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Detailed hunting?


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Do you guys think the hunting in this one will be more detailed and realistic? Like if a bear leaves tracks, you will be able to track them for at least a 24 to 48 hour period (in game time)? Or if there are snakes around, you will see their trails in the sand of desert areas?  I know this kind of stuff isn't important in the actual story but I think it would be aesthetically pleasing. 

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Highly doubt there will be tracks. FC Primal had one of the most detailed hunting mechanisms and you couldn't track prey for more than 20 metres or so (unles you wounded it first where you could track the blood). Although I would like it, I don't think the hunting function in RDR2 will be that comprehensive, opting more for a simpler and easier way of finding your targets. Remember in RDR1 there was no way of tracking an animal at all but you could still hunt easily enough. I'm expecting a slight improvement to that but not all the way up to a hunting sim. 

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They will likely do the same thing they did in the last one and offer bait and maybe we will cross the occasional dead carcass of another animal to indicate a predator is nearby but tracks are reaching too far. 

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Yeah man they aren't going to get too carried away with things. It is something to do in the game but not the key purpose of it so it will be detailed enough to amuse us but not to the point of being a survival game. Like Benjo mentioned, even more complex survival games don't get that detailed. 

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On 7/6/2018 at 10:59 PM, SNAK3S said:

They will likely do the same thing they did in the last one and offer bait and maybe we will cross the occasional dead carcass of another animal to indicate a predator is nearby but tracks are reaching too far. 

I actually really loved using the bait. I just wish there was more to it. Maybe they will add a bit of detail to that in this one. I am not fussed over tracks. They may have some for certain missions but not for general hunting. 

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2 hours ago, Purple Cactus said:

I actually really loved using the bait. I just wish there was more to it. Maybe they will add a bit of detail to that in this one. I am not fussed over tracks. They may have some for certain missions but not for general hunting. 

The bait in far cry was too successful. Every time you threw it a predator came so it was way too easy. I hope hunting is more difficult in RDR2, or at least with a 'settable' difficulty level so it can provide more realism when you want it. 

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On ‎7‎/‎6‎/‎2018 at 12:17 AM, DiamondDave said:

Do you guys think the hunting in this one will be more detailed and realistic? Like if a bear leaves tracks, you will be able to track them for at least a 24 to 48 hour period (in game time)? Or if there are snakes around, you will see their trails in the sand of desert areas?  I know this kind of stuff isn't important in the actual story but I think it would be aesthetically pleasing. 

I loved hunting in RDR but the problem for me was that it's difficulty ultimately depended on how difficult you made it for yourself (traveling on foot, using free aim, using a slow firing weapon etc) and I'm hoping Rockstar adds more of a challenge to hunting in RDR 2.

They didn't put a huge emphasis on hunting in GTA V but they did give you a device to mimic deer/buck sounds and you had to stay downwind of a dear or buck to insure it wouldn't be alerted to your presence and this made hunting quite realistic but at the same time very limited.

I despise IGN but Rockstar saw fit to show them and some other "game journalists" a demo of RDR 2 back in May as you probably know but if you haven't seen IGN's video recapping their experience yet, it's worth a look.

Skip to 7:13 to hear their impressions of hunting in RDR 2.

 

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On 7/9/2018 at 5:02 AM, Archbell said:

I loved hunting in RDR but the problem for me was that it's difficulty ultimately depended on how difficult you made it for yourself

I hope they do fix this. Like make it more of a challenge for us in the sense that animals are stronger, faster, or not as stupid. Heck, let us have the option to try to fist fight a bear! I would do that, even if the chance of winning was like 1.3% it would still be hilarious.

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2 hours ago, DaveSpeek said:

I hope they do fix this. Like make it more of a challenge for us in the sense that animals are stronger, faster, or not as stupid. Heck, let us have the option to try to fist fight a bear! I would do that, even if the chance of winning was like 1.3% it would still be hilarious.

The ideal for me would be optional difficulty levels. As a task to replenish your camp I wouldn't want hunting to take more than a few minutes, but if I was bored it would be nice to ramp up the hunting difficulty so that it can take half an hour or more to quietly track a deer, then eventually position yourself for a shot. I imagine the adrenaline would be pumping by that point because if you missed then your whole time tracking would be a waste, meaning you would have to get the perfect shot. 

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I am sure there will be more to it this time around but it won't be something they spend a lot of time focusing on. I am guessing we will see some cool new features that were not in the last one but for the most part, it will be the same just with better graphics. 

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7 hours ago, HIGHHorse said:

I am sure there will be more to it this time around but it won't be something they spend a lot of time focusing on. I am guessing we will see some cool new features that were not in the last one but for the most part, it will be the same just with better graphics. 

No we already know there are a lot more dynamics to hunting.

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