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Best role for solo play?


flu007
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As a solo player who's not into PvP, I didn't think RDR Online would be for me, but I've actually been enjoying it quite a bit the past few days. I've been doing the grind towards collecting 15 gold bars to open up one of the roles/professions. But I'm not sure yet which to pick first.

I'll probably save Bounty Hunting til last, but am undecided whether to pick the Trader or Collector role first. I'm leaning towards the Trader role, as I enjoy hunting and fishing, and the camp upgrading aspect appeals to me. But then I read somewhere that some of the trader missions can involve other players attacking your trade caravan, which appeals to me less, while the Collector stuff seems more solo play by definition?

Any insight into this is much appreciated.

Also, do the role-specific events/missions earn you gold? I know there are 3 extra daily challenges per role which can earn you a little bit of gold, but I'm wondering if there'll be other ways to earn gold. (Or to ask the question in another way: is it worth picking one role over another because they'll earn gold faster, to then unlock the other roles.)

Cheers.

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Collector is the most solo role. 

You can play trader solo, but you'll make a bit less money than you would if you had a teammate to help. 

Collector and trader pay cash.

Bounty Hunter pays cash and gold, and you can participate in legendary bounty hunts. 

I love the trader role myself.  Especially the stealing wagons part, lol.  It's the most heart pounding exciting role to me.  

If you're new and grinding for gold and have no roles to play yet. Be sure to keep hitting up Alden missions. A 20 minute Alden mission turned in at the last 30 seconds will usually give about 44 nuggets of gold.  

PS, if you go trader and need wagon protection help, there are plenty here that will help.  If you're Xbox I'm always down for a run. 

 

Edited by Freakshow9191
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12 minutes ago, Freakshow9191 said:

If you're new and grinding for gold and have no roles to play yet. Be sure to keep hitting up Alden missions. A 20 minute Alden mission turned in at the last 30 seconds will usually give about 44 nuggets of gold.  

 

 

Wait, are you saying that the later you turn in one of those missions, the more gold it earns? Because I've been doing loads of those Stranger missions, and they usually don't earn nearly that much. (I'm a bit partial to Bonnie MacFarlane's "On the hunt" missions. I've done some for Alden as well, though I skip the Escort missions now, as both times I tried that, "rival players" got involved and ir didn't turn out so well for me.) :)

 

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12 minutes ago, flu007 said:

 

Wait, are you saying that the later you turn in one of those missions, the more gold it earns? Because I've been doing loads of those Stranger missions, and they usually don't earn nearly that much. (I'm a bit partial to Bonnie MacFarlane's "On the hunt" missions. I've done some for Alden as well, though I skip the Escort missions now, as both times I tried that, "rival players" got involved and ir didn't turn out so well for me.) :)

 

Yes!

The 30 second rule.  

All stranger missions have a timer, and the longer you take to turn them in the more you get paid. And at 30 seconds that represents the max amount you'll get paid.  The longer the mission timer, the more cash and gold is involved.  

Also, notice that most missions will have a safe zone at turn in. For example: when bringing a wagon back to valentine station for alden (assuming you make it back) when you get near the yellow drop off area, you'll see a message pop up in the upper left of the screen saying something like "you're safe from enemy's".  At that point you can wait out the timer in peace and safety.  You will be a shadow to other players, they can walk right through you. 

 

Edited by Freakshow9191
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The Collector role definitely sounds like what you are looking for... but don’t read these boards and come away thinking it’s all a big war zone out there. I’m rarely harassed doing my trader missions, even doing long deliveries solo. I’d say so far 4 out of 5 runs I don’t even see another player, and on the ones I do, they mostly show very little interest in trying to take my wagon... However, it gets to be quite fun the rare time you have to fight off bandits while trying to race your wagon to the finish line in time...

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I'm unsure if this is still available or not?

anyone who successfully obtains all 54 Playing Cards in GTA Online will unlock the Collector's Bag for free in Red Dead Online along with a unique variant of the Cardenas Poncho. In order to receive these bonuses you'll need to have linked both your Red Dead Online and GTA Online accounts at the Social Club.

Anyone who has already proved their collecting chops and grabbed the full deck (and linked both accounts at Social Club) will have the Collector's Bag available for free when the Red Dead Online update launches on September 10.

