Cliffs Posted June 29, 2019 Share Posted June 29, 2019 It is a pretty good look at what Rockstar wants to do. Link to comment Share on other sites More sharing options...
HuDawg Posted June 29, 2019 Share Posted June 29, 2019 I've read that a while ago.. That article got on my nerves. Some of it was good to hear, the rest wasn't. This is a list of "TO DO" for RD O. Before they start adding more and more.. they need to get the simple basic things out of the way. -Private lobbies for EVERYTHING. - Free Aim lobbies for EVERYTHING. - Hosted PVP game modes with hosting options (Toggle off Dead Eye, Toggle off Inventory/Stash, Time of Day, Weather and of course the ability to choose what what map and game mode is going to be played. - Ability to Choose what pvp modes you want to play. I know I sound like a broken record but, how is this game out of beta without the basics? Last night.. Myself and a friend just wanted to play a simple Team Death Match. After 2 hours.. it never showed up once. On top of that, I end up having to spend every match guzzling snake oil just to keep myself in a Free Aim. Which to be fair, isn't fair to people who want to play with auto aim. 1 Link to comment Share on other sites More sharing options...
Harlock1796 Posted July 1, 2019 Share Posted July 1, 2019 On 6/29/2019 at 2:56 PM, HuDawg said: I know I sound like a broken record but, how is this game out of beta without the basics? You do. What you consider to be 'the basics' many people don't have any interest in at all. I get that there are specific things you want, and that you don't see why they shouldn't have been implemented already, but not everyone has the same priorities as you. By way of example, I would rather they introduce places to sell stolen horses and wagons (should be very simple - just port it over from single player) and the ability to tame and sell wild horses, before any of the things you have asked for. I'm not saying I'm right and you're wrong, just our priorities are different. Link to comment Share on other sites More sharing options...
HuDawg Posted July 1, 2019 Share Posted July 1, 2019 56 minutes ago, Harlock1796 said: You do. What you consider to be 'the basics' many people don't have any interest in at all. I get that there are specific things you want, and that you don't see why they shouldn't have been implemented already, but not everyone has the same priorities as you. By way of example, I would rather they introduce places to sell stolen horses and wagons (should be very simple - just port it over from single player) and the ability to tame and sell wild horses, before any of the things you have asked for. I'm not saying I'm right and you're wrong, just our priorities are different. The basics are the basics. And Id bet the farm the majority of players feel the same way. Its got nothing to do with specific things I want.. Its more about what the game needs. And those basic options are things that most online games.. (Including R*) have always had. Besides, I don't think I've seen anyone praise R* for removing the basic lobby/options choices from the game. They are constantly complaining about it.. I just did a quick google search in the past few days to see whos complaining about it.. https://gtaforums.com/topic/930996-should-autoaimers-and-freeaimers-collaborate/ I mean, im all for selling stolen horses too. It would just be a lot more enjoyable in free aim.. (Which is basically what I say to myself everytime R* adds anything to the game) Link to comment Share on other sites More sharing options...
Born Homicidal Posted July 1, 2019 Share Posted July 1, 2019 (edited) 4 hours ago, Harlock1796 said: You do. What you consider to be 'the basics' many people don't have any interest in at all. I get that there are specific things you want, and that you don't see why they shouldn't have been implemented already, but not everyone has the same priorities as you. LMAO you're definitely in the minority. Wondering if you ever played RD1. Auto aim lobbies are for casuals, while hardcore mode is where everything everyone wants is able to thrive.Why? Simple people can't run up on you and instantly lock on to kill you as they go 200 mph on horseback or running around all over the place to just instantly get a perfect shot. Role-play? Yup, crew interaction? Yup, thrill and sense of accomplishment? Yup, skill? Yup. People want to just hunt in peace? Yup. If people want to kill you, grief you, etc.. they atleast have to try by aiming themselves rather than having the game do the work for them. Edited July 1, 2019 by Born Homicidal 1 Link to comment Share on other sites More sharing options...
