Dasorcerer Posted March 18, 2019 Posted March 18, 2019 https://support.rockstargames.com/serviceservicestatus I've just been checking here all day
Kean_1 Posted March 18, 2019 Author Posted March 18, 2019 No one knows at this point why the servers are down. Everything we know has been mentioned in this thread already. Check the service status mentioned in several of the posts here if you want to (you guessed it) check the status of their servers. Yes, all servers seem to be affected including GTAO and Social Club. I will update this thread if there is any new news on the subject. ....or perhaps someone will beat me to it.
Poatal_froggy Posted March 19, 2019 Posted March 19, 2019 Looks like I'm back up and running. Have fun all.
NewsBot Posted March 19, 2019 Posted March 19, 2019 Following the recent possible graphical downgrade administered to Red Dead Redemption 2, the news that a new patch was quietly released today may lead you to assume that the two are connected. However, nothing in update 1.07 seems to address or acknowledge the recent concerns about the apparent lack of ambient occlusion. Noted on our forums, players had to download a 1.248GB patch this morning before launching Red Dead Redemption 2. The patch remains unannounced on any official channel by Rockstar, though patch notes can be perused. It seems 1.07 is a smaller bug fixing and general maintenance update with little direct impact on how players experience the game. Highlights from the patch notes include the following: Addressed issues with save data. Added fixes for exploits with Red Dead Redemption 2 version 1.07. RDR2 version 1.07 added fixes for crashing issues. Fixed stuttering/lag issues. RDR2 update 1.07 has fixed few glitches. Added fixes for framerate drop and freezing issues. Added performance and stability improvements. All of these read as generic and common tweaks that go into any update that doesn't bring new content to the game. Though vague, "added performance and stability improvements" may be construed to include performance tweaks fixing the perceived graphics downgrade, but considering the kind of attention that particular issue gained online we'd assume Rockstar would draw more attention to it. Meanwhile, it seems that both Red Dead Online and Grand Theft Auto Online servers are temporarily unavailable, most likely due to standard maintenance. Players will hopefully be able to log into these multiplayer games shortly, as such maintenance rounds rarely take long. Red Dead Online should be getting its next scheduled content update tomorrow. It is likely that 1.07 preloaded the new content, with it remaining invisible and inaccessible until Rockstar flips the switches tomorrow. Keep an eye out for our coverage of the new content then. The post New Red Dead Redemption 2 Patch Quietly Released appeared first on RDR2.org. Read the full story
Azzimovve Posted March 19, 2019 Posted March 19, 2019 news added => https://www.rockstargames.com/newswire/ 😦 1 1
The_Liquor Posted March 19, 2019 Posted March 19, 2019 Wow, I kind of like the sound of the new hostility system and defensive mode system coming up. Sounds like the balance many have been asking for. Also a version of the free aim sort of lobbies people have been asking for, all without making those defensive players completely immune to attack. I’m actually excited to see how this becomes implemented... because what sounds good on paper can turn out to suck... 1
Kean_1 Posted March 19, 2019 Author Posted March 19, 2019 1 hour ago, Azzimovve said: news added => https://www.rockstargames.com/newswire/ 😦 Thanks @Azzimovve. I added the state of the update news to the first post in this thread. I'm tempted to get rid of all the remaining back and forth about the servers being down yesterday just to tidy this thread up and keep the discussion about the update. 1 hour ago, The_Liquor said: Wow, I kind of like the sound of the new hostility system and defensive mode system coming up. Sounds like the balance many have been asking for. Also a version of the free aim sort of lobbies people have been asking for, all without making those defensive players completely immune to attack. I’m actually excited to see how this becomes implemented... because what sounds good on paper can turn out to suck... Me too. Also like the fact that they are fixing the bounty system for those who defend themselves which was another big concern for folks who wanted the ability to at least fight back without being falsely labeled. Curious to see how it all shakes out. ......of course with the knowledge that this is still all a work in progress. I do like the direction they're going however. 2
BropolloCreed79 Posted March 20, 2019 Posted March 20, 2019 I have to shake my head at the "updates to character creator" portion. Because so many of us want to lose our progress just to take advantage of those new updates, lol.
Moosh89 Posted March 20, 2019 Posted March 20, 2019 54 minutes ago, BropolloCreed79 said: I have to shake my head at the "updates to character creator" portion. Because so many of us want to lose our progress just to take advantage of those new updates, lol. I wondered about this too but I'm hoping it means that maybe we can have multiple characters like GTA: Online. I have a few movie characters I wouldn't mind making 1
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