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Trader and Collector are basically MUST HAVES... you'll be collecting stuff during the course of your general gameplay which otherwise would be unavailable to yourself

In regards to your worries regarding your trade caravan being attacked, you have two options:

1) Local Delivery:  Your location is not exposed to players in your session, you can deliver in Defensive Mode and the distance is MUCH shorter than the Distant deliveries (ie: Bluewater Marsh to Emerald Ranch or Van Horn).

2) Distant Delivery:  Pays more, however you will be hilighted on the map for other players to rob you, cannot be in Defensive Mode and must be completed over RIDICULOUSLY long distances (ie:  Bluewater Marsh to Thieves Landing).  The longer distance will also leave you exposed to Rockstar disconnects.

You start with a small delivery wagon... at Trader level 5, you unlock the option of purchasing the Medium delivery wagon for IIRC $800... and at Trader level 10, the option of purchasing the Large delivery wagon for a further $800. 

I would recommend not even attempting a distant delivery until you have purchased the Large delivery wagon.  Until then the payoffs are not that drastically different.  However, once you have the Large wagon, the local delivery pays $500 and the distant pays $625.  At that point, it becomes a risk / reward decision. 

Constantly check to see how many players are on your server.  Complete resupply missions and you have a fairly high chance of being dropped into a solo lobby or a lowly populated one.

To get a feel for the amount of collectibles available, have a look here  https://jeanropke.github.io/RDR2CollectorsMap/...  trust me, you will be Level 20 in Trader and Collector before you know it.

 

 

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@Freakshow9191 Wow, thanks, that's very useful information. That'll speed up my gold earning significantly.

@The_Liquor 4 out of 5 sounds quite acceptable indeed. And yeah, the 'war zone' aspect is much better than I expected before I tried RDR Online. Even the first few days before I knew about Defensive mode, I didn't run into too many random head-poppings. A few, but not enough to lose sleep over. Helps that it's such a big world. At the end of a fishing or animal kill challenge, when 15 or so people get dropped into the same general area, seems to be the most critical time for such stuff, but even then I can usually get away safely.

@nshanny73 Yep, I had read about those offers, but never played GTA Online, and don't have a Prime account. That's ok though, I don't mind grinding for the gold. And thanks for the additional info. I'll definitely get both licenses (all three actually,) just trying to decide which to pick first. I've already come across a few collectables along the way, but since that's indeed mostly while out hunting, I think I'm still leaning towards getting the Trader role first.

From the sound of that, local deliveries seem the most cost- and time-effective, but I'll definitely try out every aspect of it and then adjust based on experience. Random disconnects haven't happened too often, but a few times, and yeah, usually with a few nice pelts and carcasses on the horse, so I can see how that can get even more annoying on long missions like that. And I haven't paid much attention to it, but it feels like I've been mostly in quite populated lobbies so far, I'll start keeping an eye on it a bit more, makes sense.

Thanks everyone!

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Awesome! 

Enjoy. Good choice. 

Work those cougar spawns.  Much more efficient than running wildly all over for a deer. 

Quick info that might help. 

Materials bar: a full bar equals 100 "materials"

Supplies: will need to be replinished every 25 goods that are produced.

Goods: it takes 100 "materials" to produce 50 "goods".  Goods are produced at 1 good every 2 minutes. 

Resupply missions: early on it's best to actually do the mission for supplies as opposed to ordering them, as you gain big trader xp for doing them, plus you'll get some bonus materials as well. 

And don't forget to participate in the "trade route" free roam event.  You will receive up to 18 sellable goods for a fun train ride with a bunch of other players working together to protect supplies from bandits.

Oh, also, you must buy the medium delivery wagon before it will let you buy the large delivery wagon. 

Wagon order: hunting wagon first, then your upgraded delivery wagons.

Edited by Freakshow9191
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1 hour ago, nshanny73 said:

Beware @flu007

 

@Freakshow9191just wants to make sure you're flush with goods so he can hijack you... lol

Now your making him sound like some kind of mobster...’I’ll help get this business of yours going, for a price to be negotiated at some point in the future... You’ve got nothing to worry about’.

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As long as I don't find my horse's head in my bedroll. :)

(Put it in Cripss's instead. He keeps packing up the camp and disappearing, heh. Then again, moving the camp around regularly isn't too bad, at least it gives some variety in the supply missions etc.)

 

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32 minutes ago, flu007 said:

As long as I don't find my horse's head in my bedroll. :)

(Put it in Cripss's instead. 