Vaderspupil Posted July 1, 2019 Share Posted July 1, 2019 19 minutes ago, Born Homicidal said: LMAO you're definitely in the minority. Wondering if you ever played RD1. Auto aim lobbies are for casuals, while hardcore mode is where everything everyone wants is able to thrive.Why? Simple people can't run up on you and instantly lock on to kill you as they go 200 mph on horseback or running around all over the place to just instantly get a perfect shot. Role-play? Yup, crew interaction? Yup, thrill and sense of accomplishment? Yup, skill? Yup. People want to just hunt in peace? Yup. If people want to kill you, grief you, etc.. they atleast have to try by aiming themselves rather than having the game do the work for them. You're delusional if you think hardcore gamers aren't in the minority. I see very few players demanding free aim lobbies and this game, just like any other would not make any money if it focused on hardcore gamers rather than casual ones. Link to comment Share on other sites More sharing options...
HuDawg Posted July 1, 2019 Share Posted July 1, 2019 (edited) 9 minutes ago, Vaderspupil said: You're delusional if you think hardcore gamers aren't in the minority. I see very few players demanding free aim lobbies and this game, just like any other would not make any money if it focused on hardcore gamers rather than casual ones. I've seen many.. many people asking for free aim lobbies. Some have started to give up, and some (like me)… will never stop asking for them. Sure they maybe in the minority, but that minority is a huge chunk of players. Id reckon 30% plus of the current player base, maybe even more. Its not just about PVP. But co-op missions too. The reality is.. The way things are now, forces Free Aim PVP players to guzzle back snake oil non stop to force free aim onto other players with slippery bastard.,. (Which is pretty annoying to keep doing and isn't really fair to auto aim users). Its the reason why I waste all my money on snake oils. I always have 20-20-20 and other tonics packed. And co-op/pve missions. Well, unless players can find like minded free aim players to play with they are stuck with randoms who all use auto aim. And if you have ever played Free Aim with Auto Aim players.. You're lucky to land a few shots/get a few kills. They don't need to focus on hardcore gamers (Which imo free aim has nothing to do with being hardcore, its just the way it should be because auto aim is cheating). But to exclude free aim lobbies and hosting options makes NO sense, because R* has always added these features to their games. Edited July 1, 2019 by HuDawg Link to comment Share on other sites More sharing options...
Vaderspupil Posted July 1, 2019 Share Posted July 1, 2019 15 minutes ago, HuDawg said: I've seen many.. many people asking for free aim lobbies. Some have started to give up, and some (like me)… will never stop asking for them. Sure they maybe in the minority, but that minority is a huge chunk of players. Id reckon 30% plus of the current player base, maybe even more. Its not just about PVP. But co-op missions too. The reality is.. The way things are now, forces Free Aim PVP players to guzzle back snake oil non stop to force free aim onto other players with slippery bastard.,. (Which is pretty annoying to keep doing and isn't really fair to auto aim users). Its the reason why I waste all my money on snake oils. I always have 20-20-20 and other tonics packed. And co-op/pve missions. Well, unless players can find like minded free aim players to play with they are stuck with randoms who all use auto aim. And if you have ever played Free Aim with Auto Aim players.. You're lucky to land a few shots/get a few kills. They don't need to focus on hardcore gamers (Which imo free aim has nothing to do with being hardcore, its just the way it should be because auto aim is cheating). But to exclude free aim lobbies and hosting options makes NO sense, because R* has always added these features to their games. IMO, slippery bastard is cheating, not auto targeting. That's why it's become the meta for pvp games like spoils of war, plunder and up in smoke. I still miss plenty of shots going for headshots with auto targeting. Honestly I wish they would change the way headshots work. It should be a random chance with the more powerful weapons having a higher chance. I'm not afraid to admit that I need auto targeting because I'm not the best player in the world, but I'm not trying to be either. I just want to have fun. If they do end up doing separate lobbies eventually fine, as long as they don't do what they did with GTAO and lock more lucrative missions behind certain lobby types. Link to comment Share on other sites More sharing options...
