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Quick Skinning


Gr4derm4n

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On 2/24/2020 at 6:06 PM, Coyote said:

The animation is great for the first 10 times but gets old fast

My God, tell me about it. I'd kill for a non-glitch option to skip it.

You hear that, Rockstar? Add the option, then tell me who the target is and they'll be six feet under within a week!

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6 hours ago, Foxtrot said:

I don't mind the animation at all.  For me, RDR2 has always been a relaxing game with the odd moment of terror and fury.  I'm perfectly ok with these pastoral moments of calmness.

I don't mind it either with the exception of wolves where the animation briefly locks you out of being able to look around you.  I also find it adds a level of tension as you are vulnerable for that period while you are harvesting the animals. 

Personally, I believe it's these animations and interactions in the gameworld that help make RDR2 immersive.  If anything, I would love to see things like reloading slowed down to something resembling a halfway believable pace.  

If we were to skip animations like these, the game simply wouldn't feel the same IMO.   ......the work to gather these things would also feel effortless so what's the point IMO?   .....and where do we stop with nixing mechanics like this?

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