 

Yeah, cripps sucks. 

Always hating on my dog, moving camp, bad breath,  having diarrhea out behind my camp from the spoiled soup, interrupting my peace with his inane stories and harmonica. 

I want to fire him, and hire someone else. 

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2 hours ago, Freakshow9191 said:

Yeah, cripps sucks. 

Always hating on my dog, moving camp, bad breath,  having diarrhea out behind my camp from the spoiled soup, interrupting my peace with his inane stories and harmonica. 

I want to fire him, and hire someone else. 

Who else would move your camp clear across the five states for a dollar?

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  • 2 weeks later...

I guess I can answer my own question now, a few weeks later. (I'm level 20 trader and collector, level 4 bounty hunter.)

In short: all three roles would have been acceptable choices to pick first, really. They're all fine for solo play.

I went trader, collector, bounty hunter, in that order, and for me that was the right order.

The Trader role is my favorite, as I expected. It's also the most fleshed out. Not that it's particularly deep, but at least there's a process with a few different steps, and some camp upgrades to work towards. The Trade Route event is fun as well, even for a crap shot like me. (Unfortunately it seems bugged half the time where it ends before it starts - You earned 0 goods, yay.)

The Collector role was fun the first few days, but it's already starting to get a bit old. It's a bit thin to keep my interest long term, I think. But it's a good secondary role - pop a collector's map to give me a few locations to visit, nice and chill, and do some hunting along the way to fill Cripps' stock, that sort of thing. The Condor Egg and especially the Salvage event are fun too.

Bounty Hunter is as expected, at least the core of it, as I've not dug into it much yet. Nice if you want a bit more action, but for me it's been a once in a while, when I have nothing better to do, sort of thing. Can't see myself doing that all day.

The combination of all three works quite well, though. Nicely varied, so something to do for whatever mood I'm in.

 

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On 11/22/2019 at 4:03 PM, Freakshow9191 said:

Awesome! 

Enjoy. Good choice. 

Work those cougar spawns.  Much more efficient than running wildly all over for a deer. 

Quick info that might help. 

Materials bar: a full bar equals 100 "materials"

Supplies: will need to be replinished every 25 goods that are produced.

Goods: it takes 100 "materials" to produce 50 "goods".  Goods are produced at 1 good every 2 minutes. 

Resupply missions: early on it's best to actually do the mission for supplies as opposed to ordering them, as you gain big trader xp for doing them, plus you'll get some bonus materials as well. 

And don't forget to participate in the "trade route" free roam event.  You will receive up to 18 sellable goods for a fun train ride with a bunch of other players working together to protect supplies from bandits.

Oh, also, you must buy the medium delivery wagon before it will let you buy the large delivery wagon. 

Wagon order: hunting wagon first, then your upgraded delivery wagons.

This is why I love the Trader Role. I doesn't take long for products to be ready for delivery, good payouts for the time you put into it, and animals that you decide to skin will give you meat to sell to the Butchers. Like double dipping!. 

I normally make between $400.00 to $500.00 per gaming session of hunting and selling to the Butchers with Black Belle and Tammy missions included. First gaming session after buying into the Tradder Role, I believe I brought in approximately $700.00 per gaming session. 

I worry that the payouts might get nerfed. 

Edited by Vendetta
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5 hours ago, flu007 said:

I guess I can answer my own question now, a few weeks later. (I'm level 20 trader and collector, level 4 bounty hunter.)

In short: all three roles would have been acceptable choices to pick first, really. They're all fine for solo play.

I went trader, collector, bounty hunter, in that order, and for me that was the right order.

The Trader role is my favorite, as I expected. It's also the most fleshed out. Not that it's particularly deep, but at least there's a process with a few different steps, and some camp upgrades to work towards. The Trade Route event is fun as well, even for a crap shot like me. (Unfortunately it seems bugged half the time where it ends before it starts - You earned 0 goods, yay.)

The Collector role was fun the first few days, but it's already starting to get a bit old. It's a bit thin to keep my interest long term, I think. But it's a good secondary role - pop a collector's map to give me a few locations to visit, nice and chill, and do some hunting along the way to fill Cripps' stock, that sort of thing. The Condor Egg and especially the Salvage event are fun too.