Harlock1796 Posted July 1, 2019 Share Posted July 1, 2019 3 hours ago, HuDawg said: The basics are the basics. And Id bet the farm the majority of players feel the same way. Its got nothing to do with specific things I want.. Its more about what the game needs. And those basic options are things that most online games.. (Including R*) have always had. 58 minutes ago, Born Homicidal said: LMAO you're definitely in the minority. Wondering if you ever played RD1. Auto aim lobbies are for casuals, while hardcore mode is where everything everyone wants is able to thrive.Why? Simple people can't run up on you and instantly lock on to kill you as they go 200 mph on horseback or running around all over the place to just instantly get a perfect shot. Role-play? Yup, crew interaction? Yup, thrill and sense of accomplishment? Yup, skill? Yup. People want to just hunt in peace? Yup. If people want to kill you, grief you, etc.. they atleast have to try by aiming themselves rather than having the game do the work for them. Yeah, you're both conflating 'what you want' with 'what everyone wants' and/or 'what the game needs'. I can see why you want what you want, but that is not the same as everyone wanting it. I've said it in a long discussion elsewhere on the forum, free aim using a console controller is a crappy system. it in no way replicates 'real life' or 'real shooting', it's just a weird skill, like playing Mario Cart is a particular skill. The auto aim on RDO is too accurate, and should be detuned, but I suspect it's here to stay. But back to the point here, just because you want something really badly, it doesn't mean: 1. everyone wants it; or 2. you're going to get it; or 3. opinion magically turns into fact. I'm pleased you're LYAO, but I think you're probably wrong on that point. Link to comment Share on other sites More sharing options...
Born Homicidal Posted July 1, 2019 Share Posted July 1, 2019 (edited) 30 minutes ago, Harlock1796 said: Yeah, you're both conflating 'what you want' with 'what everyone wants' and/or 'what the game needs'. I can see why you want what you want, but that is not the same as everyone wanting it. I've said it in a long discussion elsewhere on the forum, free aim using a console controller is a crappy system. it in no way replicates 'real life' or 'real shooting', it's just a weird skill, like playing Mario Cart is a particular skill. The auto aim on RDO is too accurate, and should be detuned, but I suspect it's here to stay. But back to the point here, just because you want something really badly, it doesn't mean: 1. everyone wants it; or 2. you're going to get it; or 3. opinion magically turns into fact. I'm pleased you're LYAO, but I think you're probably wrong on that point. RD1 had hardcore mode free aim worked perfectly, they could literally do the same in this game. So because not everyone wants it it shouldn't be in the game? Or because you think free aim doesn't work (which it does alot of people use it) in RDO it shouldn't be added? Free aim works on controller just fine sure some games may have assist but not to the extent where you literally don't even have to aim yourself, just tap the left trigger in the general direction of a player even if your character is looking the opposite direction. Guarantee if they added free aim lobbies lots of people would buy or return to the game. I know lots of people who refuse to play because the game caters to auto aims trashy system. As for the Darth Vader guy. Sorry but the majority of gamers even those who love auto aim don't interact in forums; not here, not Reddit, not gtaforums, no where. Hell I've found more crews on IG than forums sadly. Wish more people would join that way you can truly see what the RDO community truly is. Edited July 1, 2019 by Born Homicidal Link to comment Share on other sites More sharing options...
