute fistfights with an NPC because the keep getting back  up.  The second time, they go down in 10 seconds, but that first time, you either have to choke them to death and kill them, or shoot them to get them to stop (unless you want to let them beat you).  THAT is a broken system.  What you seem to be struggling with is the complexity and difficulty of the Wanted/Bounty Systems.  It's hard, but there are definitely ways to avoid it with some effort and patience.  

If you want a sanitized, clean version of the game with no difficulty, I don't know what to tell you, but after the five or so hours, it's pretty easy to avoid getting a "Wanted" status or bounty unless the quest/event you are on has it happen by design (which does happen).

Edited by BropolloCreed79
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