Bounty Hunter is as expected, at least the core of it, as I've not dug into it much yet. Nice if you want a bit more action, but for me it's been a once in a while, when I have nothing better to do, sort of thing. Can't see myself doing that all day.

The combination of all three works quite well, though. Nicely varied, so something to do for whatever mood I'm in.

 

Glad you liked them all 🙂

Edited by Seikyo Bushi
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10 hours ago, Coyote said:

The bounty hunter trade is probably my favorite and I wish I had gotten into it sooner honestly. 

 

I like it well enough, but more as an occasional inbetween thing. I like the bulk of my playing time to be a bit more chill, ride around at a casual pace, do some hunting and stuff, with occasional moments of action here and there. The game already provides those moments in various forms though, so the bounty hunting is just one more of those options for me.

I did do the Day of Reckoning event a few times the last few days, and that's a fun little romp as well.

 

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On 11/21/2019 at 11:20 PM, flu007 said:

As a solo player who's not into PvP, I didn't think RDR Online would be for me, but I've actually been enjoying it quite a bit the past few days. I've been doing the grind towards collecting 15 gold bars to open up one of the roles/professions. But I'm not sure yet which to pick first.

I'll probably save Bounty Hunting til last, but am undecided whether to pick the Trader or Collector role first. I'm leaning towards the Trader role, as I enjoy hunting and fishing, and the camp upgrading aspect appeals to me. But then I read somewhere that some of the trader missions can involve other players attacking your trade caravan, which appeals to me less, while the Collector stuff seems more solo play by definition?

Any insight into this is much appreciated.

Also, do the role-specific events/missions earn you gold? I know there are 3 extra daily challenges per role which can earn you a little bit of gold, but I'm wondering if there'll be other ways to earn gold. (Or to ask the question in another way: is it worth picking one role over another because they'll earn gold faster, to then unlock the other roles.)

Cheers.

I have no experience with the Collector Role, but TagBackTV over at You Tube say's the Collector Role is the best for making money. The Trader Role could be better if we had better animal spawns, but I only got the Trader Role to unlock the level 20 silver horse. Glad that I did with the new DLC coming out next week. 

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1 hour ago, Vendetta said:

I have no experience with the Collector Role, but TagBackTV over at You Tube say's the Collector Role is the best for making money. The Trader Role could be better if we had better animal spawns, but I only got the Trader Role to unlock the level 20 silver horse. Glad that I did with the new DLC coming out next week. 

Apart from a few odd instances - no alligators at all in the swamps one time, for instance - I've had no real issues with animal spawns. As such, the Trader role is my main money maker. Especially once you progressed a little and upgraded to the large wagon, it's $500 or $625 per trip.

I've not made nearly as much with the Collector stuff. Perhaps if I'd use that online map to complete collections, the income could rival that of the trading, but without that I've only managed to complete 2 collections so far, so I mainly sell off all the common duplicates. It's a nice bit of bonus income, but the trading earns money way faster.

I often combine the two, though - do some chill hunting to and from a collector search area, stuff like that. If I'd really focus on bringing in the high points carcasses, I could speed up the money making even more, but I see no real need to at the moment, not exactly strapped for cash.

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Collector most profitable in game dollars... but if I was NOT BUYING GOLD... I would aim at the bounty hunter because it pays very mild gold returns at the end of every mission...

I leveled all careers to 20 and often do them at same time.. I'll stop in hunting to metal detect and put it away to shoot a deer.   I am a solo player.    Collector is hands down making me rich in game.. That metal detector is in my hand most of the time but you memorize where they are after a few weeks.

Getting enough gold to buy the licenses is surely not impossible without buying...  Once I started collecting though... whew boy... I even bought a stupid lock breaker.... and who the heck need s a lock breaker... (actually its not too bad.. it asked me if I wanted to break a lock at the back of a wagon I almost missed... maybe will again).



 

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On 12/6/2019 at 11:10 PM, flu007 said:

 

I like it well enough, but more as an occasional inbetween thing. I like the bulk of my playing time to be a bit more chill, ride around at a casual pace, do some hunting and stuff, with occasional moments of action here and there. The game already provides those moments in various forms though, so the bounty hunting is just one more of those options for me.

I did do the Day of Reckoning event a few times the last few days, and that's a fun little romp as well.

 

Yeah I get what you mean. There isn't much to it but when you are in the mood for it, it is loads of fun. Hunting and things of that nature are way more relaxed. 

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