HuDawg Posted July 1, 2019 Share Posted July 1, 2019 57 minutes ago, Vaderspupil said: IMO, slippery bastard is cheating, not auto targeting. That's why it's become the meta for pvp games like spoils of war, plunder and up in smoke. I still miss plenty of shots going for headshots with auto targeting. Honestly I wish they would change the way headshots work. It should be a random chance with the more powerful weapons having a higher chance. I'm not afraid to admit that I need auto targeting because I'm not the best player in the world, but I'm not trying to be either. I just want to have fun. If they do end up doing separate lobbies eventually fine, as long as they don't do what they did with GTAO and lock more lucrative missions behind certain lobby types. If you use Free Aim, auto aim is cheating.. So from my perspective Slippery Bastard removes the cheating. (Which would not be an issue if there was free aim lobbies) Thing is, You don't NEED auto aim. No one does.. You've simply brainwashed yourself into thinking you need it. While the rest of the people use it because if they don't, they will simply be out gunned by players who use auto aim. Its a lose lose situation that can easily be solved. The whole concept of. " I don't use free aim because I suck at"... when people never actually use it enough to get any good at it. Is kind of a self defeating prophecy. I really don't care if they LOCK anything behind certain lobby types. The option to jump between the lobbies would still be there.. Right? 1 hour ago, Harlock1796 said: Yeah, you're both conflating 'what you want' with 'what everyone wants' and/or 'what the game needs'. I can see why you want what you want, but that is not the same as everyone wanting it. This game needs basic lobby options.. Just like previous R* games and other ONLINE games. Basic sh*t.. Free Aim players have no proper lobbies. You think that's fair? Just have the Free AIm players run around in CO-OP missions picking off crumbs while auto aim players destroy everything in seconds? And in pvp constantly guzzling back snake oils for Slippery Bastard to force Free AIm on players? Or having to use stupid Defensive mode to prevent lock on? Can't pick and choose the pvp game modes we want to play.. Think that makes game more enjoyable? You think people like playing a slot machine when joining pvp game modes? Theres ZERO competitive communities. And of course private lobbies.. All of these are a must.. By all means, you can try and prove me wrong. Link to comment Share on other sites More sharing options...
Kean_1 Posted July 1, 2019 Share Posted July 1, 2019 On 6/29/2019 at 6:44 AM, Cliffs said: It is a pretty good look at what Rockstar wants to do. Here's the link to the article for those who want to read it. Assuming this was the one you meant?: https://www.gameinformer.com/2019/05/14/rockstar-outlines-the-future-of-red-dead-online They delve in a little deeper than the official announcement R* made at the time. Personally, I like their take on RDO and the direction they're going with it. I'm also looking forward to the new roles coming this Summer and the related businesses, tasks, equipment, etc. Can't wait to see what's in store. 1 1 Link to comment Share on other sites More sharing options...
Born Homicidal Posted July 1, 2019 Share Posted July 1, 2019 2 hours ago, Kean_1 said: Here's the link to the article for those who want to read it. Assuming this was the one you meant?: https://www.gameinformer.com/2019/05/14/rockstar-outlines-the-future-of-red-dead-online They delve in a little deeper than the official announcement R* made at the time. Personally, I like their take on RDO and the direction they're going with it. I'm also looking forward to the new roles coming this Summer and the related businesses, tasks, equipment, etc. Can't wait to see what's in store. yeah the roles are definitely something to look forward too, lets hope this also enables more posse camp additions such as trading, or donation box/inventory. i really want crew trading in-house and with other posse's where they would have to use a wagon to transport (of course we would have to be at the stage where people can buy wagons), the good from camp to camp. 1 Link to comment Share on other sites More sharing options...
Kean_1 Posted July 1, 2019 Share Posted July 1, 2019 Wagons would be great to transport goods and for other tasks of course. I'd also like to see properties become available for purchase. .....similar to GTAO where we can make them spawn points, have a gun locker to put those unused weapons, etc. Camps are ok for out in the field near where you might be doing your thing but I would still like to have a place that we can call home to upgrade, possiblly run business(es) from, store equipment/wagons/horses, etc. I also like being able to spawn into the world in a secure spot sometimes. I know that may sound redundant considering we already have the camp, post office, stable and such but I dunno, I still want them and I think they can offer unique opportunities. 1 Link to comment Share on other sites More sharing options...
C20Dragon Posted July 2, 2019 Share Posted July 2, 2019 Wagons would be great, but I can see a problem with that already. Lets say you have collected x number of carcass & have them stored on your wagon. Yeah ya, going to makes some money You're heading back to camp or whatever & a player rides up to you and dynamites your wagon. Even if you see the player coming & you try to get the hell out of there. There's no way a wagon can out run someone on horseback. From the G.I. article: "Say you’re fishing along the bank of the river and a man wearing a black hat approaches. You know that only dishonorable bounty hunters can earn that specific hat style, so keeping an eye on him is a probably smart idea. " This made me laugh, 1st off by the time you noticed which hat they're wearing, you'll be dead lol From the G.I. article: "A bounty hunter may have more pressing matters to deal with than harassing an innocent fisherman. Perhaps he just tips his hat in your direction and rides past to tackle the more immediate task at hand." 2nd: How likely a dishonorable player will just ride by & tip his hat because the player has a more immediate task at hand. The player will wave at you, shot you & then move on. lol I do look forward to what R* says they will be implementing from owning various properties. From owning your own storefront, railway, mine, homestead, running a riverboat gambling enterprise or honorable bounty hunters becoming lawman & so on. If they are able to incorporate all these element into the game, that would be remarkable. Link to comment Share on other sites More sharing options...
Kean_1 Posted July 2, 2019 Share Posted July 2, 2019 18 minutes ago, C20Dragon said: Wagons would be great, but I can see a problem with that already. Lets say you have collected x number of carcass & have them stored on your wagon. Yeah ya, going to makes some money You're heading back to camp or whatever & a player rides up to you and dynamites your wagon. Even if you see the player coming & you try to get the hell out of there. There's no way a wagon can out run someone on horseback. From the G.I. article: "Say you’re fishing along the bank of the river and a man wearing a black hat approaches. You know that only dishonorable bounty hunters can earn that specific hat style, so keeping an eye on him is a probably smart idea. " This made me laugh, 1st off by the time you noticed which hat they're wearing, you'll be dead lol From the G.I. article: "A bounty hunter may have more pressing matters to deal with than harassing an innocent fisherman. Perhaps he just tips his hat in your direction and rides past to tackle the more immediate task at hand." 2nd: How likely a dishonorable player will just ride by & tip his hat because the player has a more immediate task at hand. The player will wave at you, shot you & then move on. lol I do look forward to what R* says they will be implementing from owning various properties. From owning your own storefront, railway, mine, homestead, running a riverboat gambling enterprise or honorable bounty hunters becoming lawman & so on. If they are able to incorporate all these element into the game, that would be remarkable. .....but it should be noted that those quotes are from GI, not R*. We still have to see how it plays out. Link to comment Share on other sites More sharing options...
C20Dragon Posted July 2, 2019 Share Posted July 2, 2019 Ya, but G.I. Is quoting some guy name Nelson that mention theses things. I’m thinking this Nelson person works for R*? But we’ll just have to wait & see. Would be awesome if they do. Link to comment Share on other sites More sharing options...
Kean_1 Posted July 2, 2019 Share Posted July 2, 2019 13 minutes ago, C20Dragon said: Ya, but G.I. Is quoting some guy name Nelson that mention theses things. I’m thinking this Nelson person works for R*? But we’ll just have to wait & see. Would be awesome if they do. I understand. The article included quotes "" from Nelson (R*) but I just wanted to clarify that those quotes in your post weren't from him. They were from GI. .....their extrapolations based on the info R* provided. Link to comment Share on other sites More sharing options...
C20Dragon Posted July 2, 2019 Share Posted July 2, 2019 I read the article again, I understand what you mean. I can only hope R* goes in that direction, what was mentioned by the G.I. article. Link to comment Share on other sites More sharing options...
Cliffs Posted July 2, 2019 Author Share Posted July 2, 2019 18 hours ago, Kean_1 said: Here's the link to the article for those who want to read it. Assuming this was the one you meant?: https://www.gameinformer.com/2019/05/14/rockstar-outlines-the-future-of-red-dead-online They delve in a little deeper than the official announcement R* made at the time. Personally, I like their take on RDO and the direction they're going with it. I'm also looking forward to the new roles coming this Summer and the related businesses, tasks, equipment, etc. Can't wait to see what's in store. Yes it is and thank you for the link Link to comment Share on other sites More sharing options...
Cliffs Posted July 2, 2019 Author Share Posted July 2, 2019 11 hours ago, C20Dragon said: Wagons would be great, but I can see a problem with that already. Lets say you have collected x number of carcass & have them stored on your wagon. Yeah ya, going to makes some money You're heading back to camp or whatever & a player rides up to you and dynamites your wagon. Even if you see the player coming & you try to get the hell out of there. There's no way a wagon can out run someone on horseback. From the G.I. article: "Say you’re fishing along the bank of the river and a man wearing a black hat approaches. You know that only dishonorable bounty hunters can earn that specific hat style, so keeping an eye on him is a probably smart idea. " This made me laugh, 1st off by the time you noticed which hat they're wearing, you'll be dead lol From the G.I. article: "A bounty hunter may have more pressing matters to deal with than harassing an innocent fisherman. Perhaps he just tips his hat in your direction and rides past to tackle the more immediate task at hand." 2nd: How likely a dishonorable player will just ride by & tip his hat because the player has a more immediate task at hand. The player will wave at you, shot you & then move on. lol I do look forward to what R* says they will be implementing from owning various properties. From owning your own storefront, railway, mine, homestead, running a riverboat gambling enterprise or honorable bounty hunters becoming lawman & so on. If they are able to incorporate all these element into the game, that would be remarkable. Having wagons fully loaded actually brings another "job" to the game, bodyguards/mercenaries/outriders or whatever word we can use for those who hire themselves out to protect your product. Just like some of the missions we do and have to fight off those that would take our wagons, yes? 1 Link to comment Share on other sites More sharing options...
HuDawg Posted July 2, 2019 Share Posted July 2, 2019 14 hours ago, C20Dragon said: Wagons would be great, but I can see a problem with that already. Lets say you have collected x number of carcass & have them stored on your wagon. Yeah ya, going to makes some money You're heading back to camp or whatever & a player rides up to you and dynamites your wagon. Even if you see the player coming & you try to get the hell out of there. There's no way a wagon can out run someone on horseback. Makes me wonder about Wagons and War Wagon in the Future that players can own. As of now.. That War Wagon in that one co-op mission can easily be destroyed with one Dynamite Arrow. The only wagons I love are the One horse wagons.. Things are so fast and wild. I need a one man wagon with a keg filled with snake oil or rum. 1 Link to comment Share on other sites More sharing options...
Harlock1796 Posted July 2, 2019 Share Posted July 2, 2019 2 hours ago, HuDawg said: The only wagons I love are the One horse wagons.. Things are so fast and wild. I need a one man wagon with a keg filled with snake oil or rum. That's something we can agree on - those things are mad fun. Link to comment Share on other sites More sharing options...
Born Homicidal Posted July 2, 2019 Share Posted July 2, 2019 4 hours ago, HuDawg said: Makes me wonder about Wagons and War Wagon in the Future that players can own. As of now.. That War Wagon in that one co-op mission can easily be destroyed with one Dynamite Arrow. The only wagons I love are the One horse wagons.. Things are so fast and wild. I need a one man wagon with a keg filled with snake oil or rum. yup have whiskey or whatever in those barrel wagons. they literally could expand their game entirely with small things like the addition of storage, supplies, liquid trading for camps especially if it has to be delivered to and from each others camp. Or even have hideouts with supplies that you would have to bring back to camp to include it to your camp (like State of Decay). along with donation box and ledger/ Link to comment Share on other sites More sharing options...
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